#include #include "utils/StringTools.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "ElfUtils.h" #include "common/module_defines.h" #include "fs/DirList.h" #include "kernel.h" #include "module/ModuleDataFactory.h" #include "utils/DrawUtils.h" // clang-format off #define MEMORY_REGION_START 0x00A00000 #define MEMORY_REGION_SIZE 0x00600000 #define MEMORY_REGION_END (MEMORY_REGION_START + MEMORY_REGION_SIZE) #define AUTOBOOT_CONFIG_PATH "fs:/vol/external01/wiiu/environments/default.cfg" // clang-format on bool CheckRunning() { switch (ProcUIProcessMessages(true)) { case PROCUI_STATUS_EXITING: { return false; } case PROCUI_STATUS_RELEASE_FOREGROUND: { ProcUIDrawDoneRelease(); break; } case PROCUI_STATUS_IN_FOREGROUND: { break; } case PROCUI_STATUS_IN_BACKGROUND: default: break; } return true; } extern "C" uint32_t textStart(); std::string EnvironmentSelectionScreen(const std::map &payloads, int32_t autobootIndex); std::optional getFileContent(const std::string &path) { DEBUG_FUNCTION_LINE_VERBOSE("Read from file %s", path.c_str()); FILE *f = fopen(path.c_str(), "r"); if (f) { char buf[128]{}; fgets(buf, sizeof(buf), f); fclose(f); return std::string(buf); } DEBUG_FUNCTION_LINE_ERR("Failed to load %s", path.c_str()); return {}; } bool writeFileContent(const std::string &path, const std::string &content) { DEBUG_FUNCTION_LINE_VERBOSE("Write to file %s: %s", path.c_str(), content.c_str()); FILE *f = fopen(path.c_str(), "w"); if (f) { fputs(content.c_str(), f); fclose(f); return true; } return false; } extern "C" void __fini(); extern "C" void __init_wut_malloc(); int main(int argc, char **argv) { // We need to call __init_wut_malloc somewhere so wut_malloc will be used for the memory allocation. __init_wut_malloc(); initLogging(); if (IOS_Open((char *) ("/dev/iosuhax"), static_cast(0)) >= 0) { auto checkTiramisuHBL = fopen("fs:/vol/external01/wiiu/environments/tiramisu/modules/setup/50_hbl_installer.rpx", "r"); if (checkTiramisuHBL != nullptr) { fclose(checkTiramisuHBL); OSFatal("Don't run the EnvironmentLoader twice.\n\nIf you want to open the Homebrew Launcher, launch the Mii Maker\ninstead."); } else { OSFatal("Don't run the EnvironmentLoader twice."); } } DEBUG_FUNCTION_LINE("Hello from EnvironmentLoader!"); char environmentPath[0x100]; memset(environmentPath, 0, sizeof(environmentPath)); auto handle = IOS_Open("/dev/mcp", IOS_OPEN_READ); if (handle >= 0) { int in = 0xF9; // IPC_CUSTOM_COPY_ENVIRONMENT_PATH if (IOS_Ioctl(handle, 100, &in, sizeof(in), environmentPath, sizeof(environmentPath)) == IOS_ERROR_OK) { DEBUG_FUNCTION_LINE("Boot into %s", environmentPath); } IOS_Close(handle); } // We substract 0x100 to be safe. uint32_t textSectionStart = textStart() - 0x100; auto gModuleData = (module_information_t *) (textSectionStart - sizeof(module_information_t)); bool noEnvironmentsFound = false; std::string environment_path = std::string(environmentPath); if (strncmp(environmentPath, "fs:/vol/external01/wiiu/environments/", strlen("fs:/vol/external01/wiiu/environments/")) != 0) { DirList environmentDirs("fs:/vol/external01/wiiu/environments/", nullptr, DirList::Dirs, 1); bool forceMenu = true; auto res = getFileContent(AUTOBOOT_CONFIG_PATH); auto autobootIndex = -1; if (res) { DEBUG_FUNCTION_LINE_VERBOSE("Got result %s", res->c_str()); for (int i = 0; i < environmentDirs.GetFilecount(); i++) { if (environmentDirs.GetFilename(i) == res.value()) { DEBUG_FUNCTION_LINE("Found environment %s from config at index %d", res.value().c_str(), i); autobootIndex = i; environment_path = environmentDirs.GetFilepath(i); forceMenu = false; break; } } } else { DEBUG_FUNCTION_LINE_ERR("No config found"); } std::map environmentPaths; for (int i = 0; i < environmentDirs.GetFilecount(); i++) { environmentPaths[environmentDirs.GetFilename(i)] = environmentDirs.GetFilepath(i); } VPADReadError err; VPADStatus vpad_data; VPADRead(VPAD_CHAN_0, &vpad_data, 1, &err); uint32_t btn = 0; if (err == VPAD_READ_SUCCESS) { btn = vpad_data.hold | vpad_data.trigger; } if (forceMenu || (btn & VPAD_BUTTON_X) == VPAD_BUTTON_X) { DEBUG_FUNCTION_LINE_VERBOSE("Open menu!"); environment_path = EnvironmentSelectionScreen(environmentPaths, autobootIndex); if (environmentPaths.empty()) { noEnvironmentsFound = true; } else { DEBUG_FUNCTION_LINE_VERBOSE("Selected %s", environment_path.c_str()); } } } RevertMainHook(); if (!noEnvironmentsFound) { DirList setupModules(environment_path + "/modules/setup", ".rpx", DirList::Files, 1); setupModules.SortList(); for (int i = 0; i < setupModules.GetFilecount(); i++) { //! skip hidden linux and mac files if (setupModules.GetFilename(i)[0] == '.' || setupModules.GetFilename(i)[0] == '_') { DEBUG_FUNCTION_LINE_ERR("Skip file %s", setupModules.GetFilepath(i)); continue; } uint32_t destination_address_end = ((uint32_t) gModuleData) & 0xFFFF0000; memset((void *) gModuleData, 0, sizeof(module_information_t)); DEBUG_FUNCTION_LINE("Trying to run %s.", setupModules.GetFilepath(i), destination_address_end, ((uint32_t) gModuleData) - MEMORY_REGION_START); auto moduleData = ModuleDataFactory::load(setupModules.GetFilepath(i), destination_address_end, ((uint32_t) gModuleData) - MEMORY_REGION_START, gModuleData->trampolines, DYN_LINK_TRAMPOLIN_LIST_LENGTH); if (!moduleData) { DEBUG_FUNCTION_LINE_ERR("Failed to load %s", setupModules.GetFilepath(i)); OSFatal("EnvironmentLoader: Failed to load module"); continue; } DEBUG_FUNCTION_LINE("Loaded module data"); if (!ElfUtils::doRelocation(moduleData.value()->getRelocationDataList(), gModuleData->trampolines, DYN_LINK_TRAMPOLIN_LIST_LENGTH)) { DEBUG_FUNCTION_LINE_ERR("Relocations failed"); OSFatal("EnvironmentLoader: Relocations failed"); } else { DEBUG_FUNCTION_LINE("Relocation done"); } DCFlushRange((void *) moduleData.value()->getStartAddress(), moduleData.value()->getEndAddress() - moduleData.value()->getStartAddress()); ICInvalidateRange((void *) moduleData.value()->getStartAddress(), moduleData.value()->getEndAddress() - moduleData.value()->getStartAddress()); DEBUG_FUNCTION_LINE("Calling entrypoint @%08X", moduleData.value()->getEntrypoint()); char *arr[1]; arr[0] = (char *) environment_path.c_str(); // clang-format off ((int(*)(int, char **)) moduleData.value()->getEntrypoint())(1, arr); // clang-format on DEBUG_FUNCTION_LINE("Back from module"); } } else { DEBUG_FUNCTION_LINE("Return to Wii U Menu"); ProcUIInit(OSSavesDone_ReadyToRelease); for (int i = 0; i < argc; i++) { if (strcmp(argv[i], "void forceDefaultTitleIDToWiiUMenu(void)") == 0) { if ((i + 1) < argc) { i++; DEBUG_FUNCTION_LINE_VERBOSE("call forceDefaultTitleIDToWiiUMenu"); // clang-format off auto forceDefaultTitleIDToWiiUMenu = (void(*)()) argv[i]; // clang-format on forceDefaultTitleIDToWiiUMenu(); } } } DEBUG_FUNCTION_LINE("Launch menu"); SYSLaunchMenu(); } ProcUIInit(OSSavesDone_ReadyToRelease); while (CheckRunning()) { // wait. OSSleepTicks(OSMillisecondsToTicks(100)); } ProcUIShutdown(); deinitLogging(); __fini(); return 0; } #define COLOR_WHITE Color(0xffffffff) #define COLOR_BLACK Color(0, 0, 0, 255) #define COLOR_RED Color(237, 28, 36, 255) #define COLOR_BACKGROUND Color(0, 40, 100, 255) #define COLOR_TEXT COLOR_WHITE #define COLOR_TEXT2 Color(0xB3ffffff) #define COLOR_AUTOBOOT Color(0xaeea00ff) #define COLOR_BORDER Color(204, 204, 204, 255) #define COLOR_BORDER_HIGHLIGHTED Color(0x3478e4ff) std::string EnvironmentSelectionScreen(const