mirror of
https://github.com/nitraiolo/CfgUSBLoader.git
synced 2024-11-27 13:44:17 +01:00
194 lines
4.2 KiB
C
194 lines
4.2 KiB
C
#ifndef WGUI_H
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#define WGUI_H 1
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#include "my_GRRLIB.h"
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#include "wpad.h"
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#include "cfg.h" // FontColor
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#define WGUI_STATE_NORMAL 0
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#define WGUI_STATE_HOVER 1
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#define WGUI_STATE_PRESS 2
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#define WGUI_STATE_INACTIVE 3 // no handle, render gray
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#define WGUI_STATE_DISABLED 4 // no handle, no render, no input steal
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#define WGUI_TYPE_WIDGET 0
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#define WGUI_TYPE_CONTAINER 0x100
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#define WGUI_TYPE_TEXT 1
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#define WGUI_TYPE_TEXTBOX 2
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#define WGUI_TYPE_NUM 3
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#define WGUI_TYPE_DIALOG 0x104
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#define WGUI_TYPE_BUTTON 5
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#define WGUI_TYPE_CHECKBOX 6
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#define WGUI_TYPE_RADIO 7
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#define WGUI_TYPE_LISTBOX 8
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#define WGUI_TYPE_PAGE 0x109
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#define WGUI_TYPE_NUMSWITCH 10
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#define WGUI_TYPE_PGSWITCH 11
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#define WGUI_TYPE_OPTION 12
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#define WGUI_TYPE_USER 20
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// use full parent area from pos to edge
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#define SIZE_FULL 0
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#define SIZE_AUTO -1
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#define POS_AUTO -1
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#define POS_CENTER -2
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#define POS_MIDDLE -3 // from current pos to edge
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#define POS_EDGE -4 // right or bottom
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// #define POS_ABS 0x1000
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#define PAD00 8
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#define PAD0 12
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#define PAD1 16
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#define PAD2 24
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#define PAD3 32
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#define H_TINY 24
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#define H_SMALL 32
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#define H_NORMAL 40
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#define H_MEDIUM 48
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#define H_LARGE 56
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#define H_HUGE 64
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#define W_SMALL 100
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#define W_NORMAL 160
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#define W_MEDIUM 180
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#define W_LARGE 200
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/* text sizes and scaling:
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default font image is 352 x 304 with 32x16 chars so one char is 11x19
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scaled text looks best if scaled width is pixel aligned
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multiline text uses rounded up height for positioning
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Useful sizes: (ns = nearest simple scale)
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w ns scale h hh ww
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8 0.7 0.7272 13.8181 14 8.1048
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9 0.8 0.8181 15.5454 16 9.2631
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10 0.9 0.9090 17.2727 18 10.4203
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11 1.0 1.0 19 19 11
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12 1.1 1.0909 20.7272 21 12.1572
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13 1.2 1.1818 22.4545 23 13.3155
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14 1.3 1.2727 24.1818 25 14.4727
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*/
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#define TXT_H_TINY 16 // 0.8
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#define TXT_H_SMALL 18 // 0.9
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#define TXT_H_NORMAL 19 // 1.0
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#define TXT_H_MEDIUM 21 // 1.1
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#define TXT_H_LARGE 23 // 1.2
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#define TXT_H_HUGE 25 // 1.3
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#define WGUI_TEXT_ALIGN_CENTER 0
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#define WGUI_TEXT_ALIGN_LEFT 1
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#define WGUI_TEXT_ALIGN_RIGHT 2
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#define WGUI_TEXT_SCALE_FIT 4
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#define WGUI_TEXT_SCALE_FIT_BUTTON 8
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#define SET_VAL 1
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#define SET_VAL_FORCE 2
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#define SET_VAL_ACTION 4 // call action on value change
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#define SET_VAL_MAX 8
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#define SET_VAL_MIN 16
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struct Wgui_Input
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{
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ir_t *w_ir;
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int *p_buttons;
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int *p_held;
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int w_buttons;
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};
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typedef struct Pos
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{
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int x, y;
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int w, h;
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int auto_w, auto_h;
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} Pos;
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typedef struct PosState
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{
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int x, y;
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int w, h; // pref size
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int pad;
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int margin;
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} PosState;
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typedef struct Widget Widget;
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struct Widget
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{
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int type;
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int x, y; // relative
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int ax, ay; // absolute
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int w, h;
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char *name;
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int state; // normal, hover, disabled, pressed
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u32 color;
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bool custom_tx;
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int tx_idx;
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bool closing; // mark close
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bool lock_focus;
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PosState post;
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float text_scale;
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//FontColor text_color;
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int text_color; // index
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int text_opt; // align, fit
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float zoom; // pointer-over zoom amount
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float max_zoom; // max hover zoom (1.1)
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float click; // button press flash amount
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// update internal state/value from external source
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void (*update)(Widget *ww);
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// handle input
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int (*handle)(Widget *ww);
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// action on input
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void (*action)(Widget *ww);
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void (*action2)(Widget *ww);
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void (*render)(Widget *ww);
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// local set value override
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int (*set_value)(Widget *ww, int val, int flags);
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void (*cleanup)(Widget *ww);
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bool skip_child_handle;
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bool skip_child_render;
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int action_button;
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int num_child;
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Widget **child;
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Widget *parent;
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Widget **self_ptr;
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// *self_ptr is set to NULL when closed
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// so that multiple instances can be prevented
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u32 dialog_color; // index or color
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//u32 base_color;
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int value; // cbox radio listbox page textbox
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int val_max; // list textbox
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int val_min; // radio
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Widget *val_link; // circular list of widget sharing same value
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void *val_ptr; // optional external value source read by update
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bool opt; // cbox(show name) num(base)
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Widget *link_first;
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Widget *link_next;
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int link_index;
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int list_num;
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char **list_values;
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void *data;
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};
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typedef struct wgui_Option
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{
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Widget *base;
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Widget *name;
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Widget *value;
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Widget *control;
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} wgui_Option;
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#include "wgui_f.h"
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#endif
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