mirror of
https://github.com/wiiu-env/EnvironmentLoader.git
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43 lines
928 B
C++
43 lines
928 B
C++
#pragma once
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#include "logger.h"
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#include <coreinit/cache.h>
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#include <coreinit/im.h>
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#include <coreinit/ios.h>
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#include <coreinit/time.h>
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#include <malloc.h>
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#include <nn/ccr/sys.h>
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class PairMenu {
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public:
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PairMenu();
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~PairMenu();
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bool ProcessPairScreen();
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static void SyncButtonCallback(IOSError error, void *arg);
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void drawPairScreen() const;
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void drawPairKPADScreen() const;
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private:
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enum PairMenuState {
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STATE_WAIT, // Wait for SYNC button press
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STATE_SYNC_WPAD,
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STATE_SYNC_GAMEPAD,
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STATE_PAIRING,
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STATE_CANCEL,
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};
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IOSHandle mIMHandle{};
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IMRequest *mIMRequest{};
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IMRequest *mIMCancelRequest{};
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OSTime mSyncWPADStartTime = 0;
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OSTime mSyncGamePadStartTime = 0;
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uint32_t mGamePadPincode = 0;
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PairMenuState mState = STATE_WAIT;
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uint32_t mGamePadSyncTimeout = 120;
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IMEventMask mIMEventMask{};
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}; |