/**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include #include "Pipe.h" #include "gui/GuiTrigger.h" #include "gui/GuiController.h" #include "resources/Resources.h" /** * Constructor for the GuiButton class. */ Pipe::Pipe(float x) { srand(OSGetTime()); loc_y = rand() % 250 - 125; loc_x = x; pipeBottomImg = Resources::GetImageData("pipe_down.png"); pipeTopImg = Resources::GetImageData("pipe_up.png"); pipebottom = new GuiImage(pipeBottomImg); pipetop = new GuiImage(pipeTopImg); pipebottom->setAlignment(ALIGN_CENTER | ALIGN_CENTER); pipetop->setAlignment(ALIGN_CENTER | ALIGN_CENTER); pipebottom->setPosition((int) loc_x, -410 - loc_y); pipetop->setPosition((int) loc_x, 410 - loc_y); scroll_state = false; } /** * Destructor for the GuiButton class. */ Pipe::~Pipe() { loc_x = 0.0f; loc_y = 0.0f; scroll_state = 0; delete (pipetop); delete (pipebottom); delete (pipeTopImg); delete (pipeBottomImg); } void Pipe::setPosX(float x) { loc_x = x; pipebottom->setPosition((int) loc_x, -410 - loc_y); pipetop->setPosition((int) loc_x, 410 - loc_y); } void Pipe::setScroll(bool state) { scroll_state = state; } int Pipe::checkCollision(GuiImage *check) { if ((pipetop->getLeft() - pipetop->getWidth() / 4.0f) < (check->getLeft() + check->getWidth() / 2.0f) && (pipetop->getLeft() + pipetop->getWidth() / 2) > (check->getLeft() - check->getWidth() / 2.0f)) { //How can that thing work? No, really... poss_collision = 1; if ((check->getTop() + check->getHeight() / 2.0f) > (pipetop->getTop() - 720.0f) || ((check->getTop() - check->getHeight() / 2.0f)) < pipebottom->getTop()) { poss_collision = 0; //we already collided return 1; } } else if (poss_collision == 1) { //We just surpassed the problem poss_collision = 0; return -1; //Add point } return 0; } /** * Draw the button on screen */ void Pipe::draw(CVideo *v) { if (scroll_state == true) { loc_x -= 1.5f; if (loc_x < -640.0f) { loc_x = 700.0f; loc_y = rand() % 250 - 125; } pipebottom->setPosition((int) loc_x, -410 - loc_y); pipetop->setPosition((int) loc_x, 410 - loc_y); } if (!this->isVisible()) return; // draw images pipebottom->draw(v); pipetop->draw(v); } void Pipe::update(GuiController *c) { }