#include #include "util.h" #include "disc.h" char *get_channel_name(u64 titleid, FILE *fp); int CHANNEL_Banner(struct discHdr *hdr, SoundInfo *snd); u64 getChannelSize(struct discHdr *hdr); u64 getChannelReqIos(struct discHdr *hdr); s32 Channel_RemoveGame(struct discHdr *hdr);