capitalistspz
|
873b6285b9
|
Use bdaddr to compare L2CapWiimote s
|
2024-09-26 17:01:10 +01:00 |
|
capitalistspz
|
75b5d28540
|
Fix Windows build error
|
2024-09-26 06:06:57 +01:00 |
|
capitalistspz
|
b21c8dedd7
|
WiimoteDevice : Make equality actually constant
|
2024-09-26 05:52:40 +01:00 |
|
capitalistspz
|
e66984bd41
|
Fix periodic hitching when controller paired and connected
|
2024-09-26 05:25:20 +01:00 |
|
capitalistspz
|
96f485196c
|
PairingDialog: Implement 'pairing' for bluez, reformat file
|
2024-09-26 02:50:02 +01:00 |
|
capitalistspz
|
7395452fb6
|
Correct return value on L2CapWiimote::write_data
|
2024-09-26 02:48:38 +01:00 |
|
capitalistspz
|
c0f4dd7e84
|
Link bluez
|
2024-09-26 02:43:27 +01:00 |
|
capitalistspz
|
ee60171b26
|
Allow WiimoteControllerProvider to receive L2CapWiimote s
|
2024-09-26 01:42:24 +01:00 |
|
capitalistspz
|
34f08a4edf
|
Create L2CapWiimote instances as shared_ptr
|
2024-09-26 01:37:15 +01:00 |
|
capitalistspz
|
919d26f6a2
|
Remove unnecessary != overload
|
2024-09-26 01:19:51 +01:00 |
|
capitalistspz
|
b8692803cf
|
Add L2CapWiimote
|
2024-09-26 01:17:00 +01:00 |
|
capitalistspz
|
8508c62540
|
Various smaller code improvements (#1343)
|
2024-09-17 02:00:26 +02:00 |
|
Andrea Toska
|
adffd53dbd
|
boss: Fix BOSS not honoring the proxy_server setting (#1344)
|
2024-09-16 12:40:38 +02:00 |
|
goeiecool9999
|
a05bdb172d
|
Vulkan: Add explicit synchronization on frame boundaries (#1290)
|
2024-09-15 20:23:11 +02:00 |
|
Exzap
|
ba54d1540c
|
Fix "Receive untested updates" option not being synced to config
|
2024-09-08 17:21:20 +02:00 |
|
Joshua de Reeper
|
b06990607d
|
nsysnet: Avoid crash on NULL timeout in select (#1324)
|
2024-09-02 16:20:16 +02:00 |
|
squidbus
|
9a53b19403
|
CI+build: Improve macOS builds (#1310)
|
2024-08-28 11:06:49 +02:00 |
|
Exzap
|
1234e2c118
|
Preparations for 2.1 (#1306)
|
2024-08-26 11:43:38 +02:00 |
|
bl
|
dc9d99b03b
|
nn_fp: Implement GetMyComment and UpdateCommentAsync (#1173)
|
2024-08-24 21:03:03 +02:00 |
|
Exzap
|
573c98b2f8
|
GfxPack: Workaround for invisible detail panel
Fixes #1307
There is probably a better way to calculate the maximum width. But this suffices for now as a workaround
|
2024-08-23 19:26:33 +02:00 |
|
Exzap
|
958137a301
|
vpad: Keep second channel empty if no extra GamePad is configured
|
2024-08-15 18:27:08 +02:00 |
|
Exzap
|
2843da4479
|
padscore: Invoke sampling callbacks every 5ms
This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
|
2024-08-15 05:00:09 +02:00 |
|
Exzap
|
b0bab273e2
|
padscore: Simulate queue behaviour for KPADRead
|
2024-08-15 02:16:24 +02:00 |
|
Skyth (Asilkan)
|
c49296acdc
|
Add support for iterating directories in graphics pack content folders. (#1288)
|
2024-08-13 15:53:04 +02:00 |
|
Exzap
|
e551f8f524
|
Fix clang compile error
|
2024-08-13 05:57:55 +02:00 |
|
Exzap
|
f52970c822
|
