Cemu/src/gui/CemuApp.cpp
2024-08-01 20:45:24 +02:00

549 lines
17 KiB
C++

#include "gui/CemuApp.h"
#include "gui/MainWindow.h"
#include "gui/wxgui.h"
#include "config/CemuConfig.h"
#include "Cafe/HW/Latte/Renderer/Vulkan/VulkanAPI.h"
#include "Cafe/HW/Latte/Core/LatteOverlay.h"
#include "gui/guiWrapper.h"
#include "config/ActiveSettings.h"
#include "config/LaunchSettings.h"
#include "gui/GettingStartedDialog.h"
#include "input/InputManager.h"
#include "gui/helpers/wxHelpers.h"
#include "Cemu/ncrypto/ncrypto.h"
#if BOOST_OS_LINUX && HAS_WAYLAND
#include "gui/helpers/wxWayland.h"
#endif
#include <wx/image.h>
#include <wx/filename.h>
#include <wx/stdpaths.h>
#include "wxHelper.h"
#include "Cafe/TitleList/TitleList.h"
#include "Cafe/TitleList/SaveList.h"
wxIMPLEMENT_APP_NO_MAIN(CemuApp);
// defined in guiWrapper.cpp
extern WindowInfo g_window_info;
extern std::shared_mutex g_mutex;
// forward declarations from main.cpp
void UnitTests();
void CemuCommonInit();
void HandlePostUpdate();
// Translation strings to extract for gettext:
void unused_translation_dummy()
{
void(_("Browse"));
void(_("Select a file"));
void(_("Select a directory"));
void(_("Japanese"));
void(_("English"));
void(_("French"));
void(_("German"));
void(_("Italian"));
void(_("Spanish"));
void(_("Chinese"));
void(_("Korean"));
void(_("Dutch"));
void(_("Portugese"));
void(_("Russian"));
void(_("Taiwanese"));
void(_("unknown"));
}
#if BOOST_OS_WINDOWS
#include <shlobj_core.h>
fs::path GetAppDataRoamingPath()
{
PWSTR path = nullptr;
HRESULT result = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &path);
if (result != S_OK || !path)
{
if (path)
CoTaskMemFree(path);
return {};
}
std::string appDataPath = boost::nowide::narrow(path);
CoTaskMemFree(path);
return _utf8ToPath(appDataPath);
}
#endif
#if BOOST_OS_WINDOWS
void CemuApp::DeterminePaths(std::set<fs::path>& failedWriteAccess) // for Windows
{
std::error_code ec;
bool isPortable = false;
fs::path user_data_path, config_path, cache_path, data_path;
auto standardPaths = wxStandardPaths::Get();
fs::path exePath(wxHelper::MakeFSPath(standardPaths.GetExecutablePath()));
fs::path portablePath = exePath.parent_path() / "portable";
data_path = exePath.parent_path(); // the data path is always the same as the exe path
if (fs::exists(portablePath, ec))
{
isPortable = true;
user_data_path = config_path = cache_path = portablePath;
}
else
{
fs::path roamingPath = GetAppDataRoamingPath() / "Cemu";
user_data_path = config_path = cache_path = roamingPath;
}
// on Windows Cemu used to be portable by default prior to 2.0-89
// to remain backwards compatible with old installations we check for settings.xml in the Cemu directory
// if it exists, we use the exe path as the portable directory
if(!isPortable) // lower priority than portable directory
{
if (fs::exists(exePath.parent_path() / "settings.xml", ec))
{
isPortable = true;
user_data_path = config_path = cache_path = exePath.parent_path();
}
}
ActiveSettings::SetPaths(isPortable, exePath, user_data_path, config_path, cache_path, data_path, failedWriteAccess);
}
#endif
#if BOOST_OS_LINUX
