/**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include "SplashScreen.h" #include "gui/GuiTrigger.h" #include "gui/GuiController.h" /** * Constructor for the GuiButton class. */ SplashScreen::SplashScreen(GuiImageData *img) { img_real = new GuiImage(img); img_real->setAlignment(ALIGN_CENTER | ALIGN_CENTER); img_real->setPosition(0, 0); } /** * Destructor for the GuiButton class. */ SplashScreen::~SplashScreen() { state = 0; delete (img_real); } void SplashScreen::setSplashImageData(GuiImageData *img) { img_real->setImageData(img); } void SplashScreen::FadeExit() { trasparency = 1.0f; state = 1; img_real->setAlpha(trasparency); } void SplashScreen::FadeEnter() { trasparency = 0.0f; state = 2; img_real->setAlpha(trasparency); } /** * Draw the button on screen */ void SplashScreen::draw(CVideo *v) { if (state != 0) { switch (state) { case 1: if (trasparency > 0.0f) { trasparency = trasparency - 0.05f; img_real->setAlpha(trasparency); } else state = 0; break; case 2: if (trasparency < 1.0f) { trasparency = trasparency + 0.05f; img_real->setAlpha(trasparency); } else state = 0; break; } } if (!this->isVisible()) return; // draw images img_real->draw(v); } void SplashScreen::update(GuiController *c) { }