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https://github.com/wiiu-env/EnvironmentLoader.git
synced 2024-10-31 20:55:04 +01:00
Init GX2 to reduce screen corruption if no menu was shown
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@ -98,6 +98,7 @@ bool writeFileContent(const std::string &path, const std::string &content) {
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extern "C" void __fini();
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extern "C" void __init_wut_malloc();
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void LoadAndRunModule(std::string_view filepath, std::string_view environment_path);
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void ClearSavedFrameBuffers();
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int main(int argc, char **argv) {
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// We need to call __init_wut_malloc somewhere so wut_malloc will be used for the memory allocation.
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@ -128,6 +129,7 @@ int main(int argc, char **argv) {
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}
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bool noEnvironmentsFound = false;
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bool shownMenu = false;
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std::string environmentPath = std::string(environmentPathFromIOSU);
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if (!environmentPath.starts_with("fs:/vol/external01/wiiu/environments/")) { // If the environment path in IOSU is empty or unexpected, read config
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@ -163,6 +165,7 @@ int main(int argc, char **argv) {
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InputUtils::InputData input = InputUtils::getControllerInput();
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if (forceMenu || ((input.trigger | input.hold) & VPAD_BUTTON_X) == VPAD_BUTTON_X) {
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shownMenu = true;
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DEBUG_FUNCTION_LINE_VERBOSE("Open menu!");
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environmentPath = EnvironmentSelectionScreen(environmentPaths, autobootIndex);
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if (environmentPaths.empty()) {
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@ -170,9 +173,24 @@ int main(int argc, char **argv) {
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} else {
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DEBUG_FUNCTION_LINE_VERBOSE("Selected %s", environmentPath.c_str());
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}
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} else {
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}
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InputUtils::DeInit();
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}
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if (!shownMenu) {
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// Clear saved frame buffer to reduce screen corruption
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ClearSavedFrameBuffers();
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OSScreenInit();
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// Call GX2Init to shut down OSScreen
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GX2Init(nullptr);
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GX2SetTVEnable(FALSE);
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GX2SetDRCEnable(FALSE);
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}
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RevertMainHook();
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if (!noEnvironmentsFound) {
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