Vulkan: Allow RGBA16F texture format with SRGB bit
|
2024-08-13 04:47:43 +02:00 |
|
Exzap
|
e02cc42d67
|
COS: Implement PPC va_list, va_arg and update related functions
|
2024-08-13 01:00:56 +02:00 |
|
Exzap
|
598298cb3d
|
Vulkan: Fix stencil front mask
|
2024-08-08 16:07:45 +02:00 |
|
Exzap
|
bf2208145b
|
Enable async shader compile by default
|
2024-08-07 16:35:15 +02:00 |
|
Exzap
|
d81eb952a4
|
nsyshid: Silence some logging in release builds
|
2024-08-06 22:58:23 +02:00 |
|
Exzap
|
1575866eca
|
Vulkan: Add R32_X8_FLOAT format
|
2024-08-04 14:47:51 +02:00 |
|
Joshua de Reeper
|
517e68fe57
|
nsyshid: Tidyups and Fixes (#1275)
|
2024-07-28 18:50:20 +02:00 |
|
Exzap
|
c73fa3761c
|
Fix compatibility with GCC
|
2024-07-27 04:45:36 +02:00 |
|
Exzap
|
5328e9eb10
|
CPU: Fix overflow bit calculation in SUBFO instruction
Since rD can overlap with rA or rB the result needs to be stored in a temporary
|
2024-07-26 06:03:00 +02:00 |
|
Exzap
|
47f1dcf996
|
debugger: Add symbol support to PPC stack traces
Also moved the declaration to precompiled.h instead of redefining it wherever it is used
|
2024-07-26 06:03:00 +02:00 |
|
Exzap
|
252429933f
|
debugger: Slightly optimize symbol list updates
|
2024-07-26 06:03:00 +02:00 |
|
Exzap
|
026d547dcc
|
Use HTTP 1.1 in Nintendo API requests
|
2024-07-26 06:03:00 +02:00 |
|
Exzap
|
f1685eab66
|
h264: Use asynchronous decoding when possible (#1257)
|
2024-07-26 05:48:42 +02:00 |
|
capitalistspz
|
e65abf4898
|
Suppress unnecessary GTK messages (#1267)
|
2024-07-23 22:18:55 +02:00 |
|
Joshua de Reeper
|
a1c1a608d7
|
nsyshid: Emulate Infinity Base (#1246)
|
2024-07-23 03:18:48 +02:00 |
|
Exzap
|
64232ffdbd
|
Windows default to non-portable + Reworked MLC handling and related UI (#1252)
|
2024-07-23 03:13:36 +02:00 |
|
goeiecool9999
|
7522c8470e
|
resource: move fontawesome to .rodata (#1259)
|
2024-07-19 14:24:46 +02:00 |
|
Exzap
|
9d366937cd
|
Workaround for compiler issue with Visual Studio 17.10
|
2024-07-07 08:55:26 +02:00 |
|
Joshua de Reeper
|
5209677f2f
|
nsyshid: Add SetProtocol and SetReport support for libusb backend (#1243)
|
2024-07-02 03:32:37 +02:00 |
|
Colin Kinloch
|
64b0b85ed5
|
Create GamePad window at correct size (#1247)
Don't change the size on canvas initialization
|
2024-06-29 22:31:47 +02:00 |
|
Joshua de Reeper
|
aefbb918be
|
nsyshid: Skylander emulation fixes and code cleanup (#1244)
|
2024-06-28 15:44:49 +02:00 |
|
Joshua de Reeper
|
93b58ae6f7
|
nsyshid: Add infrastructure and support for emulating Skylander Portal (#971)
|
2024-06-28 00:55:20 +02:00 |
|
Exzap
|
f3d20832c1
|
Avoid an unhandled exception when mlc path is invalid
|
2024-06-25 19:28:21 +02:00 |
|
Exzap
|
d4c2c3d209
|
nsyskbd: Stub KBDGetKey
Fixes MSX VC games freezing on boot
|
2024-06-25 15:50:06 +02:00 |
|
Exzap
|
1672f969bb
|
Latte: Add support for vertex format used by Rabbids Land
|
2024-06-09 17:53:34 +02:00 |
|