CfgUSBLoader/source/savegame.h

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#ifndef SAVEGAME_H_
#define SAVEGAME_H_
#include "disc.h"
void CreateTitleTMD(const char *path, struct discHdr *hdr);
void CreateSavePath(struct discHdr *hdr);
void Menu_dump_savegame(struct discHdr *header);
#endif