mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-12-23 16:21:53 +01:00
Generalised game profile cleanup and corrections (#389)
This commit is contained in:
parent
c217b3ee32
commit
ffa213c794
@ -1,7 +1 @@
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# LEGO City Undercover (USA)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# LEGO City Undercover (USA)
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@ -1,7 +1 @@
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# LEGO City Undercover (EUR)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# LEGO City Undercover (EUR)
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@ -1,5 +1,4 @@
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# Monster Hunter 3(tri-)GHD Ver. (JPN)
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[Graphics]
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GPUBufferCacheAccuracy = 1
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streamoutBufferCacheSize = 48
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@ -1,7 +1,4 @@
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# Super Mario 3D World (JPN)
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[CPU]
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[Graphics]
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accurateShaderMul = false
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GPUBufferCacheAccuracy = 2
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[CPU]
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 2
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@ -1,7 +1 @@
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# Scribblenauts Unlimited (EUR)
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[General]
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loadSharedLibraries = true
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Scribblenauts Unlimited (EUR)
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# Ben 10 Omniverse (USA)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Ben 10 Omniverse (USA)
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@ -1,4 +1 @@
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# Rayman Legends (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Rayman Legends (USA)
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@ -1,7 +1 @@
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# Scribblenauts Unlimited (US)
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[General]
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loadSharedLibraries = true
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Scribblenauts Unlimited (US)
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@ -1,4 +1 @@
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# Mass Effect 3 Special Edition (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Mass Effect 3 Special Edition (USA)
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# ZombiU (US)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# ZombiU (US)
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@ -1,4 +1 @@
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# 007 Legends (US)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# 007 Legends (US)
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# Cabela's Dangerous Hunts 2013 (USA)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Cabela's Dangerous Hunts 2013 (USA)
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@ -2,6 +2,3 @@
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[CPU]
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 2
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[CPU]
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 2
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@ -1,4 +1 @@
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# ZombiU (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# ZombiU (EUR)
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@ -1,7 +1 @@
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# Rise of the Guardians: The Video Game (EUR)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Rise of the Guardians: The Video Game (EUR)
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# Rise of the Guardians: The Video Game (USA)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Rise of the Guardians: The Video Game (USA)
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@ -1,4 +1 @@
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# Mass Effect 3 Special Edition (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Mass Effect 3 Special Edition (EUR)
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# Ben 10 Omniverse (EUR)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Ben 10 Omniverse (EUR)
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@ -1,4 +1 @@
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# Nano Assault Neo (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 2
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# Nano Assault Neo (USA)
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@ -1,4 +1 @@
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# Nano Assault Neo (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 2
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# Nano Assault Neo (EUR)
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@ -1,4 +1 @@
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# 007 Legends (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# 007 Legends (EUR)
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@ -5,4 +5,3 @@ cpuMode = Singlecore-Recompiler
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[Graphics]
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streamoutBufferCacheSize = 48
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GPUBufferCacheAccuracy = 2
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@ -1,4 +1 @@
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# Rayman Legends (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Rayman Legends (EUR)
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@ -1,7 +1 @@
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# Fast And Furious Showdown (USA)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Fast And Furious Showdown (USA)
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# The Croods: Prehistoric Party! (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# The Croods: Prehistoric Party! (USA)
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# ZombiU (JPN)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# ZombiU (JPN)
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# Mass Effect 3 Special Edition (JPN)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Mass Effect 3 Special Edition (JPN)
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# The Smurfs 2 (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# The Smurfs 2 (USA)
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# Rapala Pro Bass Fishing (US)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Rapala Pro Bass Fishing (US)
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# The Smurfs 2 (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# The Smurfs 2 (EUR)
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[Graphics]
