#include "shared.h" #define MAX_OUTPUT 0x7fff #define STEP 0x10000 #define FB_WNOISE 0x14002 #define FB_PNOISE 0x08000 #define NG_PRESET 0x0F35 struct SN76496 sn[MAX_76496]; void SN76496Write (int chip, int data) { struct SN76496 *R = &sn[chip]; int n; if (data & 0x80) { int r = (data & 0x70) >> 4; int c = r / 2; R->LastRegister = r; R->Register[r] = (R->Register[r] & 0x3f0) | (data & 0x0f); switch (r) { case 0: /* tone 0 : frequency */ case 2: /* tone 1 : frequency */ case 4: /* tone 2 : frequency */ R->Period[c] = R->UpdateStep * R->Register[r]; if (R->Period[c] == 0) R->Period[c] = R->UpdateStep; if (r == 4) { /* update noise shift frequency */ if ((R->Register[6] & 0x03) == 0x03) R->Period[3] = 2 * R->Period[2]; } break; case 1: /* tone 0 : volume */ case 3: /* tone 1 : volume */ case 5: /* tone 2 : volume */ case 7: /* noise : volume */ R->Volume[c] = R->VolTable[data & 0x0f]; break; case 6: /* noise : frequency, mode */ { n = R->Register[6]; R->NoiseFB = (n & 4) ? FB_WNOISE : FB_PNOISE; n &= 3; /* N/512,N/1024,N/2048,Tone #3 output */ /* * Amended from Mame 1.04s * * R->Period[3] = (n == 3) ? 2 * R->Period[2] : (R->UpdateStep << (5+n)); */ R->Period[3] = ((n & 3) == 3) ? 2 * R->Period[2] : (R->UpdateStep << (5 + (n & 3))); /* reset noise shifter */ R->RNG = NG_PRESET; R->Output[3] = R->RNG & 1; } break; } } else { int r = R->LastRegister; int c = r / 2; switch (r) { case 0: /* tone 0 : frequency */ case 2: /* tone 1 : frequency */ case 4: /* tone 2 : frequency */ R->Register[r] = (R->Register[r] & 0x0f) | ((data & 0x3f) << 4); R->Period[c] = R->UpdateStep * R->Register[r]; if (R->Period[c] == 0) R->Period[c] = R->UpdateStep; if (r == 4) { /* update noise shift frequency */ if ((R->Register[6] & 0x03) == 0x03) R->Period[3] = 2 * R->Period[2]; } break; /* * Additions from Mame 1.04 * Start Here */ case 1: /* tone 0 : volume */ case 3: /* tone 1 : volume */ case 5: /* tone 2 : volume */ case 7: /* noise : volume */ R->Volume[c] = R->VolTable[data & 0x0f]; R->Register[r] = (R->Register[r] & 0x3f0) | (data & 0x0f); break; case 6: /* noise : frequency, mode */ { R->Register[r] = (R->Register[r] & 0x3f0) | (data & 0x0f); n = R->Register[6]; R->NoiseFB = (n & 4) ? FB_WNOISE : FB_PNOISE; n &= 3; /* N/512,N/1024,N/2048,Tone #3 output */ R->Period[3] = ((n & 3) == 3) ? 2 * R->Period[2] : (R->UpdateStep << (5 + (n & 3))); /* reset noise shifter */ R->RNG = NG_PRESET; R->Output[3] = R->RNG & 1; } break; } } } void SN76496Update (int chip, signed short int *buffer, int length) { int i; struct SN76496 *R = &sn[chip]; /* If the volume is 0, increase the counter */ for (i = 0; i < 4; i++) { if (R->Volume[i] == 0) { /* note that I do count += length, NOT count = length + 1. You might think */ /* it's the same since the volume is 0, but doing the latter could cause */ /* interferencies when the program is rapidly modulating the volume. */ if (R->Count[i] <= length * STEP) R->Count[i] += length * STEP; } } while (length > 0) { int vol[4]; unsigned int out; int left; /* vol[] keeps track of how long each square wave stays */ /* in the 1 position during the sample period. */ vol[0] = vol[1] = vol[2] = vol[3] = 