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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2025-02-27 16:34:03 +01:00
minor optimizations to VDP rendering code (bis)
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6ff42f4252
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7d72dfc687
@ -999,8 +999,11 @@ static void render_bg(uint32 line, uint32 width)
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atbuf = nt[(index-1) & pf_col_mask];
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DRAW_COLUMN(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20];
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}
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dst = (uint32 *)&buf[0x20 + shift];
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for(column = 0; column < end; column ++, index ++)
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{
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atbuf = nt[index & pf_col_mask];
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@ -1056,8 +1059,11 @@ static void render_bg(uint32 line, uint32 width)
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DRAW_COLUMN(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20 + (start<<4)];
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}
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dst = (uint32 *)&buf[0x20 + shift + (start<<4)];
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for(column = start; column < end; column ++, index ++)
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{
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atbuf = nt[index & pf_col_mask];
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@ -1087,6 +1093,7 @@ static void render_bg(uint32 line, uint32 width)
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static void render_bg_vs(uint32 line, uint32 width)
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{
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uint32 column, atex, atbuf, *src, *dst;
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uint32 v_line, *nt;
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/* common data */
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uint32 xscroll = get_hscroll(line);
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@ -1108,8 +1115,6 @@ static void render_bg_vs(uint32 line, uint32 width)
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uint32 index = pf_col_mask + 1 - ((xscroll >> 4) & pf_col_mask);
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#endif
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uint32 v_line, *nt;
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if(shift)
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{
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dst = (uint32 *)&buf[0x10 + shift];
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@ -1125,8 +1130,11 @@ static void render_bg_vs(uint32 line, uint32 width)
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atbuf = nt[(index-1) & pf_col_mask];
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DRAW_COLUMN(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20];
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}
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dst = (uint32 *)&buf[0x20 + shift];
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for(column = 0; column < end; column ++, index ++)
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{
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#ifdef LSB_FIRST
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@ -1193,8 +1201,11 @@ static void render_bg_vs(uint32 line, uint32 width)
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DRAW_COLUMN(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20 + (start<<4)];
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}
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dst = (uint32 *)&buf[0x20 + shift + (start<<4)];
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for(column = start; column < end; column ++, index ++)
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{
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#ifdef LSB_FIRST
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@ -1263,8 +1274,11 @@ static void render_bg_im2(uint32 line, uint32 width, uint32 odd)
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atbuf = nt[(index-1) & pf_col_mask];
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DRAW_COLUMN_IM2(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20];
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}
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dst = (uint32 *)&buf[0x20 + shift];
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for(column = 0; column < end; column ++, index ++)
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{
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atbuf = nt[index & pf_col_mask];
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@ -1318,8 +1332,11 @@ static void render_bg_im2(uint32 line, uint32 width, uint32 odd)
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DRAW_COLUMN_IM2(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20 + (start<<4)];
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}
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dst = (uint32 *)&buf[0x20 + shift + (start<<4)];
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for(column = start; column < end; column ++, index ++)
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{
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atbuf = nt[index & pf_col_mask];
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@ -1348,6 +1365,7 @@ static void render_bg_im2(uint32 line, uint32 width, uint32 odd)
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static void render_bg_im2_vs(uint32 line, uint32 width, uint32 odd)
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{
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uint32 column, atex, atbuf, offs, *src, *dst;
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uint32 v_line, *nt;
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/* common data */
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uint32 xscroll = get_hscroll(line);
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@ -1369,8 +1387,6 @@ static void render_bg_im2_vs(uint32 line, uint32 width, uint32 odd)
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uint32 index = pf_col_mask + 1 - ((xscroll >> 4) & pf_col_mask);
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#endif
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uint32 v_line, *nt;
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if(shift)
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{
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dst = (uint32 *)&buf[0x10 + shift];
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@ -1386,8 +1402,11 @@ static void render_bg_im2_vs(uint32 line, uint32 width, uint32 odd)
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atbuf = nt[(index-1) & pf_col_mask];
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DRAW_COLUMN_IM2(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20];
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}
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dst = (uint32 *)&buf[0x20 + shift];
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for(column = 0; column < end; column ++, index ++)
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{
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#ifdef LSB_FIRST
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@ -1452,8 +1471,11 @@ static void render_bg_im2_vs(uint32 line, uint32 width, uint32 odd)
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DRAW_COLUMN_IM2(atbuf, v_line)
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}
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else
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{
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dst = (uint32 *)&buf[0x20 + (start<<4)];
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}
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dst = (uint32 *)&buf[0x20 + shift + (start<<4)];
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for(column = start; column < end; column ++, index ++)
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{
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#ifdef LSB_FIRST
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