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accurateShaderMul = false
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GPUBufferCacheAccuracy = 2
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# Monster Hunter 3 Ultimate (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 1
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streamoutBufferCacheSize = 48
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# Monster Hunter 3 Ultimate (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 1
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streamoutBufferCacheSize = 48
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# Cabela's Dangerous Hunts 2013 (EUR)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Cabela's Dangerous Hunts 2013 (EUR)
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# BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien (USA)
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# Little Inferno (US)
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[CPU]
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extendedTextureReadback = true
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[Graphics]
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GPUBufferCacheAccuracy = 0
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extendedTextureReadback = true
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# Little Inferno (EUR)
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[CPU]
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[Graphics]
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extendedTextureReadback = true
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GPUBufferCacheAccuracy = 0
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 0
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streamoutBufferCacheSize = 48
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 0
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streamoutBufferCacheSize = 48
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# Pikmin 3 (JPN)
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[Graphics]
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extendedTextureReadback = true
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GPUBufferCacheAccuracy = 2
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# Pikmin 3 (USA)
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[Graphics]
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extendedTextureReadback = true
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GPUBufferCacheAccuracy = 2
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@ -2,6 +2,3 @@
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[CPU]
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 1
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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extendedTextureReadback = true
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streamoutBufferCacheSize = 48
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@ -4,6 +4,5 @@
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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extendedTextureReadback = true
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streamoutBufferCacheSize = 48
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# Pikmin 3 (EU)
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[Graphics]
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extendedTextureReadback = true
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@ -1,4 +1 @@
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# The Croods: Prehistoric Party! (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# The Croods: Prehistoric Party! (EUR)
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# Fast And Furious Showdown (EUR)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Fast And Furious Showdown (EUR)
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# Yoshi's Woolly World (JPN)
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[Graphics]
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GPUBufferCacheAccuracy = 2
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# Yoshi's Woolly World (JPN)
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# Scribblenauts Unmasked: A DC Comics Adventure (US)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Scribblenauts Unmasked: A DC Comics Adventure (US)
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# Scribblenauts Unmasked: A DC Comics Adventure (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Scribblenauts Unmasked: A DC Comics Adventure (EUR)
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# Sniper Elite V2 (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 1
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# Sniper Elite V2 (EUR)
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# Sniper Elite V2 (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 1
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# Sniper Elite V2 (USA)
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# LEGO Batman 2: DC Super Heroes (EUR)
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[General]
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loadSharedLibraries = false
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# LEGO Batman 2: DC Super Heroes (EUR)
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# LEGO Batman 2: DC Super Heroes (USA)
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[General]
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loadSharedLibraries = false
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GPUBufferCacheAccuracy = 0
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# LEGO Batman 2: DC Super Heroes (USA)
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# BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien (EUR)
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 0
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streamoutBufferCacheSize = 48
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# DKC: Tropical Freeze (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# DKC: Tropical Freeze (USA)
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 0
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streamoutBufferCacheSize = 48
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# DKC: Tropical Freeze (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# DKC: Tropical Freeze (EUR)
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# Angry Birds Trilogy (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Angry Birds Trilogy (USA)
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# Devil's Third (JPN)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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streamoutBufferCacheSize = 48
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# Angry Birds Trilogy (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Angry Birds Trilogy (EUR)
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1
bin/gameProfiles/default/0005000010143200.ini
Normal file
1
bin/gameProfiles/default/0005000010143200.ini
Normal file
@ -0,0 +1 @@
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# Cabela's Big Game Hunter: Pro Hunts (USA)
