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Environment Loader

This is a payload that should be run with CustomRPXLoader.

Usage

Put the payload.rpx in the sd:/wiiu/ folder of your sd card and use the CustomRPXLoader to run this setup payload, hold X on the Gamepad while loading to force open the menu.

This payload checks for enviroments in the following directory: sd:/wiiu/environments/.

Example file structure for having a tiramisu and a installer environment on the sd card:

sd:\wiiu\environments\tiramisu\modules\setup\00_mocha.rpx
sd:\wiiu\environments\tiramisu\modules\setup\01_other_cool_payload.rpx
sd:\wiiu\environments\installer\modules\setup\00_mocha.rpx
sd:\wiiu\environments\installer\modules\setup\01_installer_launcher.rpx

When you start the EnvironmentLoader a selection menu appears. Use Y on the Gamepad to set a default enviroment. To open the selection menu when a default enviroment is set, hold X on the Gamepad while launching the EnvironmentLoader.

When launching an given enviroment, all .rpx files in [ENVIRONMENT]/modules/setup will be run.

  • Make sure not to call exit in the setup payloads
  • The files will be run in the order of their ordered filenames.

Building

Make you to have wut installed and use the following command for build:

make install

Building using the Dockerfile

It's possible to use a docker image for building. This way you don't need anything installed on your host system.

# Build docker image (only needed once)
docker build . -t environmentloader-builder

# make 
docker run -it --rm -v ${PWD}:/project environmentloader-builder make

# make clean
docker run -it --rm -v ${PWD}:/project environmentloader-builder make clean

Format the code via docker

docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./source -i

Credits