/****************************************************************************
* Copyright (C) 2018-2020 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
****************************************************************************/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "ElfUtils.h"
#include "module/ModuleData.h"
#include "module/ModuleDataFactory.h"
#include "common/module_defines.h"
#include
#include "kernel.h"
#include "dynamic.h"
#include "utils/logger.h"
#include
#include
#include
bool doRelocation(const std::vector &relocData, relocation_trampolin_entry_t *tramp_data, uint32_t tramp_length);
void SplashScreen(const char *message, int32_t durationInMs);
uint32_t do_start(int argc, char **argv);
bool CheckRunning() {
switch (ProcUIProcessMessages(true)) {
case PROCUI_STATUS_EXITING: {
return false;
}
case PROCUI_STATUS_RELEASE_FOREGROUND: {
ProcUIDrawDoneRelease();
break;
}
case PROCUI_STATUS_IN_FOREGROUND: {
break;
}
case PROCUI_STATUS_IN_BACKGROUND:
default:
break;
}
return true;
}
extern "C" void __init_wut();
extern "C" void __fini_wut();
extern "C" int _start(int argc, char **argv) __attribute__ ((section (".start_code")));
extern "C" int _start(int argc, char **argv) {
doKernelSetup();
InitFunctionPointers();
doKernelSetup2();
__init_wut();
// Save last entry on mem2 heap to detect leaked memory
MEMHeapHandle mem2_heap_handle = MEMGetBaseHeapHandle(MEM_BASE_HEAP_MEM2);
auto heap = (MEMExpHeap *) mem2_heap_handle;
MEMExpHeapBlock *memory_start = heap->usedList.tail;
initLogging();
DEBUG_FUNCTION_LINE("Hello from CustomRPXloader");
uint32_t entrypoint = do_start(argc, argv);
deinitLogging();
// free leaked memory
if (memory_start) {
int leak_count = 0;
while (true) {
MEMExpHeapBlock *memory_end = heap->usedList.tail;
if (memory_end == memory_start) {
break;
}
auto mem_ptr = &memory_end[1]; // &memory_end + sizeof(MEMExpHeapBlock);
free(mem_ptr);
leak_count++;
}
OSReport("Freed %d leaked memory blocks\n", leak_count);
}
__fini_wut();
if (entrypoint > 0) {
return ((int (*)(int, char **)) entrypoint)(argc, argv);
}
return -1;
}
uint32_t do_start(int argc, char **argv) {
// If we load from our CustomRPXLoader the argv is set with "safe.rpx"
// in this case we don't want to do any ProcUi stuff on error, only on success
bool doProcUI = (argc >= 1 && std::string(argv[0]) != "safe.rpx");
auto *cfwLaunchedWithPtr = (uint64_t *) 0x00FFFFF8;
*cfwLaunchedWithPtr = OSGetTitleID();
uint32_t ApplicationMemoryEnd;
asm volatile("lis %0, __CODE_END@h; ori %0, %0, __CODE_END@l" : "=r" (ApplicationMemoryEnd));
ApplicationMemoryEnd = (ApplicationMemoryEnd + 0x100) & 0xFFFFFF00;
auto *gModuleData = (module_information_t *) ApplicationMemoryEnd;
uint32_t moduleDataStartAddress = ((uint32_t) gModuleData + sizeof(module_information_t));
moduleDataStartAddress = (moduleDataStartAddress + 0x10000) & 0xFFFF0000;
std::string filepath("fs:/vol/external01/wiiu/payload.rpx");
int result = 0;
// The module will be loaded to 0x00FFF000 - sizeof(payload.rpx)
std::optional moduleData = ModuleDataFactory::load(filepath, 0x00FFF000, 0x00FFF000 - moduleDataStartAddress, gModuleData->trampolines, DYN_LINK_TRAMPOLIN_LIST_LENGTH);
if (moduleData) {
DEBUG_FUNCTION_LINE("Loaded module data");
std::vector relocData = moduleData->getRelocationDataList();
