#include "gui/wxgui.h" #include "gui/debugger/DumpWindow.h" #include "gui/debugger/DebuggerWindow2.h" #include "Cafe/HW/Espresso/Debugger/Debugger.h" #include "gui/debugger/DumpCtrl.h" enum { // REGISTER REGISTER_ADDRESS_R0 = wxID_HIGHEST + 8200, REGISTER_LABEL_R0 = REGISTER_ADDRESS_R0 + 32, REGISTER_LABEL_FPR0_0 = REGISTER_LABEL_R0 + 32, REGISTER_LABEL_FPR1_0 = REGISTER_LABEL_R0 + 32, }; DumpWindow::DumpWindow(DebuggerWindow2& parent, const wxPoint& main_position, const wxSize& main_size) : wxFrame(&parent, wxID_ANY, _("Memory Dump"), wxDefaultPosition, wxSize(600, 250), wxSYSTEM_MENU | wxCAPTION | wxCLIP_CHILDREN | wxRESIZE_BORDER | wxFRAME_FLOAT_ON_PARENT) { this->wxWindowBase::SetBackgroundColour(*wxWHITE); wxBoxSizer* main_sizer = new wxBoxSizer(wxVERTICAL); m_dump_ctrl = new DumpCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxScrolledWindowStyle); main_sizer->Add(m_dump_ctrl, 1, wxEXPAND); this->SetSizer(main_sizer); this->wxWindowBase::Layout(); this->Centre(wxBOTH); if (parent.GetConfig().data().pin_to_main) OnMainMove(main_position, main_size); } void DumpWindow::OnMainMove(const wxPoint& main_position, const wxSize& main_size) { wxSize size(600, 250); this->SetSize(size); wxPoint position = main_position; position.y += main_size.GetHeight(); this->SetPosition(position); } void DumpWindow::OnGameLoaded() { m_dump_ctrl->Init(); }