/**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include "Pipe.h" #include "gui/GuiTrigger.h" #include "gui/GuiController.h" /** * Constructor for the GuiButton class. */ Pipe::Pipe(float x) { srand(OSGetTime()); loc_y=rand() % 250 - 125; loc_x = x; pipeBottomImg = Resources::GetImageData("pipe_down.png"); pipeTopImg = Resources::GetImageData("pipe_up.png"); pipebottom = new GuiImage(pipeBottomImg); pipetop = new GuiImage(pipeTopImg); pipebottom->setAlignment(ALIGN_CENTER | ALIGN_CENTER); pipetop->setAlignment(ALIGN_CENTER | ALIGN_CENTER); pipebottom->setPosition((int)loc_x,-410-loc_y); pipetop->setPosition((int)loc_x,410-loc_y); scroll_state=false; } /** * Destructor for the GuiButton class. */ Pipe::~Pipe() { loc_x=0.0f; loc_y=0.0f; scroll_state=0; delete(pipetop); delete(pipebottom); delete(pipeTopImg); delete(pipeBottomImg); } void Pipe::setPosX(float x) { loc_x=x; pipebottom->setPosition((int)loc_x,-410-loc_y); pipetop->setPosition((int)loc_x,410-loc_y); } void Pipe::setScroll(bool state) { scroll_state=state; } int Pipe::checkCollision(GuiImage* check) { if((pipetop->getLeft()-pipetop->getWidth()/4.0f)<(check->getLeft()+check->getWidth()/2.0f) && (pipetop->getLeft()+pipetop->getWidth()/2)>(check->getLeft()-check->getWidth()/2.0f)) { //How can that thing work? No, really... poss_collision=1; if((check->getTop()+check->getHeight()/2.0f)>(pipetop->getTop()-720.0f) || ((check->getTop()-check->getHeight()/2.0f))getTop()) { poss_collision=0; //we already collided return 1; } } else if (poss_collision==1) { //We just surpassed the problem poss_collision=0; return -1; //Add point } return 0; } /** * Draw the button on screen */ void Pipe::draw(CVideo *v) { if(scroll_state==true) { loc_x-=1.5f; if (loc_x<-640.0f) { loc_x=700.0f; loc_y=rand() % 250 - 125; } pipebottom->setPosition((int)loc_x,-410-loc_y); pipetop->setPosition((int)loc_x,410-loc_y); } if(!this->isVisible()) return; // draw images pipebottom->draw(v); pipetop->draw(v); } void Pipe::update(GuiController * c) { }