void CemuApp::DeterminePaths(std::set<fs::path>& failedWriteAccess) // for Linux
{
std::error_code ec;
bool isPortable = false;
fs::path user_data_path, config_path, cache_path, data_path;
auto standardPaths = wxStandardPaths::Get();
fs::path exePath(wxHelper::MakeFSPath(standardPaths.GetExecutablePath()));
fs::path portablePath = exePath.parent_path() / "portable";
// GetExecutablePath returns the AppImage's temporary mount location
wxString appImagePath;
if (wxGetEnv(("APPIMAGE"), &appImagePath))
{
exePath = wxHelper::MakeFSPath(appImagePath);
portablePath = exePath.parent_path() / "portable";
}
if (fs::exists(portablePath, ec))
{
isPortable = true;
user_data_path = config_path = cache_path = portablePath;
// in portable mode assume the data directories (resources, gameProfiles/default/) are next to the executable
data_path = exePath.parent_path();
}
else
{
SetAppName("Cemu");
wxString appName = GetAppName();
standardPaths.SetFileLayout(wxStandardPaths::FileLayout::FileLayout_XDG);
auto getEnvDir = [&](const wxString& varName, const wxString& defaultValue)
{
wxString dir;
if (!wxGetEnv(varName, &dir) || dir.empty())
return defaultValue;
return dir;
};
wxString homeDir = wxFileName::GetHomeDir();
user_data_path = (getEnvDir(wxS("XDG_DATA_HOME"), homeDir + wxS("/.local/share")) + "/" + appName).ToStdString();
config_path = (getEnvDir(wxS("XDG_CONFIG_HOME"), homeDir + wxS("/.config")) + "/" + appName).ToStdString();
data_path = standardPaths.GetDataDir().ToStdString();
cache_path = standardPaths.GetUserDir(wxStandardPaths::Dir::Dir_Cache).ToStdString();
cache_path /= appName.ToStdString();
}
ActiveSettings::SetPaths(isPortable, exePath, user_data_path, config_path, cache_path, data_path, failedWriteAccess);
}
#endif
#if BOOST_OS_MACOS
void CemuApp::DeterminePaths(std::set<fs::path>& failedWriteAccess) // for MacOS
{
std::error_code ec;
bool isPortable = false;
fs::path user_data_path, config_path, cache_path, data_path;
auto standardPaths = wxStandardPaths::Get();
fs::path exePath(wxHelper::MakeFSPath(standardPaths.GetExecutablePath()));
// If run from an app bundle, use its parent directory
fs::path appPath = exePath.parent_path().parent_path().parent_path();
fs::path portablePath = appPath.extension() == ".app" ? appPath.parent_path() / "portable" : exePath.parent_path() / "portable";
if (fs::exists(portablePath, ec))
{
isPortable = true;
user_data_path = config_path = cache_path = portablePath;
data_path = exePath.parent_path();
}
else
{
SetAppName("Cemu");
wxString appName = GetAppName();
user_data_path = config_path = standardPaths.GetUserDataDir().ToStdString();
data_path = standardPaths.GetDataDir().ToStdString();
cache_path = standardPaths.GetUserDir(wxStandardPaths::Dir::Dir_Cache).ToStdString();
cache_path /= appName.ToStdString();
}
ActiveSettings::SetPaths(isPortable, exePath, user_data_path, config_path, cache_path, data_path, failedWriteAccess);
}
#endif
// create default MLC files or quit if it fails
void CemuApp::InitializeNewMLCOrFail(fs::path mlc)
{
if( CemuApp::CreateDefaultMLCFiles(mlc) )
return; // all good
cemu_assert_debug(!ActiveSettings::IsCustomMlcPath()); // should not be possible?
