EnvironmentLoader/source/utils/DrawUtils.h

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C
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#pragma once
#include <cstdint>
// visible screen sizes
#define SCREEN_WIDTH 854
#define SCREEN_HEIGHT 480
union Color {
Color(uint32_t color) {
this->color = color;
}
Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
this->r = r; this->g = g; this->b = b; this->a = a;
}
uint32_t color;
struct {
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
};
};
class DrawUtils {
public:
static void initBuffers(void* tvBuffer, uint32_t tvSize, void* drcBuffer, uint32_t drcSize);
static void beginDraw();
static void endDraw();
static void clear(Color col);
static void drawPixel(uint32_t x, uint32_t y, Color col) { drawPixel(x, y, col.r, col.g, col.b, col.a); }
static void drawPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
static void drawRectFilled(uint32_t x, uint32_t y, uint32_t w, uint32_t h, Color col);
static void drawRect(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t borderSize, Color col);
static void drawBitmap(uint32_t x, uint32_t y, uint32_t target_width, uint32_t target_height, const uint8_t* data);
static void drawPNG(uint32_t x, uint32_t y, const uint8_t* data);
static void initFont();
static void deinitFont();
static void setFontSize(uint32_t size);
static void setFontColor(Color col);
static void print(uint32_t x, uint32_t y, const char* string, bool alignRight = false);
static void print(uint32_t x, uint32_t y, const wchar_t* string, bool alignRight = false);
static uint32_t getTextWidth(const char* string);
static uint32_t getTextWidth(const wchar_t* string);
private:
static bool isBackBuffer;
static uint8_t* tvBuffer;
static uint32_t tvSize;
static uint8_t* drcBuffer;
static uint32_t drcSize;
};