Cemu/src/Cafe
Exzap 1e851fe7e2
Latte: Fix infinite loop in special state clearAsDepth() (#209)
This broke while refactoring code for the 2.0 release. Resolves Tokyo Mirage Session and Pokken freezing on boot. Probably also affects some other games

Also updated .gitignore
2022-09-08 17:33:31 +02:00
..
Account Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
Filesystem Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
GameProfile Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
GraphicPack Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
HW Latte: Fix infinite loop in special state clearAsDepth() (#209) 2022-09-08 17:33:31 +02:00
IOSU Fix various compiler warnings given by Clang (#170) 2022-09-07 20:04:32 +02:00
OS Fix various compiler warnings given by Clang (#170) 2022-09-07 20:04:32 +02:00
TitleList Fix various issues related to title names (#192) 2022-09-07 19:58:56 +02:00
CafeSystem.cpp Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
CafeSystem.h Misc. Linux improvements and bug fixes. (#121) 2022-09-01 20:46:20 +02:00
CMakeLists.txt Merge pull request #112 from Tachi107/build-minor-fixes 2022-09-02 19:22:19 +02:00
GamePatch.cpp Add all the files 2022-08-22 22:21:23 +02:00
GamePatch.h Add all the files 2022-08-22 22:21:23 +02:00