if (!doRelocation(relocData, gModuleData->trampolines, DYN_LINK_TRAMPOLIN_LIST_LENGTH)) {
DEBUG_FUNCTION_LINE("relocations failed");
}
if (moduleData->getBSSAddr() != 0) {
DEBUG_FUNCTION_LINE("memset .bss %08X (%d)", moduleData->getBSSAddr(), moduleData->getBSSSize());
memset((void *) moduleData->getBSSAddr(), 0, moduleData->getBSSSize());
}
if (moduleData->getSBSSAddr() != 0) {
DEBUG_FUNCTION_LINE("memset .sbss %08X (%d)", moduleData->getSBSSAddr(), moduleData->getSBSSSize());
memset((void *) moduleData->getSBSSAddr(), 0, moduleData->getSBSSSize());
}
DCFlushRange((void *) 0x00800000, 0x00800000);
ICInvalidateRange((void *) 0x00800000, 0x00800000);
DEBUG_FUNCTION_LINE("Calling entrypoint at: %08X", moduleData->getEntrypoint());
return moduleData->getEntrypoint();
} else {
DEBUG_FUNCTION_LINE("Failed to load module, revert main_hook");
revertMainHook();
SplashScreen(StringTools::strfmt("Failed to load \"%s\"", filepath.c_str()).c_str(), 3000);
result = 0;
}
if (doProcUI) {
nn::act::Initialize();
nn::act::SlotNo slot = nn::act::GetSlotNo();
nn::act::SlotNo defaultSlot = nn::act::GetDefaultAccount();
nn::act::Finalize();
if (defaultSlot) {
//normal menu boot
SYSLaunchMenu();
} else {
//show mii select
_SYSLaunchMenuWithCheckingAccount(slot);
}
ProcUIInit(OSSavesDone_ReadyToRelease);
DEBUG_FUNCTION_LINE("In ProcUI loop");
while (CheckRunning()) {
// wait.
OSSleepTicks(OSMillisecondsToTicks(100));
}
ProcUIShutdown();
}
return result;
}
bool doRelocation(const std::vector &relocData, relocation_trampolin_entry_t *tramp_data, uint32_t tramp_length) {
for (auto const &curReloc: relocData) {
const RelocationData &cur = curReloc;
std::string functionName = cur.getName();
std::string rplName = cur.getImportRPLInformation().getName();
int32_t isData = cur.getImportRPLInformation().isData();
OSDynLoad_Module rplHandle = nullptr;
OSDynLoad_Acquire(rplName.c_str(), &rplHandle);
uint32_t functionAddress = 0;
OSDynLoad_FindExport(rplHandle, isData, functionName.c_str(), (void **) &functionAddress);
if (functionAddress == 0) {
return false;
}
if (!ElfUtils::elfLinkOne(cur.getType(), cur.getOffset(), cur.getAddend(), (uint32_t) cur.getDestination(), functionAddress, tramp_data, tramp_length, RELOC_TYPE_IMPORT)) {
DEBUG_FUNCTION_LINE("Relocation failed");
return false;
}
}
DCFlushRange(tramp_data, tramp_length * sizeof(relocation_trampolin_entry_t));
ICInvalidateRange(tramp_data, tramp_length * sizeof(relocation_trampolin_entry_t));
return true;
}
void SplashScreen(const char *message, int32_t durationInMs) {
// Init screen and screen buffers
OSScreenInit();
uint32_t screen_buf0_size = OSScreenGetBufferSizeEx(SCREEN_TV);
uint32_t screen_buf1_size = OSScreenGetBufferSizeEx(SCREEN_DRC);
auto *screenBuffer = (uint8_t *) memalign(0x100, screen_buf0_size + screen_buf1_size);
OSScreenSetBufferEx(SCREEN_TV, (void *) screenBuffer);
OSScreenSetBufferEx(SCREEN_DRC, (void *) (screenBuffer + screen_buf0_size));
OSScreenEnableEx(SCREEN_TV, 1);
OSScreenEnableEx(SCREEN_DRC, 1);
// Clear screens
OSScreenClearBufferEx(SCREEN_TV, 0);
OSScreenClearBufferEx(SCREEN_DRC, 0);
OSScreenPutFontEx(SCREEN_TV, 0, 0, message);
OSScreenPutFontEx(SCREEN_DRC, 0, 0, message);
OSScreenFlipBuffersEx(SCREEN_TV);
OSScreenFlipBuffersEx(SCREEN_DRC);
OSSleepTicks(OSMillisecondsToTicks(durationInMs));
free(screenBuffer);
}