mirror of
https://github.com/wiiu-env/EnvironmentLoader.git
synced 2024-11-30 17:34:14 +01:00
200 lines
5.3 KiB
C++
200 lines
5.3 KiB
C++
#pragma once
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#include "logger.h"
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#include <coreinit/memexpheap.h>
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#include <coreinit/memheap.h>
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#include <cstdint>
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#include <cstring>
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#include <optional>
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typedef void (*FreeMemoryFn)(void *);
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class MemoryWrapper {
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public:
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MemoryWrapper(void *ptr, uint32_t size, FreeMemoryFn freeFn) : mPtr(ptr), mSize(size), mFreeFn(freeFn) {
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}
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~MemoryWrapper() {
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if (mPtr && mFreeFn) {
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memset(mPtr, 0, mSize);
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mFreeFn(mPtr);
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}
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}
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MemoryWrapper(const MemoryWrapper &) = delete;
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MemoryWrapper &operator=(const MemoryWrapper &) = delete;
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MemoryWrapper(MemoryWrapper &&other) noexcept
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: mPtr(other.mPtr), mSize(other.mSize), mFreeFn(other.mFreeFn) {
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other.mPtr = {};
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other.mSize = {};
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other.mFreeFn = {};
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}
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MemoryWrapper &operator=(MemoryWrapper &&other) noexcept {
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if (this != &other) {
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mPtr = other.mPtr;
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mSize = other.mSize;
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mFreeFn = other.mFreeFn;
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other.mPtr = {};
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other.mSize = 0;
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other.mFreeFn = {};
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}
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return *this;
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}
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[[nodiscard]] void *data() const {
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return mPtr;
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}
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[[nodiscard]] uint32_t size() const {
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return mSize;
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}
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[[nodiscard]] bool IsAllocated() const {
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return mFreeFn && mPtr && mSize > 0;
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}
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private:
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void *mPtr = {};
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uint32_t mSize = 0;
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FreeMemoryFn mFreeFn = {};
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};
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class ExpHeapMemory {
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public:
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ExpHeapMemory(MEMHeapHandle heapHandle, void *data, uint32_t size) : mHeapHandle(heapHandle),
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mData(data),
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mSize(size) {
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}
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ExpHeapMemory() = default;
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~ExpHeapMemory() {
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if (mData) {
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MEMFreeToExpHeap(mHeapHandle, mData);
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}
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mData = nullptr;
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mSize = 0;
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}
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// Delete the copy constructor and copy assignment operator
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ExpHeapMemory(const ExpHeapMemory &) = delete;
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ExpHeapMemory &operator=(const ExpHeapMemory &) = delete;
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ExpHeapMemory(ExpHeapMemory &&other) noexcept
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: mHeapHandle(other.mHeapHandle), mData(other.mData), mSize(other.mSize) {
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other.mHeapHandle = {};
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other.mData = {};
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other.mSize = 0;
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}
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ExpHeapMemory &operator=(ExpHeapMemory &&other) noexcept {
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if (this != &other) {
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mHeapHandle = other.mHeapHandle;
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mData = other.mData;
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mSize = other.mSize;
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other.mHeapHandle = {};
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other.mData = {};
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other.mSize = 0;
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}
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return *this;
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}
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explicit operator bool() const {
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return mData != nullptr;
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}
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explicit operator void *() const {
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// Return the desired void* value
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return mData;
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}
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[[nodiscard]] void *data() const {
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return mData;
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}
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[[nodiscard]] std::size_t size() const {
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return mSize;
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}
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static std::optional<ExpHeapMemory> Alloc(MEMHeapHandle heapHandle, uint32_t size, int32_t alignment) {
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auto *ptr = MEMAllocFromExpHeapEx(heapHandle, size, alignment);
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if (!ptr) {
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return {};
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}
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return ExpHeapMemory(heapHandle, ptr, size);
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}
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private:
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MEMHeapHandle mHeapHandle{};
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void *mData = nullptr;
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uint32_t mSize{};
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};
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class HeapWrapper {
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public:
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explicit HeapWrapper(MemoryWrapper &&memory) : mMemory(std::move(memory)) {
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mHeapHandle = MEMCreateExpHeapEx(mMemory.data(), mMemory.size(), MEM_HEAP_FLAG_USE_LOCK);
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if (mHeapHandle) {
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mSize = mMemory.size();
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mPtr = mMemory.data();
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}
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}
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~HeapWrapper() {
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if (mHeapHandle) {
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MEMDestroyExpHeap(mHeapHandle);
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}
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if (mPtr) {
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memset(mPtr, 0, mSize);
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}
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}
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// Delete the copy constructor and copy assignment operator
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HeapWrapper(const HeapWrapper &) = delete;
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HeapWrapper &operator=(const HeapWrapper &) = delete;
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HeapWrapper(HeapWrapper &&other) noexcept
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: mMemory(std::move(other.mMemory)), mHeapHandle(other.mHeapHandle), mPtr(other.mPtr), mSize(other.mSize) {
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other.mHeapHandle = {};
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other.mPtr = {};
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other.mSize = 0;
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}
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HeapWrapper &operator=(HeapWrapper &&other) noexcept {
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if (this != &other) {
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mMemory = std::move(other.mMemory);
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mHeapHandle = other.mHeapHandle;
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mPtr = other.mPtr;
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mSize = other.mSize;
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other.mHeapHandle = {};
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other.mPtr = {};
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other.mSize = 0;
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}
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return *this;
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}
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[[nodiscard]] MEMHeapHandle GetHeapHandle() const {
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return mHeapHandle;
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}
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[[nodiscard]] uint32_t GetHeapSize() const {
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return mSize;
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}
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[[nodiscard]] bool IsAllocated() const {
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return mMemory.IsAllocated();
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}
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[[nodiscard]] std::optional<ExpHeapMemory> Alloc(uint32_t size, int align) const {
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return ExpHeapMemory::Alloc(mHeapHandle, size, align);
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}
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private:
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MemoryWrapper mMemory;
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MEMHeapHandle mHeapHandle = {};
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void *mPtr = {};
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uint32_t mSize = 0;
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};
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