ekeeke31
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ecb5f0617b
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updated SDL/Win32 sourcecode
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2009-11-22 16:35:41 +00:00 |
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ekeeke31
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5b888e725b
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added proper IO initialization routines
improved cartridge structure
added Lock-ON hardware emulation (Sonic & Knuckles)
added cartridge ROM mirroring support (required for Lock-ON emulation)
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2009-08-06 18:31:05 +00:00 |
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ekeeke31
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3031072ee0
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added Action Replay hardware emulation (incomplete, need more infos !)
added proper region detection for Korean games
fixed Game Genie patches remaining active when disactivated
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2009-07-31 16:37:42 +00:00 |
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ekeeke31
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b08e66855a
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+added proper license/copyright stuff
~modified file headers
~separated GUI engine from menus
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2009-05-13 14:26:55 +00:00 |
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ekeeke31
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c4c78f58be
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fixed cart mapper, code cleanup
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2008-12-05 16:26:57 +00:00 |
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ekeeke31
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0165ac387f
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huge update
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2008-12-04 19:32:22 +00:00 |
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ekeeke31
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ea7f8eab4c
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2008-09-16 16:31:29 +00:00 |
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ekeeke31
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f2fdbc4e4d
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fixed input system rested when loading a new rom, fixed sega mouse buttons being inverted, SRAM are not compressed anymore, fixed B button on wiimote when emulating lightguns
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2008-08-26 16:00:43 +00:00 |
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ekeeke31
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fb15609c9e
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restored from bountysource
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2008-08-07 12:26:07 +00:00 |
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ekeeke31
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16cdbc33d2
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added cycle accurate sample generation
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2007-08-20 19:44:24 +00:00 |
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ekeeke31
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60d3cac5c8
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fixed SRAM initial state
added vdptiming autodetect
allowed TIME register read
modified HBlank end
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2007-08-12 15:02:32 +00:00 |
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ekeeke31
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217ca8de3f
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2007-08-10 20:34:06 +00:00 |
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