/**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #ifndef _GUIIMAGEASYNC_H_ #define _GUIIMAGEASYNC_H_ #include #include "GuiImage.h" #include "system/CThread.h" #include "system/CMutex.h" #include "dynamic_libs/os_functions.h" class GuiImageAsync : public GuiImage { public: GuiImageAsync(const u8 *imageBuffer, const u32 & imageBufferSize, GuiImageData * preloadImg); GuiImageAsync(const std::string & filename, GuiImageData * preloadImg); virtual ~GuiImageAsync(); static void clearQueue(); static void removeFromQueue(GuiImageAsync * image) { threadRemoveImage(image); } //! don't forget to LOCK GUI if using this asynchron call sigslot::signal1 imageLoaded; static void threadExit(); private: static void threadInit(); GuiImageData *imgData; std::string filename; const u8 *imgBuffer; const u32 imgBufferSize; static void guiImageAsyncThread(CThread *thread, void *arg); static void threadAddImage(GuiImageAsync* Image); static void threadRemoveImage(GuiImageAsync* Image); static std::vector imageQueue; static CThread *pThread; static CMutex * pMutex; static u32 threadRefCounter; static GuiImageAsync * pInUse; static bool bExitRequested; }; #endif /*_GUIIMAGEASYNC_H_*/