Cemu/src/resource/cemu.rc
Exzap 5e968eff4f
Fix 1x1 symbols in debugger window + Load icons from headers on all platforms
- Fixed an issue where the toolbar icons for the debugger were resized to 1x1
- On Windows we now load the PNG UI icons from the header-embedded pngs (`resource/embedded`) instead of via `cemu.rc` to match behavior of other platforms
2022-09-18 15:53:10 +02:00

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// Microsoft Visual C++ generated resource script.
//
#include "resource/resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Neutral (Default) (unknown sub-lang: 0x8) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ZZZ)
LANGUAGE LANG_NEUTRAL, 0x8
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
M_WND_ICON128 ICON "resource\\logo_icon.ico"
M_WND_ICON16 ICON "resource\\logo_icon16.ico"
X_INPUT_CONTROLLER ICON "resource\\input\\icons8-game-controller-24.ico"
X_BOX ICON "resource\\icons8_cardboard_box_filled.ico"
X_SETTINGS ICON "resource\\icons8_automatic_26_xQK_icon.ico"
X_GAME_PROFILE ICON "resource\\icons8-compose-filled-50.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#define xstr(s) str(s)
#define str(s) #s
VS_VERSION_INFO VERSIONINFO
FILEVERSION EMULATOR_VERSION_LEAD, EMULATOR_VERSION_MAJOR, EMULATOR_VERSION_MINOR, 0
PRODUCTVERSION EMULATOR_VERSION_LEAD, EMULATOR_VERSION_MAJOR, EMULATOR_VERSION_MINOR, 0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x0L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "Wii U emulator"
VALUE "InternalName", "Cemu"
VALUE "LegalCopyright", "Team Cemu"
VALUE "OriginalFilename", "Cemu.exe"
VALUE "ProductName", "Cemu"
VALUE "ProductVersion", xstr(EMULATOR_VERSION_LEAD) "." xstr(EMULATOR_VERSION_MAJOR) "." xstr(EMULATOR_VERSION_MINOR) EMULATOR_VERSION_SUFFIX "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// RCDATA
//
IDR_FONTAWESOME RCDATA "resource\\fontawesome-webfont.ttf"
#endif // Neutral (Default) (unknown sub-lang: 0x8) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED