mirror of
https://github.com/wiiu-env/EnvironmentLoader.git
synced 2024-11-30 17:34:14 +01:00
333 lines
9.1 KiB
C++
333 lines
9.1 KiB
C++
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#include "DrawUtils.h"
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#include <cmath>
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#include <coreinit/memory.h>
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#include <coreinit/screen.h>
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#include <coreinit/cache.h>
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#include <png.h>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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// buffer width
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#define TV_WIDTH 0x500
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#define DRC_WIDTH 0x380
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bool DrawUtils::isBackBuffer;
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uint8_t* DrawUtils::tvBuffer = nullptr;
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uint32_t DrawUtils::tvSize = 0;
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uint8_t* DrawUtils::drcBuffer = nullptr;
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uint32_t DrawUtils::drcSize = 0;
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// Don't put those into the class or we have to include ft everywhere
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static FT_Library ft_lib = nullptr;
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static FT_Face ft_face = nullptr;
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static Color font_col = {0xFFFFFFFF};
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void DrawUtils::initBuffers(void* tvBuffer, uint32_t tvSize, void* drcBuffer, uint32_t drcSize)
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{
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DrawUtils::tvBuffer = (uint8_t*) tvBuffer;
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DrawUtils::tvSize = tvSize;
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DrawUtils::drcBuffer = (uint8_t*) drcBuffer;
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DrawUtils::drcSize = drcSize;
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}
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void DrawUtils::beginDraw()
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{
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uint32_t pixel = *(uint32_t*) tvBuffer;
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// check which buffer is currently used
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OSScreenPutPixelEx(SCREEN_TV, 0, 0, 0xABCDEF90);
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if (*(uint32_t*) tvBuffer == 0xABCDEF90) {
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isBackBuffer = false;
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} else {
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isBackBuffer = true;
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}
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// restore the pixel we used for checking
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*(uint32_t*) tvBuffer = pixel;
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}
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void DrawUtils::endDraw()
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{
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// OSScreenFlipBuffersEx already flushes the cache?
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// DCFlushRange(tvBuffer, tvSize);
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// DCFlushRange(drcBuffer, drcSize);
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OSScreenFlipBuffersEx(SCREEN_DRC);
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OSScreenFlipBuffersEx(SCREEN_TV);
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}
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void DrawUtils::clear(Color col)
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{
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OSScreenClearBufferEx(SCREEN_TV, col.color);
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OSScreenClearBufferEx(SCREEN_DRC, col.color);
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}
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void DrawUtils::drawPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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{
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float opacity = a / 255.0f;
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// put pixel in the drc buffer
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uint32_t i = (x + y * DRC_WIDTH) * 4;
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if (i + 3 < drcSize / 2) {
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if (isBackBuffer) {
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i += drcSize / 2;
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}
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if (a == 0xFF) {
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drcBuffer[i ] = r;
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drcBuffer[i + 1] = g;
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drcBuffer[i + 2] = b;
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}
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else {
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drcBuffer[i ] = r * opacity + drcBuffer[i ] * (1 - opacity);
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drcBuffer[i + 1] = g * opacity + drcBuffer[i + 1] * (1 - opacity);
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drcBuffer[i + 2] = b * opacity + drcBuffer[i + 2] * (1 - opacity);
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}
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}
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// scale and put pixel in the tv buffer
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for (uint32_t yy = (y * 1.5); yy < ((y * 1.5) + 1); yy++) {
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for (uint32_t xx = (x * 1.5); xx < ((x * 1.5) + 1); xx++) {
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uint32_t i = (xx + yy * TV_WIDTH) * 4;
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if (i + 3 < tvSize / 2) {
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if (isBackBuffer) {
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i += tvSize / 2;
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}
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if (a == 0xFF) {
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tvBuffer[i ] = r;
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tvBuffer[i + 1] = g;
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tvBuffer[i + 2] = b;
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}
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else {
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tvBuffer[i ] = r * opacity + tvBuffer[i ] * (1 - opacity);
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tvBuffer[i + 1] = g * opacity + tvBuffer[i + 1] * (1 - opacity);
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tvBuffer[i + 2] = b * opacity + tvBuffer[i + 2] * (1 - opacity);
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}
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}
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}
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}
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}
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void DrawUtils::drawRectFilled(uint32_t x, uint32_t y, uint32_t w, uint32_t h, Color col)
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{
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for (uint32_t yy = y; yy < y + h; yy++) {
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for (uint32_t xx = x; xx < x + w; xx++) {
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drawPixel(xx, yy, col);
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}
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}
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}
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void DrawUtils::drawRect(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t borderSize, Color col)
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{
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drawRectFilled(x, y, w, borderSize, col);
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drawRectFilled(x, y + h - borderSize, w, borderSize, col);
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drawRectFilled(x, y, borderSize, h, col);
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drawRectFilled(x + w - borderSize, y, borderSize, h, col);
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}
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void DrawUtils::drawBitmap(uint32_t x, uint32_t y, uint32_t target_width, uint32_t target_height, const uint8_t* data)
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{
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if ( data[0] != 'B' || data[1] != 'M' ) {
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// invalid header
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return;
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}
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uint32_t dataPos = __builtin_bswap32(*(uint32_t*)&(data[0x0A]));
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uint32_t width = __builtin_bswap32(*(uint32_t*)&(data[0x12]));
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uint32_t height = __builtin_bswap32(*(uint32_t*)&(data[0x16]));
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if (dataPos == 0) {
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dataPos = 54;
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}
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data += dataPos;
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// TODO flip image since bitmaps are stored upside down
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for (uint32_t yy = y; yy < y + target_height; yy++) {
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for (uint32_t xx = x; xx < x + target_width; xx++) {
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uint32_t i = (((xx - x) * width / target_width) + ((yy - y) * height / target_height) * width) * 3;
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drawPixel(xx, yy, data[i + 2], data[i + 1], data[i], 0xFF);
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}
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}
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}
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static void png_read_data(png_structp png_ptr, png_bytep outBytes, png_size_t byteCountToRead)
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{
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void** data = (void**) png_get_io_ptr(png_ptr);
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memcpy(outBytes, *data, byteCountToRead);
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*((uint8_t**) data) += byteCountToRead;
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}
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void DrawUtils::drawPNG(uint32_t x, uint32_t y, const uint8_t* data)
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{
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png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if(png_ptr == NULL) {
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return;
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}
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png_infop info_ptr = png_create_info_struct(png_ptr);
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if(info_ptr == NULL) {
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png_destroy_read_struct(&png_ptr, NULL, NULL);
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return;
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}
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png_set_read_fn(png_ptr, (void*) &data, png_read_data);
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png_read_info(png_ptr, info_ptr);
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uint32_t width = 0;
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uint32_t height = 0;
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int bitDepth = 0;
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int colorType = -1;
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uint32_t retval = png_get_IHDR(png_ptr, info_ptr, &width, &height, &bitDepth, &colorType, NULL, NULL, NULL);
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if(retval != 1) {
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return;
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}
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uint32_t bytesPerRow = png_get_rowbytes(png_ptr, info_ptr);
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uint8_t* rowData = new uint8_t[bytesPerRow];
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for(uint32_t yy = y; yy < y + height; yy++) {
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png_read_row(png_ptr, (png_bytep)rowData, NULL);
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for (uint32_t xx = x; xx < x + width; xx++) {
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if (colorType == PNG_COLOR_TYPE_RGB_ALPHA) {
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uint32_t i = (xx - x) * 4;
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drawPixel(xx, yy, rowData[i], rowData[i + 1], rowData[i + 2], rowData[i + 3]);
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}
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else if (colorType == PNG_COLOR_TYPE_RGB) {
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uint32_t i = (xx - x) * 3;
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drawPixel(xx, yy, rowData[i], rowData[i + 1], rowData[i + 2], 0xFF);
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}
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}
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}
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delete[] rowData;
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png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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}
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void DrawUtils::initFont()
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{
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void* font = NULL;
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uint32_t size = 0;
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OSGetSharedData(OS_SHAREDDATATYPE_FONT_STANDARD, 0, &font, &size);
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if (font && size) {
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FT_Init_FreeType(&ft_lib);
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FT_New_Memory_Face(ft_lib, (FT_Byte*) font, size, 0, &ft_face);
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}
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}
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void DrawUtils::deinitFont()
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{
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FT_Done_Face(ft_face);
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FT_Done_FreeType(ft_lib);
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}
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void DrawUtils::setFontSize(uint32_t size)
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{
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FT_Set_Pixel_Sizes(ft_face, 0, size);
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}
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void DrawUtils::setFontColor(Color col)
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{
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font_col = col;
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}
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static void draw_freetype_bitmap(FT_Bitmap* bitmap, FT_Int x, FT_Int y)
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{
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FT_Int i, j, p, q;
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FT_Int x_max = x + bitmap->width;
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FT_Int y_max = y + bitmap->rows;
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for (i = x, p = 0; i < x_max; i++, p++) {
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for (j = y, q = 0; j < y_max; j++, q++) {
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if (i < 0 || j < 0 || i >= SCREEN_WIDTH || j >= SCREEN_HEIGHT) {
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continue;
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}
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float opacity = bitmap->buffer[q * bitmap->pitch + p] / 255.0f;
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DrawUtils::drawPixel(i, j, font_col.r, font_col.g, font_col.b, font_col.a * opacity);
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}
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}
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}
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void DrawUtils::print(uint32_t x, uint32_t y, const char* string, bool alignRight)
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{
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wchar_t* buffer = new wchar_t[strlen(string) + 1];
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size_t num = mbstowcs(buffer, string, strlen(string));
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if (num > 0) {
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buffer[num] = 0;
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}
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else {
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wchar_t* tmp = buffer;
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while ((*tmp++ = *string++));
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}
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print(x, y, buffer, alignRight);
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delete[] buffer;
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}
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void DrawUtils::print(uint32_t x, uint32_t y, const wchar_t* string, bool alignRight)
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{
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FT_GlyphSlot slot = ft_face->glyph;
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FT_Vector pen = {(int) x, (int) y};
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if (alignRight) {
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pen.x -= getTextWidth(string);
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}
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for (; *string; string++) {
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uint32_t charcode = *string;
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if (charcode == '\n') {
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pen.y += ft_face->size->metrics.height >> 6;
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pen.x = x;
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continue;
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}
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FT_Load_Glyph(ft_face, FT_Get_Char_Index(ft_face, charcode), FT_LOAD_DEFAULT);
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FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL);
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draw_freetype_bitmap(&slot->bitmap, pen.x + slot->bitmap_left, pen.y - slot->bitmap_top);
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pen.x += slot->advance.x >> 6;
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}
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}
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uint32_t DrawUtils::getTextWidth(const char* string)
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{
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wchar_t* buffer = new wchar_t[strlen(string) + 1];
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size_t num = mbstowcs(buffer, string, strlen(string));
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if (num > 0) {
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buffer[num] = 0;
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}
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else {
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wchar_t* tmp = buffer;
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while ((*tmp++ = *string++));
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}
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uint32_t width = getTextWidth(buffer);
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delete[] buffer;
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return width;
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}
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uint32_t DrawUtils::getTextWidth(const wchar_t* string)
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{
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FT_GlyphSlot slot = ft_face->glyph;
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uint32_t width = 0;
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for (; *string; string++) {
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FT_Load_Glyph(ft_face, FT_Get_Char_Index(ft_face, *string), FT_LOAD_BITMAP_METRICS_ONLY);
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width += slot->advance.x >> 6;
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}
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return width;
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}
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