diff --git a/libretro/libretro.c b/libretro/libretro.c index b3880a2..b5f6039 100644 --- a/libretro/libretro.c +++ b/libretro/libretro.c @@ -700,7 +700,6 @@ void retro_get_system_info(struct retro_system_info *info) info->library_name = "Genesis Plus GX"; info->library_version = "v1.7.0"; info->valid_extensions = "md|smd|bin|cue|gen|zip|MD|SMD|bin|CUE|GEN|ZIP|sms|SMS|gg|GG|sg|SG"; - info->nonblock_state = false; info->block_extract = false; info->need_fullpath = true; } diff --git a/libretro/libretro.h b/libretro/libretro.h index 00697f5..8aa579e 100755 --- a/libretro/libretro.h +++ b/libretro/libretro.h @@ -4,11 +4,10 @@ #include #include -// Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant. #ifdef __cplusplus extern "C" { #else -#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) && !defined(__cplusplus) +#if defined(_MSC_VER) && !defined(__cplusplus) #define bool unsigned char #define true 1 #define false 0 @@ -17,51 +16,21 @@ extern "C" { #endif #endif -// Used for checking API/ABI mismatches that can break libretro implementations. -// It is not incremented for compatible changes. #define RETRO_API_VERSION 1 -// Libretro's fundamental device abstractions. #define RETRO_DEVICE_MASK 0xff #define RETRO_DEVICE_NONE 0 - -// The JOYPAD is called RetroPad. It is essentially a Super Nintendo controller, -// but with additional L2/R2/L3/R3 buttons, similar to a PS1 DualShock. #define RETRO_DEVICE_JOYPAD 1 - -// The mouse is a simple mouse, similar to Super Nintendo's mouse. -// X and Y coordinates are reported relatively to last poll (poll callback). -// It is up to the libretro implementation to keep track of where the mouse pointer is supposed to be on the screen. -// The frontend must make sure not to interfere with its own hardware mouse pointer. #define RETRO_DEVICE_MOUSE 2 - -// KEYBOARD device lets one poll for raw key pressed. -// It is poll based, so input callback will return with the current pressed state. #define RETRO_DEVICE_KEYBOARD 3 - -// Lightgun X/Y coordinates are reported relatively to last poll, similar to mouse. #define RETRO_DEVICE_LIGHTGUN 4 - -// The ANALOG device is an extension to JOYPAD (RetroPad). -// Similar to DualShock it adds two analog sticks. -// This is treated as a separate device type as it returns values in the full analog range -// of [-0x8000, 0x7fff]. Positive X axis is right. Positive Y axis is down. -// Only use ANALOG type when polling for analog values of the axes. #define RETRO_DEVICE_ANALOG 5 -// These device types are specializations of the base types above. -// They should only be used in retro_set_controller_type() to inform libretro implementations -// about use of a very specific device type. -// -// In input state callback, however, only the base type should be used in the 'device' field. #define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD) #define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN) #define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN) #define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN) -// Buttons for the RetroPad (JOYPAD). -// The placement of these is equivalent to placements on the Super Nintendo controller. -// L2/R2/L3/R3 buttons correspond to the PS1 DualShock. #define RETRO_DEVICE_ID_JOYPAD_B 0 #define RETRO_DEVICE_ID_JOYPAD_Y 1 #define RETRO_DEVICE_ID_JOYPAD_SELECT 2 @@ -79,19 +48,16 @@ extern "C" { #define RETRO_DEVICE_ID_JOYPAD_L3 14 #define RETRO_DEVICE_ID_JOYPAD_R3 15 -// Index / Id values for ANALOG device. #define RETRO_DEVICE_INDEX_ANALOG_LEFT 0 #define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1 #define RETRO_DEVICE_ID_ANALOG_X 0 #define RETRO_DEVICE_ID_ANALOG_Y 1 -// Id values for MOUSE. #define RETRO_DEVICE_ID_MOUSE_X 0 #define RETRO_DEVICE_ID_MOUSE_Y 1 #define RETRO_DEVICE_ID_MOUSE_LEFT 2 #define RETRO_DEVICE_ID_MOUSE_RIGHT 3 -// Id values for LIGHTGUN types. #define RETRO_DEVICE_ID_LIGHTGUN_X 0 #define RETRO_DEVICE_ID_LIGHTGUN_Y 1 #define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2 @@ -100,30 +66,15 @@ extern "C" { #define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5 #define RETRO_DEVICE_ID_LIGHTGUN_START 6 -// Returned from retro_get_region(). #define RETRO_REGION_NTSC 0 #define RETRO_REGION_PAL 1 -// Passed to retro_get_memory_data/size(). -// If the memory type doesn't apply to the implementation NULL/0 can be returned. #define RETRO_MEMORY_MASK 0xff - -// Regular save ram. This ram is usually found on a game cartridge, backed up by a battery. -// If save game data is too complex for a single memory buffer, -// the SYSTEM_DIRECTORY environment callback can be used. #define RETRO_MEMORY_SAVE_RAM 0 - -// Some games have a built-in clock to keep track of time. -// This memory