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https://github.com/wiiu-env/Flappy-Bird_GX2.git
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Fix compiling with latest libgui version
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parent
74158fea6e
commit
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2
.gitignore
vendored
2
.gitignore
vendored
@ -3,3 +3,5 @@ build/
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*.elf
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*.elf
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*.exe
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*.exe
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src/resources/filelist.h
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src/resources/filelist.h
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*.wbf
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out/
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2
Makefile
2
Makefile
@ -52,7 +52,7 @@ LIBS := -lgui -lfreetype -lgd -lpng -ljpeg -lz -lmad -lvorbisidec -logg -lbz2 -
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# list of directories containing libraries, this must be the top level
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# list of directories containing libraries, this must be the top level
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# containing include and lib
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# containing include and lib
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(WUT_ROOT)
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LIBDIRS := $(PORTLIBS) $(WUT_ROOT) $(WUT_ROOT)/usr
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# no real need to edit anything past this point unless you need to add additional
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@ -25,6 +25,7 @@
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#include "resources/Resources.h"
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#include "resources/Resources.h"
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#include "gui/sounds/SoundHandler.hpp"
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#include "gui/sounds/SoundHandler.hpp"
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#include "system/memory.h"
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#include "system/memory.h"
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#include "system/AsyncDeleter.h"
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#include "utils/logger.h"
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#include "utils/logger.h"
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Application *Application::applicationInstance = NULL;
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Application *Application::applicationInstance = NULL;
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@ -14,6 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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****************************************************************************/
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#include <coreinit/time.h>
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#include "Pipe.h"
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#include "Pipe.h"
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#include "gui/GuiTrigger.h"
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#include "gui/GuiTrigger.h"
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#include "gui/GuiController.h"
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#include "gui/GuiController.h"
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@ -21,6 +21,7 @@
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#include "utils/StringTools.h"
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#include "utils/StringTools.h"
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#include "utils/logger.h"
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#include "utils/logger.h"
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#include "resources/Resources.h"
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#include "resources/Resources.h"
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#include "system/AsyncDeleter.h"
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MainWindow::MainWindow(int w, int h)
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MainWindow::MainWindow(int w, int h)
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: width(w)
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: width(w)
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@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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****************************************************************************/
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#include <system/AsyncDeleter.h>
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#include "AsyncDeleter.h"
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AsyncDeleter * AsyncDeleter::deleterInstance = NULL;
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AsyncDeleter * AsyncDeleter::deleterInstance = NULL;
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@ -28,9 +28,8 @@ AsyncDeleter::~AsyncDeleter() {
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}
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}
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void AsyncDeleter::triggerDeleteProcess(void) {
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void AsyncDeleter::triggerDeleteProcess(void) {
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if(!deleterInstance){
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if(!deleterInstance)
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return;
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deleterInstance = new AsyncDeleter;
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}
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//! to trigger the event after GUI process is finished execution
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//! to trigger the event after GUI process is finished execution
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//! this function is used to swap elements from one to next array
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//! this function is used to swap elements from one to next array
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@ -46,13 +45,14 @@ void AsyncDeleter::triggerDeleteProcess(void) {
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}
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}
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void AsyncDeleter::executeThread(void) {
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void AsyncDeleter::executeThread(void) {
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while(!exitApplication || !realDeleteElements.empty()) {
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while(!exitApplication) {
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if(realDeleteElements.empty()) suspendThread();
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suspendThread();
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//! delete elements that require post process deleting
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//! delete elements that require post process deleting
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//! because otherwise they would block or do invalid access on GUI thread
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//! because otherwise they would block or do invalid access on GUI thread
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while(!realDeleteElements.empty()) {
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while(!realDeleteElements.empty()) {
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deleteMutex.lock();
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deleteMutex.lock();
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AsyncDeleter::Element *element = realDeleteElements.front();
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GuiElement *element = realDeleteElements.front();
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realDeleteElements.pop();
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realDeleteElements.pop();
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deleteMutex.unlock();
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deleteMutex.unlock();
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@ -18,17 +18,16 @@
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#define _ASYNC_DELETER_H
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#define _ASYNC_DELETER_H
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#include <queue>
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#include <queue>
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#include <gui/gui.h>
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#include "CThread.h"
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#include "CThread.h"
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#include "CMutex.h"
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#include "CMutex.h"
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class AsyncDeleter : public CThread {
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class AsyncDeleter : public CThread {
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public:
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public:
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static void destroyInstance() {
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static void destroyInstance() {
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if(deleterInstance != NULL) {
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delete deleterInstance;
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delete deleterInstance;
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deleterInstance = NULL;
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deleterInstance = NULL;
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}
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}
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}
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class Element {
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class Element {
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public:
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public:
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@ -36,27 +35,13 @@ public:
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virtual ~Element() {}
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virtual ~Element() {}
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};
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};
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static void pushForDelete(AsyncDeleter::Element *e) {
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static void pushForDelete(GuiElement *e) {
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if(!deleterInstance) {
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if(!deleterInstance)
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deleterInstance = new AsyncDeleter();
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deleterInstance = new AsyncDeleter;
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}
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deleterInstance->deleteElements.push(e);
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deleterInstance->deleteElements.push(e);
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}
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}
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static BOOL deleteListEmpty() {
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if(!deleterInstance) {
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return true;
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}
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return deleterInstance->deleteElements.empty();
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}
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static BOOL realListEmpty() {
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if(!deleterInstance) {
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return true;
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}
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return deleterInstance->realDeleteElements.empty();
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}
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static void triggerDeleteProcess(void);
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static void triggerDeleteProcess(void);
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private:
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private:
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@ -67,9 +52,9 @@ private:
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void executeThread(void);
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void executeThread(void);
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BOOL exitApplication;
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bool exitApplication;
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std::queue<AsyncDeleter::Element *> deleteElements;
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std::queue<GuiElement *> deleteElements;
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std::queue<AsyncDeleter::Element *> realDeleteElements;
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std::queue<GuiElement *> realDeleteElements;
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CMutex deleteMutex;
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CMutex deleteMutex;
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};
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};
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