std::map &payloads, int32_t autobootIndex) { OSScreenInit(); uint32_t tvBufferSize = OSScreenGetBufferSizeEx(SCREEN_TV); uint32_t drcBufferSize = OSScreenGetBufferSizeEx(SCREEN_DRC); auto *screenBuffer = (uint8_t *) memalign(0x100, tvBufferSize + drcBufferSize); if (!screenBuffer) { OSFatal("Fail to allocate screenBuffer"); } memset(screenBuffer, 0, tvBufferSize + drcBufferSize); OSScreenSetBufferEx(SCREEN_TV, screenBuffer); OSScreenSetBufferEx(SCREEN_DRC, screenBuffer + tvBufferSize); OSScreenEnableEx(SCREEN_TV, TRUE); OSScreenEnableEx(SCREEN_DRC, TRUE); DrawUtils::initBuffers(screenBuffer, tvBufferSize, screenBuffer + tvBufferSize, drcBufferSize); DrawUtils::initFont(); uint32_t selected = autobootIndex > 0 ? autobootIndex : 0; int autoBoot = autobootIndex; bool redraw = true; while (true) { VPADStatus vpad{}; VPADRead(VPAD_CHAN_0, &vpad, 1, nullptr); if (vpad.trigger & VPAD_BUTTON_UP) { if (selected > 0) { selected--; redraw = true; } } else if (vpad.trigger & VPAD_BUTTON_DOWN) { if (selected < payloads.size() - 1) { selected++; redraw = true; } } else if (vpad.trigger & VPAD_BUTTON_A) { break; } else if (vpad.trigger & VPAD_BUTTON_X) { autoBoot = -1; redraw = true; } else if (vpad.trigger & VPAD_BUTTON_Y) { autoBoot = selected; redraw = true; } if (redraw) { DrawUtils::beginDraw(); DrawUtils::clear(COLOR_BACKGROUND); // draw buttons uint32_t index = 8 + 24 + 8 + 4; uint32_t i = 0; if (!payloads.empty()) { for (auto const &[key, val] : payloads) { if (i == selected) { DrawUtils::drawRect(16, index, SCREEN_WIDTH - 16 * 2, 44, 4, COLOR_BORDER_HIGHLIGHTED); } else { DrawUtils::drawRect(16, index, SCREEN_WIDTH - 16 * 2, 44, 2, ((int32_t) i == autoBoot) ? COLOR_AUTOBOOT : COLOR_BORDER); } DrawUtils::setFontSize(24); DrawUtils::setFontColor(((int32_t) i == autoBoot) ? COLOR_AUTOBOOT : COLOR_TEXT); DrawUtils::print(16 * 2, index + 8 + 24, key.c_str()); index += 42 + 8; i++; } } else { DrawUtils::setFontSize(24); DrawUtils::setFontColor(COLOR_RED); const char *noEnvironmentsWarning = "No valid environments found. Press \ue000 to launch the Wii U Menu"; DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(noEnvironmentsWarning) / 2, SCREEN_HEIGHT / 2, noEnvironmentsWarning, true); } DrawUtils::setFontColor(COLOR_TEXT); // draw top bar DrawUtils::setFontSize(24); DrawUtils::print(16, 6 + 24, "Environment Loader"); DrawUtils::drawRectFilled(8, 8 + 24 + 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE); // draw bottom bar DrawUtils::drawRectFilled(8, SCREEN_HEIGHT - 24 - 8 - 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE); DrawUtils::setFontSize(18); if (!payloads.empty()) { DrawUtils::print(16, SCREEN_HEIGHT - 8, "\ue07d Navigate "); DrawUtils::print(SCREEN_WIDTH - 16, SCREEN_HEIGHT - 8, "\ue000 Choose", true); const char *autobootHints = "\ue002 Clear Default / \ue003 Select Default"; DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(autobootHints) / 2, SCREEN_HEIGHT - 8, autobootHints, true); } else { DrawUtils::print(SCREEN_WIDTH - 20, SCREEN_HEIGHT - 8, "\ue000 Wii U Menu", true); } DrawUtils::endDraw(); redraw = false; } } DrawUtils::beginDraw(); DrawUtils::clear(COLOR_BLACK); DrawUtils::endDraw(); DrawUtils::deinitFont(); // Call GX2Init to shut down OSScreen GX2Init(nullptr); free(screenBuffer); if (autoBoot != autobootIndex) { if (autoBoot == -1) { writeFileContent(AUTOBOOT_CONFIG_PATH, "-1"); } else { int i = 0; for (auto const &[key, val] : payloads) { if (i == autoBoot) { DEBUG_FUNCTION_LINE("Save config"); writeFileContent(AUTOBOOT_CONFIG_PATH, key); break; } i++; } } } uint32_t i = 0; for (auto const &[key, val] : payloads) { if (i == selected) { return val; } i++; } return ""; }