FunctionPatcherModule/source/export.cpp

83 lines
2.5 KiB
C++

#include "export.h"
#include "PatchedFunctionData.h"
#include "function_patcher.h"
#include "utils/globals.h"
#include <ranges>
#include <vector>
bool FunctionPatcherPatchFunction(function_replacement_data_t *function_data, PatchedFunctionHandle *outHandle) {
if (function_data->VERSION != FUNCTION_REPLACEMENT_DATA_STRUCT_VERSION) {
DEBUG_FUNCTION_LINE_ERR("Failed to patch function. struct version mismatch");
return false;
}
auto functionDataOpt = PatchedFunctionData::make_shared(gFunctionAddressProvider, function_data, gJumpHeapHandle);
if (!functionDataOpt) {
return false;
}
auto functionData = functionDataOpt.value();
std::lock_guard<std::mutex> lock(gPatchedFunctionsMutex);
if (!PatchFunction(functionData)) {
DEBUG_FUNCTION_LINE_ERR("Failed to patch function");
return false;
}
if (outHandle) {
*outHandle = functionData->getHandle();
}
gPatchedFunctions.push_back(std::move(functionData));
OSMemoryBarrier();
return true;
}
bool FunctionPatcherRestoreFunction(PatchedFunctionHandle handle) {
std::lock_guard<std::mutex> lock(gPatchedFunctionsMutex);
std::vector<std::shared_ptr<PatchedFunctionData>> toBeTempRestored;
bool found = false;
int32_t erasePosition = 0;
std::shared_ptr<PatchedFunctionData> toRemoved;
for (auto &cur : gPatchedFunctions) {
if (cur->getHandle() == handle) {
toRemoved = cur;
found = true;
continue;
}
// Check if something else patched the same function afterwards.
if (found) {
if (cur->realPhysicalFunctionAddress == toRemoved->realPhysicalFunctionAddress) {
toBeTempRestored.push_back(cur);
}
} else {
erasePosition++;
}
}
if (!found) {
DEBUG_FUNCTION_LINE_ERR("Failed to find PatchedFunctionData by handle %08X", handle);
return false;
}
// Restore function patches that were done after the patch we actually want to restore.
for (auto &cur : std::ranges::reverse_view(toBeTempRestored)) {
RestoreFunction(cur);
}
// Restore the function we actually want to restore
RestoreFunction(toRemoved);
gPatchedFunctions.erase(gPatchedFunctions.begin() + erasePosition);
// Apply the other patches again
for (auto &cur : toBeTempRestored) {
PatchFunction(cur);
}
OSMemoryBarrier();
return true;
}