mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-11-25 02:26:54 +01:00
1c73dc9e1b
- Full reimplementation of proc_ui.rpl with all 19 exports - Foreground/Background messages now go to the coreinit system message queue as they should (instead of using a hack where proc_ui receives them directly) - Add missing coreinit API needed by proc_ui: OSGetPFID(), OSGetUPID(), OSGetTitleID(), __OSCreateThreadType() - Use big-endian types in OSMessage - Flesh out the stubs for OSDriver_Register and OSDriver_Unregister a bit more since we need to call it from proc_ui. Similiar small tweaks to other coreinit API - Stub sysapp SYSSwitchToEManual() and _SYSSwitchToEManual() in such a way that they will trigger the expected background/foreground transition, avoiding softlocks in games that call these functions
56 lines
647 B
Plaintext
56 lines
647 B
Plaintext
*.slo
|
|
*.lo
|
|
*.o
|
|
*.obj
|
|
*.gch
|
|
*.pch
|
|
*.so
|
|
*.dylib
|
|
*.dll
|
|
*.a
|
|
*.lib
|
|
*.exe
|
|
*.out
|
|
*.app
|
|
.vs
|
|
.vscode
|
|
.idea/
|
|
|
|
build/
|
|
cmake-build-*/
|
|
out/
|
|
.cache/
|
|
bin/Cemu_*
|
|
bin/Cemu_*.exe
|
|
|
|
# Cemu bin files
|
|
bin/otp.bin
|
|
bin/seeprom.bin
|
|
bin/log.txt
|
|
bin/Cemu_*.pdb
|
|
bin/Cemu_*.ilk
|
|
bin/Cemu.exe.backup
|
|
bin/mlc01/*
|
|
bin/settings.xml
|
|
bin/network_services.xml
|
|
bin/title_list_cache.xml
|
|
bin/debugger/*
|
|
bin/sdcard/*
|
|
bin/screenshots/*
|
|
bin/dump/*
|
|
bin/cafeLibs/*
|
|
bin/portable/*
|
|
bin/keys.txt
|
|
|
|
!bin/shaderCache/info.txt
|
|
bin/shaderCache/*
|
|
|
|
bin/controllerProfiles/*
|
|
|
|
!bin/gameProfiles/default/*
|
|
bin/gameProfiles/*
|
|
|
|
bin/graphicPacks/*
|
|
|
|
# Ignore Finder view option files created by OS X
|
|
.DS_Store |