CfgUSBLoader/source/wgui.h
2015-01-17 10:11:08 +00:00

194 lines
4.2 KiB
C

#ifndef WGUI_H
#define WGUI_H 1
#include "my_GRRLIB.h"
#include "wpad.h"
#include "cfg.h" // FontColor
#define WGUI_STATE_NORMAL 0
#define WGUI_STATE_HOVER 1
#define WGUI_STATE_PRESS 2
#define WGUI_STATE_INACTIVE 3 // no handle, render gray
#define WGUI_STATE_DISABLED 4 // no handle, no render, no input steal
#define WGUI_TYPE_WIDGET 0
#define WGUI_TYPE_CONTAINER 0x100
#define WGUI_TYPE_TEXT 1
#define WGUI_TYPE_TEXTBOX 2
#define WGUI_TYPE_NUM 3
#define WGUI_TYPE_DIALOG 0x104
#define WGUI_TYPE_BUTTON 5
#define WGUI_TYPE_CHECKBOX 6
#define WGUI_TYPE_RADIO 7
#define WGUI_TYPE_LISTBOX 8
#define WGUI_TYPE_PAGE 0x109
#define WGUI_TYPE_NUMSWITCH 10
#define WGUI_TYPE_PGSWITCH 11
#define WGUI_TYPE_OPTION 12
#define WGUI_TYPE_USER 20
// use full parent area from pos to edge
#define SIZE_FULL 0
#define SIZE_AUTO -1
#define POS_AUTO -1
#define POS_CENTER -2
#define POS_MIDDLE -3 // from current pos to edge
#define POS_EDGE -4 // right or bottom
// #define POS_ABS 0x1000
#define PAD00 8
#define PAD0 12
#define PAD1 16
#define PAD2 24
#define PAD3 32
#define H_TINY 24
#define H_SMALL 32
#define H_NORMAL 40
#define H_MEDIUM 48
#define H_LARGE 56
#define H_HUGE 64
#define W_SMALL 100
#define W_NORMAL 160
#define W_MEDIUM 180
#define W_LARGE 200
/* text sizes and scaling:
default font image is 352 x 304 with 32x16 chars so one char is 11x19
scaled text looks best if scaled width is pixel aligned
multiline text uses rounded up height for positioning
Useful sizes: (ns = nearest simple scale)
w ns scale h hh ww
8 0.7 0.7272 13.8181 14 8.1048
9 0.8 0.8181 15.5454 16 9.2631
10 0.9 0.9090 17.2727 18 10.4203
11 1.0 1.0 19 19 11
12 1.1 1.0909 20.7272 21 12.1572
13 1.2 1.1818 22.4545 23 13.3155
14 1.3 1.2727 24.1818 25 14.4727
*/
#define TXT_H_TINY 16 // 0.8
#define TXT_H_SMALL 18 // 0.9
#define TXT_H_NORMAL 19 // 1.0
#define TXT_H_MEDIUM 21 // 1.1
#define TXT_H_LARGE 23 // 1.2
#define TXT_H_HUGE 25 // 1.3
#define WGUI_TEXT_ALIGN_CENTER 0
#define WGUI_TEXT_ALIGN_LEFT 1
#define WGUI_TEXT_ALIGN_RIGHT 2
#define WGUI_TEXT_SCALE_FIT 4
#define WGUI_TEXT_SCALE_FIT_BUTTON 8
#define SET_VAL 1
#define SET_VAL_FORCE 2
#define SET_VAL_ACTION 4 // call action on value change
#define SET_VAL_MAX 8
#define SET_VAL_MIN 16
struct Wgui_Input
{
ir_t *w_ir;
int *p_buttons;
int *p_held;
int w_buttons;
};
typedef struct Pos
{
int x, y;
int w, h;
int auto_w, auto_h;
} Pos;
typedef struct PosState
{
int x, y;
int w, h; // pref size
int pad;
int margin;
} PosState;
typedef struct Widget Widget;
struct Widget
{
int type;
int x, y; // relative
int ax, ay; // absolute
int w, h;
char *name;
int state; // normal, hover, disabled, pressed
u32 color;
bool custom_tx;
int tx_idx;
bool closing; // mark close
bool lock_focus;
PosState post;
float text_scale;
//FontColor text_color;
int text_color; // index
int text_opt; // align, fit
float zoom; // pointer-over zoom amount
float max_zoom; // max hover zoom (1.1)
float click; // button press flash amount
// update internal state/value from external source
void (*update)(Widget *ww);
// handle input
int (*handle)(Widget *ww);
// action on input
void (*action)(Widget *ww);
void (*action2)(Widget *ww);
void (*render)(Widget *ww);
// local set value override
int (*set_value)(Widget *ww, int val, int flags);
void (*cleanup)(Widget *ww);
bool skip_child_handle;
bool skip_child_render;
int action_button;
int num_child;
Widget **child;
Widget *parent;
Widget **self_ptr;
// *self_ptr is set to NULL when closed
// so that multiple instances can be prevented
u32 dialog_color; // index or color
//u32 base_color;
int value; // cbox radio listbox page textbox
int val_max; // list textbox
int val_min; // radio
Widget *val_link; // circular list of widget sharing same value
void *val_ptr; // optional external value source read by update
bool opt; // cbox(show name) num(base)
Widget *link_first;
Widget *link_next;
int link_index;
int list_num;
char **list_values;
void *data;
};
typedef struct wgui_Option
{
Widget *base;
Widget *name;
Widget *value;
Widget *control;
} wgui_Option;
#include "wgui_f.h"
#endif