mirror of
https://github.com/nitraiolo/CfgUSBLoader.git
synced 2025-01-09 17:59:26 +01:00
100 lines
2.6 KiB
C
100 lines
2.6 KiB
C
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#ifndef _MENU_H_
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#define _MENU_H_
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#include <gccore.h>
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#include "disc.h" // discHdr
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#include "cfg.h"
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#define PLUGIN_MIGHTY 0
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#define PLUGIN_NEEK 1
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#define PLUGIN_NINTENDONT 2
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extern char *videos[CFG_VIDEO_NUM];
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extern char *DML_videos[6];
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extern char *languages[CFG_LANG_NUM];
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extern char *playlog_name[4];
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extern char *str_wiird[3];
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extern char *str_dml[8];
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extern char *str_nand_emu[3];
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extern bool go_gui;
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/* Prototypes */
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void Menu_Device(void);
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void Menu_Format(void);
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void Menu_Install(void);
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void Menu_Remove(void);
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void Menu_Boot(bool disc);
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int Menu_Boot_Options(struct discHdr *header, bool disc);
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s32 __Menu_GetEntries(void);
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void Menu_Loop(void);
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void Menu_Options(void);
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void Menu_Partition(bool must_select);
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void Handle_Home();
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void Theme_Update();
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void Online_Update();
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void Download_Titles();
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void Menu_Cheats(struct discHdr *header);
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int Menu_PrintWait();
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bool Menu_Confirm(const char *msg);
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void Switch_Favorites(bool enable);
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extern bool enable_favorite;
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void FmtGameInfoLong(u8 *id, int cols, char *game_desc, int size);
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void Menu_GameInfoStr(struct discHdr *header, char *str);
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void print_debug_hdr(char *str, int size);
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void Save_Debug();
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void Save_IOS_Hash();
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void Menu_Save_Settings();
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void Menu_All_IOS_Info();
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void Print_SYS_Info_str(char *str, int size, bool noMiosInfo);
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int get_button_action(int buttons);
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char get_unlock_buttons(int buttons);
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void Admin_Unlock(bool unlock);
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void Menu_Plugin(int plugin, char arguments[255][255], int argCnt);
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void __Menu_ShowGameInfo(bool showfullinfo, u8 *id); // Lustar
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char *skip_sort_ignore(char *s);
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extern struct discHdr *gameList;
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extern s32 gameCnt, gameSelected, gameStart;
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extern s32 all_gameCnt;
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void __Menu_ScrollStartList();
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int Retry_Init_Dev(int device, int a_select);
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extern struct discHdr *filter_gameList;
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struct Menu
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{
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int num_opt;
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int current;
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int line_count;
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char *active;
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int active_size;
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int window_size;
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int window_begin;
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int window_items;
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int window_pos;
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};
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void menu_init(struct Menu *m, int num_opt);
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void menu_begin(struct Menu *m);
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int menu_mark(struct Menu *m);
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void menu_move(struct Menu *m, int buttons);
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void menu_init_active(struct Menu *m, char *active, int active_size);
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void menu_jump_active(struct Menu *m);
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void menu_move_cap(struct Menu *m);
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void menu_move_wrap(struct Menu *m);
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void menu_move_adir(struct Menu *m, int dir);
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void menu_move_active(struct Menu *m, int buttons);
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char m_active(struct Menu *m, int i);
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void menu_window_begin(struct Menu *m, int size, int num_items);
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bool menu_window_mark(struct Menu *m);
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void menu_window_end(struct Menu *m, int cols);
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#define MENU_MARK() menu_mark(&menu)
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#endif
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