if(ActiveSettings::IsCommandLineMlcPath() || ActiveSettings::IsCustomMlcPath())
{
// tell user that the custom path is not writable
wxMessageBox(formatWxString(_("Cemu failed to write to the custom mlc directory.\nThe path is:\n{}"), wxHelper::FromPath(mlc)), _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
exit(0);
}
wxMessageBox(formatWxString(_("Cemu failed to write to the mlc directory.\nThe path is:\n{}"), wxHelper::FromPath(mlc)), _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
exit(0);
}
void CemuApp::InitializeExistingMLCOrFail(fs::path mlc)
{
if(CreateDefaultMLCFiles(mlc))
return; // all good
// failed to write mlc files
if(ActiveSettings::IsCommandLineMlcPath() || ActiveSettings::IsCustomMlcPath())
{
// tell user that the custom path is not writable
// if it's a command line path then just quit. Otherwise ask if user wants to reset the path
if(ActiveSettings::IsCommandLineMlcPath())
{
wxMessageBox(formatWxString(_("Cemu failed to write to the custom mlc directory.\nThe path is:\n{}"), wxHelper::FromPath(mlc)), _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
exit(0);
}
// ask user if they want to reset the path
const wxString message = formatWxString(_("Cemu failed to write to the custom mlc directory.\n\nThe path is:\n{}\n\nCemu cannot start without a valid mlc path. Do you want to reset the path? You can later change it again in the General Settings."),
_pathToUtf8(mlc));
wxMessageDialog dialog(nullptr, message, _("Error"), wxCENTRE | wxYES_NO | wxICON_WARNING);
dialog.SetYesNoLabels(_("Reset path"), _("Exit"));
const auto dialogResult = dialog.ShowModal();
if (dialogResult == wxID_NO)
exit(0);
else // reset path
{
GetConfig().mlc_path = "";
g_config.Save();
}
}
}
bool CemuApp::OnInit()
{
#if __WXGTK__
GTKSuppressDiagnostics(G_LOG_LEVEL_MASK & ~G_LOG_FLAG_FATAL);
#endif
std::set<fs::path> failedWriteAccess;
DeterminePaths(failedWriteAccess);
// make sure default cemu directories exist
CreateDefaultCemuFiles();
g_config.SetFilename(ActiveSettings::GetConfigPath("settings.xml").generic_wstring());
std::error_code ec;
bool isFirstStart = !fs::exists(ActiveSettings::GetConfigPath("settings.xml"), ec);
NetworkConfig::LoadOnce();
if(!isFirstStart)
{
g_config.Load();
LocalizeUI(static_cast<wxLanguage>(GetConfig().language == wxLANGUAGE_DEFAULT ? wxLocale::GetSystemLanguage() : GetConfig().language.GetValue()));
}
else
{
LocalizeUI(static_cast<wxLanguage>(wxLocale::GetSystemLanguage()));
}
for (auto&& path : failedWriteAccess)
{
wxMessageBox(formatWxString(_("Cemu can't write to {}!"), wxString::FromUTF8(_pathToUtf8(path))),
_("Warning"), wxOK | wxCENTRE | wxICON_EXCLAMATION, nullptr);
}
if (isFirstStart)
{
// show the getting started dialog
GettingStartedDialog dia(nullptr);
dia.ShowModal();
// make sure config is created. Gfx pack UI and input UI may create it earlier already, but we still want to update it
g_config.Save();
// create mlc, on failure the user can quit here. So do this after the Getting Started dialog
InitializeNewMLCOrFail(ActiveSettings::GetMlcPath());
}
else
{
// check if mlc is valid and recreate default files
InitializeExistingMLCOrFail(ActiveSettings::GetMlcPath());
}
ActiveSettings::Init(); // this is a bit of a misnomer, right now this call only loads certs for online play. In the future we should move the logic to a more appropriate place
HandlePostUpdate();
LatteOverlay_init();
// run a couple of tests if in non-release mode
#ifdef CEMU_DEBUG_ASSERT
UnitTests();
#endif
CemuCommonInit();
wxInitAllImageHandlers();
// fill colour db
wxTheColourDatabase->AddColour("ERROR", wxColour(0xCC, 0, 0));
wxTheColourDatabase->AddColour("SUCCESS", wxColour(0, 0xbb, 0));
