Flappy-Bird_GX2/GX2_template.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="GX2_template" />
<Option makefile_is_custom="1" />
<Option pch_mode="2" />
<Option compiler="ppc-gcc" />
<Build>
<Target title="build">
<Option output="bin/Release/GX2_template" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="ppc-gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<MakeCommands>
<Build command="$make -f $makefile $target -j8" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="make clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile $target" />
<SilentBuild command="$make -f $makefile $target -j8 &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="build/Application.d" />
<Unit filename="build/AsyncDeleter.d" />
<Unit filename="build/BufferCircle.d" />
<Unit filename="build/CFile.d" />
<Unit filename="build/CVideo.d" />
<Unit filename="build/ColorShader.d" />
<Unit filename="build/DirList.d" />
<Unit filename="build/FXAAShader.d" />
<Unit filename="build/FreeTypeGX.d" />
<Unit filename="build/GameBgImage.d" />
<Unit filename="build/GameIcon.d" />
<Unit filename="build/GridBackground.d" />
<Unit filename="build/GuiButton.d" />
<Unit filename="build/GuiCheckBox.d" />
<Unit filename="build/GuiDragListener.d" />
<Unit filename="build/GuiElement.d" />
<Unit filename="build/GuiFrame.d" />
<Unit filename="build/GuiImage.d" />
<Unit filename="build/GuiImageAsync.d" />
<Unit filename="build/GuiImageData.d" />
<Unit filename="build/GuiParticleImage.d" />
<Unit filename="build/GuiSelectBox.d" />
<Unit filename="build/GuiSound.d" />
<Unit filename="build/GuiSwitch.d" />
<Unit filename="build/GuiText.d" />
<Unit filename="build/GuiToggle.d" />
<Unit filename="build/GuiTrigger.d" />
<Unit filename="build/MainWindow.d" />
<Unit filename="build/MainWindowTV.d" />
<Unit filename="build/Mp3Decoder.d" />
<Unit filename="build/OggDecoder.d" />
<Unit filename="build/Resources.d" />
<Unit filename="build/Scrollbar.d" />
<Unit filename="build/Shader3D.d" />
<Unit filename="build/ShaderFractalColor.d" />
<Unit filename="build/SoundDecoder.d" />
<Unit filename="build/SoundHandler.d" />
<Unit filename="build/StringTools.d" />
<Unit filename="build/Texture2DShader.d" />
<Unit filename="build/WavDecoder.d" />
<Unit filename="build/acp_functions.d" />
<Unit filename="build/aoc_functions.d" />
<Unit filename="build/ax_functions.d" />
<Unit filename="build/curl_functions.d" />
<Unit filename="build/entry.d" />
<Unit filename="build/exception_handler.d" />
<Unit filename="build/fs_functions.d" />
<Unit filename="build/fs_utils.d" />
<Unit filename="build/gx2_functions.d" />
<Unit filename="build/logger.d" />
<Unit filename="build/main.d" />
<Unit filename="build/memory.d" />
<Unit filename="build/os_functions.d" />
<Unit filename="build/padscore_functions.d" />
<Unit filename="build/sd_fat_devoptab.d" />
<Unit filename="build/socket_functions.d" />
<Unit filename="build/sys_functions.d" />
<Unit filename="build/syshid_functions.d" />
<Unit filename="build/vpad_functions.d" />
<Unit filename="src/Application.cpp" />
<Unit filename="src/Application.h" />
<Unit filename="src/common/common.h" />
<Unit filename="src/common/os_defs.h" />
<Unit filename="src/common/types.h" />
<Unit filename="src/dynamic_libs/acp_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/acp_functions.h" />
<Unit filename="src/dynamic_libs/aoc_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/aoc_functions.h" />
<Unit filename="src/dynamic_libs/ax_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/ax_functions.h" />
<Unit filename="src/dynamic_libs/curl_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/curl_functions.h" />
<Unit filename="src/dynamic_libs/fs_defs.h" />
<Unit filename="src/dynamic_libs/fs_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/fs_functions.h" />
<Unit filename="src/dynamic_libs/gx2_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/gx2_functions.h" />
<Unit filename="src/dynamic_libs/gx2_types.h" />
<Unit filename="src/dynamic_libs/os_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/os_functions.h" />
<Unit filename="src/dynamic_libs/os_types.h" />
<Unit filename="src/dynamic_libs/padscore_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/padscore_functions.h" />
<Unit filename="src/dynamic_libs/socket_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/socket_functions.h" />
<Unit filename="src/dynamic_libs/sys_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/sys_functions.h" />
<Unit filename="src/dynamic_libs/syshid_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/syshid_functions.h" />
<Unit filename="src/dynamic_libs/vpad_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/dynamic_libs/vpad_functions.h" />
<Unit filename="src/entry.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fs/CFile.cpp" />
<Unit filename="src/fs/CFile.hpp" />
<Unit filename="src/fs/DirList.cpp" />
<Unit filename="src/fs/DirList.h" />
<Unit filename="src/fs/fs_utils.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fs/fs_utils.h" />
