mirror of
https://github.com/wiiu-env/Flappy-Bird_GX2.git
synced 2024-09-29 07:08:40 +02:00
113 lines
3.0 KiB
C++
113 lines
3.0 KiB
C++
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/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "Pipe.h"
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#include "gui/GuiTrigger.h"
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#include "gui/GuiController.h"
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/**
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* Constructor for the GuiButton class.
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*/
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Pipe::Pipe(float x)
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{
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srand(OSGetTime());
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loc_y=rand() % 250 - 125;
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loc_x = x;
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pipeBottomImg = Resources::GetImageData("pipe_down.png");
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pipeTopImg = Resources::GetImageData("pipe_up.png");
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pipebottom = new GuiImage(pipeBottomImg);
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pipetop = new GuiImage(pipeTopImg);
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pipebottom->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
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pipetop->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
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pipebottom->setPosition((int)loc_x,-410-loc_y);
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pipetop->setPosition((int)loc_x,410-loc_y);
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scroll_state=false;
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}
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/**
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* Destructor for the GuiButton class.
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*/
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Pipe::~Pipe()
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{
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loc_x=0.0f;
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loc_y=0.0f;
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scroll_state=0;
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delete(pipetop);
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delete(pipebottom);
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delete(pipeTopImg);
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delete(pipeBottomImg);
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}
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void Pipe::setPosX(float x)
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{
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loc_x=x;
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pipebottom->setPosition((int)loc_x,-410-loc_y);
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pipetop->setPosition((int)loc_x,410-loc_y);
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}
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void Pipe::setScroll(bool state)
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{
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scroll_state=state;
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}
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int Pipe::checkCollision(GuiImage* check)
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{
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if((pipetop->getLeft()-pipetop->getWidth()/4.0f)<(check->getLeft()+check->getWidth()/2.0f) && (pipetop->getLeft()+pipetop->getWidth()/2)>(check->getLeft()-check->getWidth()/2.0f)) { //How can that thing work? No, really...
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poss_collision=1;
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if((check->getTop()+check->getHeight()/2.0f)>(pipetop->getTop()-720.0f) || ((check->getTop()-check->getHeight()/2.0f))<pipebottom->getTop()) {
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poss_collision=0; //we already collided
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return 1;
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}
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} else if (poss_collision==1) { //We just surpassed the problem
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poss_collision=0;
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return -1; //Add point
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}
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return 0;
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}
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/**
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* Draw the button on screen
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*/
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void Pipe::draw(CVideo *v)
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{
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if(scroll_state==true) {
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loc_x-=1.5f;
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if (loc_x<-640.0f) {
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loc_x=700.0f;
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loc_y=rand() % 250 - 125;
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}
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pipebottom->setPosition((int)loc_x,-410-loc_y);
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pipetop->setPosition((int)loc_x,410-loc_y);
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}
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if(!this->isVisible())
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return;
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// draw images
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pipebottom->draw(v);
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pipetop->draw(v);
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}
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void Pipe::update(GuiController * c)
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{
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}
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