#if BOOST_OS_WINDOWS
const auto parent_path = GetParentProcess();
if(parent_path.has_filename())
{
const auto filename = parent_path.filename().generic_string();
if (boost::icontains(filename, "WiiU_USB_Helper"))
__fastfail(0);
}
#endif
InitializeGlobalVulkan();
Bind(wxEVT_ACTIVATE_APP, &CemuApp::ActivateApp, this);
auto& config = GetConfig();
m_mainFrame = new MainWindow();
std::unique_lock lock(g_mutex);
g_window_info.app_active = true;
SetTopWindow(m_mainFrame);
m_mainFrame->Show();
#if BOOST_OS_LINUX && HAS_WAYLAND
if (wxWlIsWaylandWindow(m_mainFrame))
wxWlSetAppId(m_mainFrame, "info.cemu.Cemu");
#endif
// show warning on macOS about state of builds
#if BOOST_OS_MACOS
if (!GetConfig().did_show_macos_disclaimer)
{
const auto message = _(
"Thank you for testing the in-development build of Cemu for macOS.\n \n"
"The macOS port is currently purely experimental and should not be considered stable or ready for issue-free gameplay. "
"There are also known issues with degraded performance due to the use of MoltenVk and Rosetta for ARM Macs. We appreciate your patience while we improve Cemu for macOS.");
wxMessageDialog dialog(nullptr, message, _("Preview version"), wxCENTRE | wxOK | wxICON_WARNING);
dialog.SetOKLabel(_("I understand"));
dialog.ShowModal();
GetConfig().did_show_macos_disclaimer = true;
g_config.Save();
}
#endif
return true;
}
int CemuApp::OnExit()
{
wxApp::OnExit();
#if BOOST_OS_WINDOWS
ExitProcess(0);
#else
_Exit(0);
#endif
}
#if BOOST_OS_WINDOWS
void DumpThreadStackTrace();
#endif
void CemuApp::OnAssertFailure(const wxChar* file, int line, const wxChar* func, const wxChar* cond, const wxChar* msg)
{
cemuLog_createLogFile(false);
cemuLog_log(LogType::Force, "Encountered wxWidgets assert!");
cemuLog_log(LogType::Force, "File: {0} Line: {1}", wxString(file).utf8_string(), line);
cemuLog_log(LogType::Force, "Func: {0} Cond: {1}", wxString(func).utf8_string(), wxString(cond).utf8_string());
cemuLog_log(LogType::Force, "Message: {}", wxString(msg).utf8_string());
#if BOOST_OS_WINDOWS
DumpThreadStackTrace();
#endif
// HACK
//cemu_assert_debug(false);
}
int CemuApp::FilterEvent(wxEvent& event)
{
if(event.GetEventType() == wxEVT_KEY_DOWN)
{
const auto& key_event = (wxKeyEvent&)event;
g_window_info.set_keystate(fix_raw_keycode(key_event.GetRawKeyCode(), key_event.GetRawKeyFlags()), true);
}
else if(event.GetEventType() == wxEVT_KEY_UP)
{
const auto& key_event = (wxKeyEvent&)event;
g_window_info.set_keystate(fix_raw_keycode(key_event.GetRawKeyCode(), key_event.GetRawKeyFlags()), false);
}
else if(event.GetEventType() == wxEVT_ACTIVATE_APP)
{
const auto& activate_event = (wxActivateEvent&)event;
if(!activate_event.GetActive())
g_window_info.set_keystatesup();
}
return wxApp::FilterEvent(event);
}
std::vector<const wxLanguageInfo *> CemuApp::GetLanguages() const {
std::vector availableLanguages(m_availableTranslations);
availableLanguages.insert(availableLanguages.begin(), wxLocale::GetLanguageInfo(wxLANGUAGE_ENGLISH));
return availableLanguages;
}
void CemuApp::LocalizeUI(wxLanguage languageToUse)
{
std::unique_ptr<wxTranslations> translationsMgr(new wxTranslations());
m_availableTranslations = GetAvailableTranslationLanguages(translationsMgr.get());
bool isTranslationAvailable = std::any_of(m_availableTranslations.begin(), m_availableTranslations.end(),
[languageToUse](const wxLanguageInfo* info) { return info->Language == languageToUse; });
if (languageToUse == wxLANGUAGE_DEFAULT || isTranslationAvailable)
{
translationsMgr->SetLanguage(static_cast<wxLanguage>(languageToUse));
translationsMgr->AddCatalog("cemu");