<Unit filename="src/fs/sd_fat_devoptab.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/fs/sd_fat_devoptab.h" />
<Unit filename="src/gui/FreeTypeGX.cpp" />
<Unit filename="src/gui/FreeTypeGX.h" />
<Unit filename="src/gui/GameBgImage.cpp" />
<Unit filename="src/gui/GameBgImage.h" />
<Unit filename="src/gui/GameIcon.cpp" />
<Unit filename="src/gui/GameIcon.h" />
<Unit filename="src/gui/GameIconModel.h" />
<Unit filename="src/gui/GridBackground.cpp" />
<Unit filename="src/gui/GridBackground.h" />
<Unit filename="src/gui/Gui.h" />
<Unit filename="src/gui/GuiButton.cpp" />
<Unit filename="src/gui/GuiButton.h" />
<Unit filename="src/gui/GuiCheckBox.cpp" />
<Unit filename="src/gui/GuiCheckBox.h" />
<Unit filename="src/gui/GuiController.h" />
<Unit filename="src/gui/GuiDragListener.cpp" />
<Unit filename="src/gui/GuiDragListener.h" />
<Unit filename="src/gui/GuiElement.cpp" />
<Unit filename="src/gui/GuiElement.h" />
<Unit filename="src/gui/GuiFrame.cpp" />
<Unit filename="src/gui/GuiFrame.h" />
<Unit filename="src/gui/GuiImage.cpp" />
<Unit filename="src/gui/GuiImage.h" />
<Unit filename="src/gui/GuiImageAsync.cpp" />
<Unit filename="src/gui/GuiImageAsync.h" />
<Unit filename="src/gui/GuiImageData.cpp" />
<Unit filename="src/gui/GuiImageData.h" />
<Unit filename="src/gui/GuiMainWindowScreen.h" />
<Unit filename="src/gui/GuiParticleImage.cpp" />
<Unit filename="src/gui/GuiParticleImage.h" />
<Unit filename="src/gui/GuiSelectBox.cpp" />
<Unit filename="src/gui/GuiSelectBox.h" />
<Unit filename="src/gui/GuiSound.cpp" />
<Unit filename="src/gui/GuiSound.h" />
<Unit filename="src/gui/GuiSwitch.cpp" />
<Unit filename="src/gui/GuiSwitch.h" />
<Unit filename="src/gui/GuiText.cpp" />
<Unit filename="src/gui/GuiText.h" />
<Unit filename="src/gui/GuiToggle.cpp" />
<Unit filename="src/gui/GuiToggle.h" />
<Unit filename="src/gui/GuiTrigger.cpp" />
<Unit filename="src/gui/GuiTrigger.h" />
<Unit filename="src/gui/Scrollbar.cpp" />
<Unit filename="src/gui/Scrollbar.h" />
<Unit filename="src/gui/VPadController.h" />
<Unit filename="src/gui/WPadController.h" />
<Unit filename="src/gui/sigslot.h" />
<Unit filename="src/kernel/kernel_functions.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/kernel/kernel_functions.h" />
<Unit filename="src/kernel/kernel_hooks.S" />
<Unit filename="src/kernel/syscalls.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/kernel/syscalls.h" />
<Unit filename="src/kernel/syscalls_asm.S" />
<Unit filename="src/main.cpp" />
<Unit filename="src/main.h" />
<Unit filename="src/menu/MainWindow.cpp" />
<Unit filename="src/menu/MainWindow.h" />
<Unit filename="src/menu/MainWindowTV.cpp" />
<Unit filename="src/menu/MainWindowTV.h" />
<Unit filename="src/resources/Resources.cpp" />
<Unit filename="src/resources/Resources.h" />
<Unit filename="src/resources/filelist.h" />
<Unit filename="src/sounds/BufferCircle.cpp" />
<Unit filename="src/sounds/BufferCircle.hpp" />
<Unit filename="src/sounds/Mp3Decoder.cpp" />
<Unit filename="src/sounds/Mp3Decoder.hpp" />
<Unit filename="src/sounds/OggDecoder.cpp" />
<Unit filename="src/sounds/OggDecoder.hpp" />
<Unit filename="src/sounds/SoundDecoder.cpp" />
<Unit filename="src/sounds/SoundDecoder.hpp" />
<Unit filename="src/sounds/SoundHandler.cpp" />
<Unit filename="src/sounds/SoundHandler.hpp" />
<Unit filename="src/sounds/Voice.h" />
<Unit filename="src/sounds/WavDecoder.cpp" />
<Unit filename="src/sounds/WavDecoder.hpp" />
<Unit filename="src/system/AsyncDeleter.cpp" />
<Unit filename="src/system/AsyncDeleter.h" />
<Unit filename="src/system/CMutex.h" />
<Unit filename="src/system/CThread.h" />
<Unit filename="src/system/exception_handler.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/system/exception_handler.h" />
<Unit filename="src/system/memory.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/system/memory.h" />
<Unit filename="src/utils/StringTools.cpp" />
<Unit filename="src/utils/StringTools.h" />
<Unit filename="src/utils/logger.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="src/utils/logger.h" />
<Unit filename="src/utils/utils.h" />
<Unit filename="src/video/CVideo.cpp" />
<Unit filename="src/video/CVideo.h" />
<Unit filename="src/video/shaders/ColorShader.cpp" />
<Unit filename="src/video/shaders/ColorShader.h" />
<Unit filename="src/video/shaders/FXAAShader.cpp" />
<Unit filename="src/video/shaders/FXAAShader.h" />
<Unit filename="src/video/shaders/FetchShader.h" />
<Unit filename="src/video/shaders/PixelShader.h" />
<Unit filename="src/video/shaders/Shader.h" />
<Unit filename="src/video/shaders/Shader3D.cpp" />
<Unit filename="src/video/shaders/Shader3D.h" />
<Unit filename="src/video/shaders/ShaderFractalColor.cpp" />
<Unit filename="src/video/shaders/ShaderFractalColor.h" />
<Unit filename="src/video/shaders/Texture2DShader.cpp" />
<Unit filename="src/video/shaders/Texture2DShader.h" />
<Unit filename="src/video/shaders/VertexShader.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>