DRXUtil/source/ProcUI.cpp

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2024-04-02 17:51:50 +02:00
#include "ProcUI.hpp"
#include <coreinit/foreground.h>
#include <coreinit/title.h>
#include <proc_ui/procui.h>
#include <sysapp/launch.h>
namespace {
constexpr uint64_t kMiiMakerTitleID = 0x000500101004A000ull;
constexpr uint64_t kHBLTitleID = 0x0005000013374842;
bool isRunning = true;
bool isLegacyLoader = false;
bool isHomeButtonMenuEnabled = true;
inline bool RunningFromLegacySetup()
{
uint64_t titleID = OSGetTitleID();
// Mask the region bits when comparing
return (titleID & 0xFFFFFFFFFFFFF0FFull) == kMiiMakerTitleID || titleID == kHBLTitleID;
}
uint32_t SaveCallback(void* context)
{
OSSavesDone_ReadyToRelease();
return 0;
}
uint32_t HomeButtonDeniedCallback(void* context)
{
if (!isHomeButtonMenuEnabled) {
// TODO could show a denied image here
} else {
if (isLegacyLoader) {
ProcUI::StopRunning();
}
}
return 0;
}
}
void ProcUI::Init()
{
// Check if we're running from a legacy setup
if (RunningFromLegacySetup()) {
isLegacyLoader = true;
OSEnableHomeButtonMenu(FALSE);
}
isRunning = true;
ProcUIInitEx(SaveCallback, nullptr);
ProcUIRegisterCallback(PROCUI_CALLBACK_HOME_BUTTON_DENIED, HomeButtonDeniedCallback, NULL, 100);
}
void ProcUI::Shutdown()
{
isRunning = false;
// Legacy loaders require a title relaunch
if (isLegacyLoader) {
SYSRelaunchTitle(0, NULL);
}
}
bool ProcUI::IsRunning()
{
ProcUIStatus status = ProcUIProcessMessages(TRUE);
if (status == PROCUI_STATUS_EXITING) {
isRunning = false;
} else if (status == PROCUI_STATUS_RELEASE_FOREGROUND) {
ProcUIDrawDoneRelease();
}
if (!isRunning) {
ProcUIShutdown();
}
return isRunning;
}
void ProcUI::StopRunning()
{
// Legacy loaders can just return from main loop, otherwise we need a title to boot into
if (isLegacyLoader) {
isRunning = false;
} else {
SYSLaunchMenu();
}
}
void ProcUI::SetHomeButtonMenuEnabled(bool enabled)
{
isHomeButtonMenuEnabled = enabled;
if (!isLegacyLoader) {
OSEnableHomeButtonMenu(enabled);
}
}