/**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include #include #include "GuiImageData.h" #include "system/memory.h" #include "video/CVideo.h" #include "common/gx2_ext.h" /** * Constructor for the GuiImageData class. */ GuiImageData::GuiImageData() { texture = NULL; sampler = NULL; memoryType = eMemTypeMEM2; } /** * Constructor for the GuiImageData class. */ GuiImageData::GuiImageData(const u8 * img, int imgSize, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat) { texture = NULL; sampler = NULL; loadImage(img, imgSize, textureClamp, textureFormat); } /** * Destructor for the GuiImageData class. */ GuiImageData::~GuiImageData() { releaseData(); } void GuiImageData::releaseData(void) { if(texture) { if(texture->surface.image) { switch(memoryType) { default: case eMemTypeMEM2: free(texture->surface.image); break; case eMemTypeMEM1: MEM1_free(texture->surface.image); break; case eMemTypeMEMBucket: MEMBucket_free(texture->surface.image); break; } } delete texture; texture = NULL; } if(sampler) { delete sampler; sampler = NULL; } } void GuiImageData::loadImage(const u8 *img, int imgSize, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat) { if(!img || (imgSize < 8)) return; releaseData(); gdImagePtr gdImg = 0; if (img[0] == 0xFF && img[1] == 0xD8) { //! not needed for now therefore comment out to safe ELF size //! if needed uncomment, adds 200 kb to the ELF size // IMAGE_JPEG //gdImg = gdImageCreateFromJpegPtr(imgSize, (u8*) img); } else if (img[0] == 'B' && img[1] == 'M') { // IMAGE_BMP //gdImg = gdImageCreateFromBmpPtr(imgSize, (u8*) img); } else if (img[0] == 0x89 && img[1] == 'P' && img[2] == 'N' && img[3] == 'G') { // IMAGE_PNG gdImg = gdImageCreateFromPngPtr(imgSize, (u8*) img); } //!This must be last since it can also intefere with outher formats else if(img[0] == 0x00) { // Try loading TGA image //gdImg = gdImageCreateFromTgaPtr(imgSize, (u8*) img); } if(gdImg == 0) return; u32 width = (gdImageSX(gdImg)); u32 height = (gdImageSY(gdImg)); //! Initialize texture texture = new GX2Texture; GX2InitTexture(texture, width, height, 1, 0, textureFormat, GX2_SURFACE_DIM_TEXTURE_2D, GX2_TILE_MODE_LINEAR_ALIGNED); //! if this fails something went horribly wrong if(texture->surface.imageSize == 0) { delete texture; texture = NULL; gdImageDestroy(gdImg); return; } //! allocate memory for the surface memoryType = eMemTypeMEM2; texture->surface.image = memalign(texture->surface.alignment, texture->surface.imageSize); //! try MEM1 on failure if(!texture->surface.image) { memoryType = eMemTypeMEM1; texture->surface.image = MEM1_alloc(texture->surface.imageSize, texture->surface.alignment); } //! try MEM bucket on failure if(!texture->surface.image) { memoryType = eMemTypeMEMBucket; texture->surface.image = MEMBucket_alloc(texture->surface.imageSize, texture->surface.alignment); } //! check if memory is available for image if(!texture->surface.image) { gdImageDestroy(gdImg); delete texture; texture = NULL; return; } //! set mip map data pointer texture->surface.mipmaps = NULL; //! convert image to texture switch(textureFormat) { default: case GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8: gdImageToUnormR8G8B8A8(gdImg, (u32*)texture->surface.image, texture->surface.width, texture->surface.height, texture->surface.pitch); break; case GX2_SURFACE_FORMAT_UNORM_R5_G6_B5: gdImageToUnormR5G6B5(gdImg, (u16*)texture->surface.image, texture->surface.width, texture->surface.height, texture->surface.pitch); break; } //! free memory of image as its not needed anymore gdImageDestroy(gdImg); //! invalidate the memory GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, texture->surface.image, texture->surface.imageSize); //! initialize the sampler sampler = new GX2Sampler; GX2InitSampler(sampler, textureClamp, GX2_TEX_XY_FILTER_MODE_LINEAR); } void GuiImageData::gdImageToUnormR8G8B8A8(gdImagePtr gdImg, u32 *imgBuffer, u32 width, u32 height, u32 pitch) { for(u32 y = 0; y < height; ++y) { for(u32 x = 0; x < width; ++x) { u32 pixel = gdImageGetPixel(gdImg, x, y); u8 a = 254 - 2*((u8)gdImageAlpha(gdImg, pixel)); if(a == 254) a++; u8 r = gdImageRed(gdImg, pixel); u8 g = gdImageGreen(gdImg, pixel); u8 b = gdImageBlue(gdImg, pixel); imgBuffer[y * pitch + x] = (r << 24) | (g << 16) | (b << 8) | (a); } } } //! TODO: figure out why this seems to not work correct yet void GuiImageData::gdImageToUnormR5G6B5(gdImagePtr gdImg, u16 *imgBuffer, u32 width, u32 height, u32 pitch) { for(u32 y = 0; y < height; ++y) { for(u32 x = 0; x < width; ++x) { u32 pixel = gdImageGetPixel(gdImg, x, y); u8 r = gdImageRed(gdImg, pixel); u8 g = gdImageGreen(gdImg, pixel); u8 b = gdImageBlue(gdImg, pixel); imgBuffer[y * pitch + x] = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3); } } }