Samuliak
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b8e9bb355c
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fix: GPU hangs (hack)
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2024-08-17 19:05:00 +02:00 |
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Samuliak
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83a08b2247
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fix: some Metal validation errors
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2024-08-17 17:51:37 +02:00 |
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Samuliak
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502d5b8b2f
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include debug information
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2024-08-16 16:38:01 +02:00 |
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Samuliak
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0d0152d6e0
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fix: present
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2024-08-16 15:33:49 +02:00 |
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Exzap
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958137a301
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vpad: Keep second channel empty if no extra GamePad is configured
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2024-08-15 18:27:08 +02:00 |
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20943204920434
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294a6de779
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Update appimage.sh to support runtime libstdc++.so.6 loading (#1292)
Add checkrt plugin in order to detect the right libstdc++.so.6 version to load.
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2024-08-15 16:22:41 +02:00 |
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Samuliak
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d79d7fea63
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implement sampler cache
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2024-08-15 11:44:06 +02:00 |
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Samuliak
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9982ac7acb
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remove more unnecessary rebinds
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2024-08-15 10:58:33 +02:00 |
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Samuliak
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9a215e064f
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don't bind textures and buffers which are already bound
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2024-08-15 10:15:05 +02:00 |
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Exzap
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2843da4479
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padscore: Invoke sampling callbacks every 5ms
This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
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2024-08-15 05:00:09 +02:00 |
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Exzap
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b0bab273e2
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padscore: Simulate queue behaviour for KPADRead
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2024-08-15 02:16:24 +02:00 |
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Samuliak
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ed7354fa1b
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reset depth bias
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2024-08-14 21:23:18 +02:00 |
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Samuliak
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be98734358
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fix: incorrect roundEven implementation
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2024-08-14 20:58:47 +02:00 |
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Samuliak
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0bb99aaa75
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set depth bias
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2024-08-14 20:28:28 +02:00 |
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Samuliak
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c4688e1ad1
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stringify utility shader source
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2024-08-14 16:21:43 +02:00 |
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Samuliak
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d48de5b56f
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fix: buffer cache crash on shutdown
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2024-08-14 15:37:06 +02:00 |
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SamoZ256
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52062bd285
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Merge branch 'main' into metal
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2024-08-14 15:17:35 +02:00 |
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Samuliak
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3c1a7479c2
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save pipelines to a binary archive
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2024-08-14 15:16:10 +02:00 |
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Samuliak
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53efb9e5b2
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prepare for shader cache
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2024-08-14 11:57:01 +02:00 |
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Samuliak
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13834ca9cb
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correct comment
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2024-08-14 07:59:22 +02:00 |
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Samuliak
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bba2bbcefb
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use buffer allocator for restrided vertex buffers
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2024-08-13 19:00:39 +02:00 |
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Samuliak
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27925a4fd9
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do vertex buffer restride in a void vertex function
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2024-08-13 18:28:10 +02:00 |
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Samuliak
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5e9537c777
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fix: render pass mess
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2024-08-13 16:40:25 +02:00 |
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Skyth (Asilkan)
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c49296acdc
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Add support for iterating directories in graphics pack content folders. (#1288)
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2024-08-13 15:53:04 +02:00 |
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goeiecool9999
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a6d8c0fb9f
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CI: Fix macOS build (#1291)
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2024-08-13 15:48:13 +02:00 |
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Samuliak
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4b7c01ee2a
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fix: 3D texture copies & fix: present filter
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2024-08-13 11:44:49 +02:00 |
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Samuliak
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3f52f3acfe
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fix: cubemap sampling
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2024-08-13 07:30:33 +02:00 |
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Exzap
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e551f8f524
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Fix clang compile error
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2024-08-13 05:57:55 +02:00 |
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Exzap
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f52970c822
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Vulkan: Allow RGBA16F texture format with SRGB bit
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2024-08-13 04:47:43 +02:00 |
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Exzap
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e02cc42d67
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COS: Implement PPC va_list, va_arg and update related functions
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2024-08-13 01:00:56 +02:00 |
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Samuliak
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0c73ff8452
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use multiple command buffers per frame
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2024-08-12 14:27:28 +02:00 |
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Samuliak
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34d8076ab6
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fix: srgb
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2024-08-12 11:36:12 +02:00 |
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Samuliak
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5e748cdb48
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support surface copy parameters
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2024-08-12 11:14:55 +02:00 |
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SamoZ256
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8496fc1574
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Merge branch 'main' into metal
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2024-08-12 10:40:53 +02:00 |
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Samuliak
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7fb3e1bd1e
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support cubemap arrays
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2024-08-12 10:27:52 +02:00 |
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Samuliak
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5bc9913bf4
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implement surface copy
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2024-08-11 20:31:19 +02:00 |
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Samuliak
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8316cee59a
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prepare for surface copy
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2024-08-11 20:09:48 +02:00 |
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Samuliak
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eb573fcaca
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fix: color write mask and unpackHalf2x16
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2024-08-11 18:32:50 +02:00 |
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Samuliak
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c6ab45a098
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fix: vertex buffer leaks
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2024-08-11 14:17:40 +02:00 |
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Samuliak
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caba20da4b
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apply gamma correction
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2024-08-11 13:47:06 +02:00 |
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Samuliak
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6d34d24322
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fix: missing color attachments & bind some other state
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2024-08-11 13:35:26 +02:00 |
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goeiecool9999
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9812a47cb1
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clang-format: Put class braces on a new line (#1283)
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2024-08-08 19:35:50 +02:00 |
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Samuliak
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a38ddb5fc2
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fix: shadows
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2024-08-08 19:25:12 +02:00 |
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Exzap
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7fd532436d
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CI: Manual unshallow of vcpkg is no longer needed
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2024-08-08 16:07:45 +02:00 |
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Exzap
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598298cb3d
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Vulkan: Fix stencil front mask
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2024-08-08 16:07:45 +02:00 |
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goeiecool9999
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54e695a6e8
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git: unshallow vcpkg, shallow vulkan-headers and imgui (#1282)
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2024-08-08 15:58:24 +02:00 |
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Samuliak
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5c246d55bd
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implement transform feedback
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2024-08-08 13:52:48 +02:00 |
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Samuliak
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e0791c3bf4
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set stencil reference value
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2024-08-08 11:58:18 +02:00 |
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Samuliak
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a50ce997df
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fix: writing to depth from a fragment shader
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2024-08-07 21:14:31 +02:00 |
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Samuliak
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1bcdade83e
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set stencil state
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2024-08-07 20:59:05 +02:00 |
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