if (translationsMgr->IsLoaded("cemu") && wxLocale::IsAvailable(languageToUse))
{
m_locale.Init(languageToUse);
}
// This must be run after wxLocale::Init, as the latter sets up its own wxTranslations instance which we want to override
wxTranslations::Set(translationsMgr.release());
}
}
std::vector<const wxLanguageInfo*> CemuApp::GetAvailableTranslationLanguages(wxTranslations* translationsMgr)
{
wxFileTranslationsLoader::AddCatalogLookupPathPrefix(wxHelper::FromPath(ActiveSettings::GetDataPath("resources")));
std::vector<const wxLanguageInfo*> languages;
for (const auto& langName : translationsMgr->GetAvailableTranslations("cemu"))
{
const auto* langInfo = wxLocale::FindLanguageInfo(langName);
if (langInfo)
languages.emplace_back(langInfo);
}
return languages;
}
bool CemuApp::CheckMLCPath(const fs::path& mlc)
{
std::error_code ec;
if (!fs::exists(mlc, ec))
return false;
if (!fs::exists(mlc / "usr", ec) || !fs::exists(mlc / "sys", ec))
return false;
return true;
}
bool CemuApp::CreateDefaultMLCFiles(const fs::path& mlc)
{
auto CreateDirectoriesIfNotExist = [](const fs::path& path)
{
std::error_code ec;
if (!fs::exists(path, ec))
return fs::create_directories(path, ec);
return true;
};
// list of directories to create
const fs::path directories[] = {
mlc,
mlc / "sys",
mlc / "usr",
mlc / "usr/title/00050000", // base
mlc / "usr/title/0005000c", // dlc
mlc / "usr/title/0005000e", // update
mlc / "usr/save/00050010/1004a000/user/common/db", // Mii Maker save folders {0x500101004A000, 0x500101004A100, 0x500101004A200}
mlc / "usr/save/00050010/1004a100/user/common/db",
mlc / "usr/save/00050010/1004a200/user/common/db",
mlc / "sys/title/0005001b/1005c000/content" // lang files
};
for(auto& path : directories)
{
if(!CreateDirectoriesIfNotExist(path))
return false;
}
// create sys/usr folder in mlc01
try
{
const auto langDir = fs::path(mlc).append("sys/title/0005001b/1005c000/content");
auto langFile = fs::path(langDir).append("language.txt");
if (!fs::exists(langFile))
{
std::ofstream file(langFile);
if (file.is_open())
{
const char* langStrings[] = { "ja","en","fr","de","it","es","zh","ko","nl","pt","ru","zh" };
for (const char* lang : langStrings)
file << fmt::format(R"("{}",)", lang) << std::endl;
file.flush();
file.close();
}
}
auto countryFile = fs::path(langDir).append("country.txt");
if (!fs::exists(countryFile))
{
std::ofstream file(countryFile);
for (sint32 i = 0; i < NCrypto::GetCountryCount(); i++)
{
const char* countryCode = NCrypto::GetCountryAsString(i);
if (boost::iequals(countryCode, "NN"))
file << "NULL," << std::endl;
else
file << fmt::format(R"("{}",)", countryCode) << std::endl;
}
file.flush();
file.close();
}
}
catch (const std::exception& ex)
{
return false;
}
return true;
}
void CemuApp::CreateDefaultCemuFiles()
{
// cemu directories
try
{
const auto controllerProfileFolder = ActiveSettings::GetConfigPath("controllerProfiles");
if (!fs::exists(controllerProfileFolder))
fs::create_directories(controllerProfileFolder);
const auto memorySearcherFolder = ActiveSettings::GetUserDataPath("memorySearcher");
if (!fs::exists(memorySearcherFolder))
fs::create_directories(memorySearcherFolder);
}
catch (const std::exception& ex)
{
wxString errorMsg = formatWxString(_("Couldn't create a required cemu directory or file!\n\nError: {0}"), ex.what());
#if BOOST_OS_WINDOWS
const DWORD lastError = GetLastError();
if (lastError != ERROR_SUCCESS)
errorMsg << fmt::format("\n\n{}", GetSystemErrorMessage(lastError));
#endif
wxMessageBox(errorMsg, _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
exit(0);
}
}
void CemuApp::ActivateApp(wxActivateEvent& event)
{
g_window_info.app_active = event.GetActive();
event.Skip();
}