GX2_GUI_Template/src/menu/MainWindow.h

154 lines
3.4 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
* Modified by Maschell, 2016 for GX2_GUI_Template
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _MAIN_WINDOW_H_
#define _MAIN_WINDOW_H_
#include <vector>
#include <queue>
#include "gui/Gui.h"
#include "system/CMutex.h"
#include "gui/GuiMainWindowScreen.h"
class CVideo;
class MainWindow : public sigslot::has_slots<>
{
public:
MainWindow(int w, int h);
virtual ~MainWindow();
void appendTv(GuiElement *e)
{
if(!e)
return;
removeTv(e);
tvElements.push_back(e);
}
void appendDrc(GuiElement *e)
{
if(!e)
return;
removeDrc(e);
drcElements.push_back(e);
}
void append(GuiElement *e)
{
appendTv(e);
appendDrc(e);
}
void insertTv(u32 pos, GuiElement *e)
{
if(!e)
return;
removeTv(e);
tvElements.insert(tvElements.begin() + pos, e);
}
void insertDrc(u32 pos, GuiElement *e)
{
if(!e)
return;
removeDrc(e);
drcElements.insert(drcElements.begin() + pos, e);
}
void insert(u32 pos, GuiElement *e)
{
insertTv(pos, e);
insertDrc(pos, e);
}
void removeTv(GuiElement *e)
{
for(u32 i = 0; i < tvElements.size(); ++i)
{
if(e == tvElements[i])
{
tvElements.erase(tvElements.begin() + i);
break;
}
}
}
void removeDrc(GuiElement *e)
{
for(u32 i = 0; i < drcElements.size(); ++i)
{
if(e == drcElements[i])
{
drcElements.erase(drcElements.begin() + i);
break;
}
}
}
void remove(GuiElement *e)
{
removeTv(e);
removeDrc(e);
}
void removeAll()
{
tvElements.clear();
drcElements.clear();
}
void drawDrc(CVideo *video);
void drawTv(CVideo *video);
void update(GuiController *controller);
void updateEffects();
void process();
void lockGUI()
{
guiMutex.lock();
}
void unlockGUI()
{
guiMutex.unlock();
}
private:
void SetupMainView(void);
void OnOpenEffectFinish(GuiElement *element);
void OnCloseEffectFinish(GuiElement *element);
int width, height;
std::vector<GuiElement *> drcElements;
std::vector<GuiElement *> tvElements;
GuiSound *ClickSound;
GuiMainWindowScreen * TvFrame;
GuiMainWindowScreen * DrcFrame;
GuiImageData *pointerImgData[4];
GuiImage *pointerImg[4];
bool pointerValid[4];
CMutex guiMutex;
};
#endif //_MAIN_WINDOW_H_