mirror of
https://github.com/wiiu-env/Flappy-Bird_GX2.git
synced 2024-11-18 22:19:18 +01:00
221 lines
5.9 KiB
C++
221 lines
5.9 KiB
C++
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/****************************************************************************
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* Copyright (C) 2015 Dimok
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* Modified by Maschell, 2016 for GX2_GUI_Template
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "MainWindow.h"
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#include "MainWindowTV.h"
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#include "Application.h"
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#include "utils/StringTools.h"
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#include "utils/logger.h"
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MainWindow::MainWindow(int w, int h)
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: width(w)
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, height(h)
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{
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for(int i = 0; i < 4; i++)
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{
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std::string filename = strfmt("player%i_point.png", i+1);
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pointerImgData[i] = Resources::GetImageData(filename.c_str());
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pointerImg[i] = new GuiImage(pointerImgData[i]);
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pointerImg[i]->setScale(1.5f);
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pointerValid[i] = false;
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}
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SetupMainView();
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}
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MainWindow::~MainWindow()
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{
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while(!tvElements.empty())
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{
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delete tvElements[0];
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remove(tvElements[0]);
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}
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while(!drcElements.empty())
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{
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delete drcElements[0];
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remove(drcElements[0]);
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}
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for(int i = 0; i < 4; i++)
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{
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delete pointerImg[i];
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Resources::RemoveImageData(pointerImgData[i]);
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}
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}
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void MainWindow::updateEffects()
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{
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//! dont read behind the initial elements in case one was added
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u32 tvSize = tvElements.size();
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u32 drcSize = drcElements.size();
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for(u32 i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
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{
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drcElements[i]->updateEffects();
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}
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//! only update TV elements that are not updated yet because they are on DRC
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for(u32 i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
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{
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u32 n;
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for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
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{
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if(tvElements[i] == drcElements[n])
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break;
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}
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if(n == drcElements.size())
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{
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tvElements[i]->updateEffects();
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}
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}
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}
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void MainWindow::process(){
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//! dont read behind the initial elements in case one was added
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u32 tvSize = tvElements.size();
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u32 drcSize = drcElements.size();
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for(u32 i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
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{
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drcElements[i]->process();
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}
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//! only update TV elements that are not updated yet because they are on DRC
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for(u32 i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
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{
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u32 n;
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for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
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{
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if(tvElements[i] == drcElements[n])
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break;
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}
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if(n == drcElements.size())
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{
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tvElements[i]->process();
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}
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}
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}
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void MainWindow::update(GuiController *controller)
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{
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//! dont read behind the initial elements in case one was added
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//u32 tvSize = tvElements.size();
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if(controller->chan & GuiTrigger::CHANNEL_1)
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{
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u32 drcSize = drcElements.size();
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for(u32 i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
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{
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drcElements[i]->update(controller);
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}
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}
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else
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{
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u32 tvSize = tvElements.size();
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for(u32 i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
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{
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tvElements[i]->update(controller);
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}
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}
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// //! only update TV elements that are not updated yet because they are on DRC
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// for(u32 i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
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// {
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// u32 n;
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// for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
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// {
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// if(tvElements[i] == drcElements[n])
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// break;
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// }
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// if(n == drcElements.size())
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// {
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// tvElements[i]->update(controller);
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// }
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// }
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if(controller->chanIdx >= 1 && controller->chanIdx <= 4 && controller->data.validPointer)
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{
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int wpadIdx = controller->chanIdx - 1;
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f32 posX = controller->data.x;
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f32 posY = controller->data.y;
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pointerImg[wpadIdx]->setPosition(posX, posY);
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pointerImg[wpadIdx]->setAngle(controller->data.pointerAngle);
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pointerValid[wpadIdx] = true;
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}
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}
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void MainWindow::drawDrc(CVideo *video)
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{
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for(u32 i = 0; i < drcElements.size(); ++i)
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{
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drcElements[i]->draw(video);
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}
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for(int i = 0; i < 4; i++)
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{
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if(pointerValid[i])
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{
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pointerImg[i]->setAlpha(0.5f);
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pointerImg[i]->draw(video);
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pointerImg[i]->setAlpha(1.0f);
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}
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}
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}
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void MainWindow::drawTv(CVideo *video)
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{
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for(u32 i = 0; i < tvElements.size(); ++i)
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{
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tvElements[i]->draw(video);
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}
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for(int i = 0; i < 4; i++)
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{
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if(pointerValid[i])
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{
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pointerImg[i]->draw(video);
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pointerValid[i] = false;
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}
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}
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}
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void MainWindow::SetupMainView()
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{
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//DrcFrame = new MainWindowDRC(width,height);
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TvFrame = new MainWindowTV(width,height);
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DrcFrame = TvFrame;
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appendTv(TvFrame);
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appendDrc(DrcFrame);
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}
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void MainWindow::OnOpenEffectFinish(GuiElement *element)
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{
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//! once the menu is open reset its state and allow it to be "clicked/hold"
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element->effectFinished.disconnect(this);
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element->clearState(GuiElement::STATE_DISABLED);
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}
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void MainWindow::OnCloseEffectFinish(GuiElement *element)
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{
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//! remove element from draw list and push to delete queue
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remove(element);
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AsyncDeleter::pushForDelete(element);
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}
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