0; for (i = 0; i < 3; i++) { if (R->Output[i]) vol[i] += R->Count[i]; R->Count[i] -= STEP; /* Period[i] is the half period of the square wave. Here, in each */ /* loop I add Period[i] twice, so that at the end of the loop the */ /* square wave is in the same status (0 or 1) it was at the start. */ /* vol[i] is also incremented by Period[i], since the wave has been 1 */ /* exactly half of the time, regardless of the initial position. */ /* If we exit the loop in the middle, Output[i] has to be inverted */ /* and vol[i] incremented only if the exit status of the square */ /* wave is 1. */ while (R->Count[i] <= 0) { R->Count[i] += R->Period[i]; if (R->Count[i] > 0) { R->Output[i] ^= 1; if (R->Output[i]) vol[i] += R->Period[i]; break; } R->Count[i] += R->Period[i]; vol[i] += R->Period[i]; } if (R->Output[i]) vol[i] -= R->Count[i]; } left = STEP; do { int nextevent; if (R->Count[3] < left) nextevent = R->Count[3]; else nextevent = left; if (R->Output[3]) vol[3] += R->Count[3]; R->Count[3] -= nextevent; if (R->Count[3] <= 0) { if (R->RNG & 1) R->RNG ^= R->NoiseFB; R->RNG >>= 1; R->Output[3] = R->RNG & 1; R->Count[3] += R->Period[3]; if (R->Output[3]) vol[3] += R->Period[3]; } if (R->Output[3]) vol[3] -= R->Count[3]; left -= nextevent; } while (left > 0); out = vol[0] * R->Volume[0] + vol[1] * R->Volume[1] + vol[2] * R->Volume[2] + vol[3] * R->Volume[3]; if (out > MAX_OUTPUT * STEP) out = MAX_OUTPUT * STEP; *(buffer++) = out / STEP; length--; } } void SN76496_set_clock (int chip, int clock) { struct SN76496 *R = &sn[chip]; /* the base clock for the tone generators is the chip clock divided by 16; */ /* for the noise generator, it is clock / 256. */ /* Here we calculate the number of steps which happen during one sample */ /* at the given sample rate. No. of events = sample rate / (clock/16). */ /* STEP is a multiplier used to turn the fraction into a fixed point */ /* number. */ R->UpdateStep = ((double) STEP * R->SampleRate * 16) / clock; } void SN76496_set_gain (int chip, int gain) { struct SN76496 *R = &sn[chip]; int i; double out; gain &= 0xff; /* increase max output basing on gain (0.2 dB per step) */ out = MAX_OUTPUT / 3; while (gain-- > 0) out *= 1.023292992; /* = (10 ^ (0.2/20)) */ /* build volume table (2dB per step) */ for (i = 0; i < 15; i++) { /* limit volume to avoid clipping */ if (out > MAX_OUTPUT / 3) R->VolTable[i] = MAX_OUTPUT / 3; else R->VolTable[i] = out; out /= 1.258925412; /* = 10 ^ (2/20) = 2dB */ } R->VolTable[15] = 0; } int SN76496_init (int chip, int clock, int volume, int sample_rate) { int i; struct SN76496 *R = &sn[chip]; R->SampleRate = sample_rate; SN76496_set_clock (chip, clock); for (i = 0; i < 4; i++) R->Volume[i] = 0; R->LastRegister = 0; for (i = 0; i < 8; i += 2) { R->Register[i] = 0; R->Register[i + 1] = 0x0f; /* volume = 0 */ } for (i = 0; i < 4; i++) { R->Output[i] = 0; R->Period[i] = R->Count[i] = R->UpdateStep; } R->RNG = NG_PRESET; R->Output[3] = R->RNG & 1; return 0; } int SN76496_sh_start (int clock, int volume, int rate) { SN76496_init (0, clock, volume & 0xff, rate); SN76496_set_gain (0, (volume >> 8) & 0xff); return 0; }