#ifndef _PLAYLOG_H_ #define _PLAYLOG_H_ typedef struct{ u32 checksum; union{ u32 data[31]; struct{ char name[84]; //u16 name[42]; u64 ticks_boot; u64 ticks_last; char title_id[6]; char unknown[18]; } ATTRIBUTE_PACKED; }; } myrec_struct; #define PLAYRECPATH "/title/00000001/00000002/data/play_rec.dat" #define SECONDS_TO_2000 946684800LL #define TICKS_PER_SECOND 60750000LL u64 getWiiTime(void); int set_playrec(u8 ID[6], u8 title[84]); #endif