mirror of
https://github.com/wiiu-env/EnvironmentLoader.git
synced 2024-11-23 22:49:15 +01:00
48 lines
1.9 KiB
Markdown
48 lines
1.9 KiB
Markdown
# Setup payload
|
|
This is a payload that should be run with [CustomRPXLoader](https://github.com/wiiu-env/CustomRPXLoader).
|
|
|
|
## Usage
|
|
Put the `payload.rpx` in the `sd:/wiiu/` folder of your sd card and use the `CustomRPXLoader` to run this setup payload.
|
|
|
|
This payload checks for enviroments in the following directory: `sd:/wiiu/environments/`.
|
|
Per default it's booting `sd:/wiiu/environments/default`, to choose which environment will be booted, hold **X** on the gamepad while launching.
|
|
|
|
When launching an given enviroment, all `.rpx` files in `[ENVIRONMENT]/modules/setup` will be run.
|
|
- Make sure not to call `exit` in the setup payloads
|
|
- The one time setups will be run in the order of their ordered filenames.
|
|
|
|
Example file structure for having a `default` and a `installer` environment on the sd card:
|
|
```
|
|
sd:\wiiu\environments\default\modules\setup\00_mocha.rpx
|
|
sd:\wiiu\environments\default\modules\setup\01_other_cool_payload.rpx
|
|
sd:\wiiu\environments\installer\modules\setup\00_mocha.rpx
|
|
sd:\wiiu\environments\installer\modules\setup\01_installer_auncher.rpx
|
|
```
|
|
|
|
## Building
|
|
Make you to have [wut](https://github.com/devkitPro/wut/) installed and use the following command for build:
|
|
```
|
|
make install
|
|
```
|
|
|
|
## Building using the Dockerfile
|
|
|
|
It's possible to use a docker image for building. This way you don't need anything installed on your host system.
|
|
|
|
```
|
|
# Build docker image (only needed once)
|
|
docker build . -t environmentloader-builder
|
|
|
|
# make
|
|
docker run -it --rm -v ${PWD}:/project environmentloader-builder make
|
|
|
|
# make clean
|
|
docker run -it --rm -v ${PWD}:/project environmentloader-builder make clean
|
|
```
|
|
|
|
|
|
## Credits
|
|
- maschell
|
|
- Copy paste stuff from dimok
|
|
- Copy pasted the solution for using wut header in .elf files from [RetroArch](https://github.com/libretro/RetroArch)
|
|
- Copy pasted resolving the ElfRelocations from [decaf](https://github.com/decaf-emu/decaf-emu) |