is usually just a couple of bytes to keep track of time. #define RETRO_MEMORY_RTC 1 - -// System ram lets a frontend peek into a game systems main RAM. #define RETRO_MEMORY_SYSTEM_RAM 2 - -// Video ram lets a frontend peek into a game systems video RAM (VRAM). #define RETRO_MEMORY_VIDEO_RAM 3 -// Special memory types. #define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM) #define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM) #define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM) @@ -131,161 +82,11 @@ extern "C" { #define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM) #define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC) -// Special game types passed into retro_load_game_special(). -// Only used when multiple ROMs are required. #define RETRO_GAME_TYPE_BSX 0x101 #define RETRO_GAME_TYPE_BSX_SLOTTED 0x102 #define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103 #define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104 -// Keysyms used for ID in input state callback when polling RETRO_KEYBOARD. -enum retro_key -{ - RETROK_UNKNOWN = 0, - RETROK_FIRST = 0, - RETROK_BACKSPACE = 8, - RETROK_TAB = 9, - RETROK_CLEAR = 12, - RETROK_RETURN = 13, - RETROK_PAUSE = 19, - RETROK_ESCAPE = 27, - RETROK_SPACE = 32, - RETROK_EXCLAIM = 33, - RETROK_QUOTEDBL = 34, - RETROK_HASH = 35, - RETROK_DOLLAR = 36, - RETROK_AMPERSAND = 38, - RETROK_QUOTE = 39, - RETROK_LEFTPAREN = 40, - RETROK_RIGHTPAREN = 41, - RETROK_ASTERISK = 42, - RETROK_PLUS = 43, - RETROK_COMMA = 44, - RETROK_MINUS = 45, - RETROK_PERIOD = 46, - RETROK_SLASH = 47, - RETROK_0 = 48, - RETROK_1 = 49, - RETROK_2 = 50, - RETROK_3 = 51, - RETROK_4 = 52, - RETROK_5 = 53, - RETROK_6 = 54, - RETROK_7 = 55, - RETROK_8 = 56, - RETROK_9 = 57, - RETROK_COLON = 58, - RETROK_SEMICOLON = 59, - RETROK_LESS = 60, - RETROK_EQUALS = 61, - RETROK_GREATER = 62, - RETROK_QUESTION = 63, - RETROK_AT = 64, - RETROK_LEFTBRACKET = 91, - RETROK_BACKSLASH = 92, - RETROK_RIGHTBRACKET = 93, - RETROK_CARET = 94, - RETROK_UNDERSCORE = 95, - RETROK_BACKQUOTE = 96, - RETROK_a = 97, - RETROK_b = 98, - RETROK_c = 99, - RETROK_d = 100, - RETROK_e = 101, - RETROK_f = 102, - RETROK_g = 103, - RETROK_h = 104, - RETROK_i = 105, - RETROK_j = 106, - RETROK_k = 107, - RETROK_l = 108, - RETROK_m = 109, - RETROK_n = 110, - RETROK_o = 111, - RETROK_p = 112, - RETROK_q = 113, - RETROK_r = 114, - RETROK_s = 115, - RETROK_t = 116, - RETROK_u = 117, - RETROK_v = 118, - RETROK_w = 119, - RETROK_x = 120, - RETROK_y = 121, - RETROK_z = 122, - RETROK_DELETE = 127, - - RETROK_KP0 = 256, - RETROK_KP1 = 257, - RETROK_KP2 = 258, - RETROK_KP3 = 259, - RETROK_KP4 = 260, - RETROK_KP5 = 261, - RETROK_KP6 = 262, - RETROK_KP7 = 263, - RETROK_KP8 = 264, - RETROK_KP9 = 265, - RETROK_KP_PERIOD = 266, - RETROK_KP_DIVIDE = 267, - RETROK_KP_MULTIPLY = 268, - RETROK_KP_MINUS = 269, - RETROK_KP_PLUS = 270, - RETROK_KP_ENTER = 271, - RETROK_KP_EQUALS = 272, - - RETROK_UP = 273, - RETROK_DOWN = 274, - RETROK_RIGHT = 275, - RETROK_LEFT = 276, - RETROK_INSERT = 277, - RETROK_HOME = 278, - RETROK_END = 279, - RETROK_PAGEUP = 280, - RETROK_PAGEDOWN = 281, - - RETROK_F1 = 282, - RETROK_F2 = 283, - RETROK_F3 = 284, - RETROK_F4 = 285, - RETROK_F5 = 286, - RETROK_F6 = 287, - RETROK_F7 = 288, - RETROK_F8 = 289, - RETROK_F9 = 290, - RETROK_F10 = 291, - RETROK_F11 = 292, - RETROK_F12 = 293, - RETROK_F13 = 294, - RETROK_F14 = 295, - RETROK_F15 = 296, - - RETROK_NUMLOCK = 300, - RETROK_CAPSLOCK = 301, - RETROK_SCROLLOCK = 302, - RETROK_RSHIFT = 303, - RETROK_LSHIFT = 304, - RETROK_RCTRL = 305, - RETROK_LCTRL = 306, - RETROK_RALT = 307, - RETROK_LALT = 308, - RETROK_RMETA = 309, - RETROK_LMETA = 310, - RETROK_LSUPER = 311, - RETROK_RSUPER = 312, - RETROK_MODE = 313, - RETROK_COMPOSE = 314, - - RETROK_HELP = 315, - RETROK_PRINT = 316, - RETROK_SYSREQ = 317, - RETROK_BREAK = 318, - RETROK_MENU = 319, - RETROK_POWER = 320, - RETROK_EURO = 321, - RETROK_UNDO = 322, - - RETROK_LAST -}; // Environment commands. #define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * -- @@ -383,8 +184,6 @@ struct retro_system_info // If false, ::data and ::size are guaranteed to be valid, but ::path might not be valid. // This is typically set to true for libretro implementations that must load from file. // Implementations should strive for setting this to false, as it allows the frontend to perform patching, etc. - bool nonblock_state; // If true, this indicates that the game's fps is above 60 and that vsync should - // be deactivated before startup bool block_extract; // If true, the frontend is not allowed to extract any archives before loading the real ROM. // Necessary for certain libretro implementations that load games from zipped archives.