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# TLoZ: Wind Waker HD (USA)
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[CPU]
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[Graphics]
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GPUBufferCacheAccuracy = 2
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# TLoZ: Wind Waker HD (USA)
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# TLoZ: Wind Waker HD (EUR)
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[CPU]
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[Graphics]
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GPUBufferCacheAccuracy = 2
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# TLoZ: Wind Waker HD (EUR)
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# DKC: Tropical Freeze (JPN)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# DKC: Tropical Freeze (JPN)
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[Graphics]
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streamoutBufferCacheSize = 48
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GPUBufferCacheAccuracy = 2
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[Graphics]
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streamoutBufferCacheSize = 48
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GPUBufferCacheAccuracy = 2
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# Super Mario 3D World (USA)
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[CPU]
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[Graphics]
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accurateShaderMul = false
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GPUBufferCacheAccuracy = 2
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accurateShaderMul = false
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# Super Mario 3D World (EUR)
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[CPU]
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[Graphics]
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accurateShaderMul = false
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GPUBufferCacheAccuracy = 2
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accurateShaderMul = false
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# Hello Kitty Kruisers (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Hello Kitty Kruisers (USA)
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# Transformers: Rise of the Dark Spark (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Transformers: Rise of the Dark Spark (USA)
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# Giana Sisters Twisted Dreams (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Giana Sisters Twisted Dreams (EUR)
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# Giana Sisters Twisted Dreams (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Giana Sisters Twisted Dreams (USA)
|
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# PUYO PUYO TETRIS (JPN)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# PUYO PUYO TETRIS (JPN)
|
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cpuMode = Singlecore-Recompiler
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[Graphics]
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GPUBufferCacheAccuracy = 0
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streamoutBufferCacheSize = 48
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# Child of Light (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 1
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# Child of Light (USA)
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# How to Train Your Dragon 2 (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# How to Train Your Dragon 2 (USA)
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# Monkey Pirates (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Monkey Pirates (EUR)
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# How to Train Your Dragon 2 (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# How to Train Your Dragon 2 (EUR)
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@ -1,6 +1 @@
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# Splatoon (JPN)
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[CPU]
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[Graphics]
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GPUBufferCacheAccuracy = 2
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# Splatoon (JPN)
|
@ -1,4 +1 @@
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# Bombing Bastards (EUR)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Bombing Bastards (EUR)
|
@ -1,4 +1 @@
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# Bombing Bastards (USA)
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[Graphics]
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GPUBufferCacheAccuracy = 0
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# Bombing Bastards (USA)
|
@ -6,6 +6,3 @@ useRDTSC = false
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[CPU]
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cpuTimer = cycleCounter
|
||||
cpuMode = Singlecore-Interpreter
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
@ -1,4 +1 @@
|
||||
# Stick It to the Man (EUR)
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
# Stick It to the Man (EUR)
|
@ -1,4 +1 @@
|
||||
# Child of Light (JPN)
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
# Child of Light (JPN)
|
@ -2,6 +2,3 @@
|
||||
|
||||
[CPU]
|
||||
cpuMode = Singlecore-Interpreter
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
@ -1,4 +1 @@
|
||||
# Stick It to the Man (USA)
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
# Stick It to the Man (USA)
|
@ -6,6 +6,3 @@ useRDTSC = false
|
||||
[CPU]
|
||||
cpuTimer = cycleCounter
|
||||
cpuMode = Singlecore-Interpreter
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
@ -1,4 +1 @@
|
||||
# Child of Light (EUR)
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 1
|
||||
# Child of Light (EUR)
|
@ -1,5 +1,4 @@
|
||||
# Aqua Moto Racing Utopia (USA)
|
||||
|
||||
[GPU]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
[Graphics]
|
||||
streamoutBufferCacheSize = 48
|
@ -1,4 +1 @@
|
||||
# Monkey Pirates (USA)
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
# Monkey Pirates (USA)
|
@ -1,5 +1,4 @@
|
||||
# Aqua Moto Racing Utopia (EUR)
|
||||
|
||||
[GPU]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
[Graphics]
|
||||
streamoutBufferCacheSize = 48
|
@ -1,4 +1 @@
|
||||
# Transformers: Rise of the Dark Spark (EUR)
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
# Transformers: Rise of the Dark Spark (EUR)
|
@ -1,5 +1,4 @@
|
||||
# Little Inferno (JPN)
|
||||
|
||||
[CPU]
|
||||
[Graphics]
|
||||
extendedTextureReadback = true
|
||||
GPUBufferCacheAccuracy = 0
|
@ -1,6 +1 @@
|
||||
# Splatoon (USA)
|
||||
|
||||
[CPU]
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 2
|
||||
# Splatoon (USA)
|
@ -1,6 +1 @@
|
||||
# Splatoon (EUR)
|
||||
|
||||
[CPU]
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 2
|
||||
# Splatoon (EUR)
|
@ -1,4 +1 @@
|
||||
# Hello Kitty Kruisers (EUR)
|
||||
|
||||
[Graphics]
|
||||
GPUBufferCacheAccuracy = 0
|
||||
# Hello Kitty Kruisers (EUR)
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user