[05/25/03] - Fixed a typo that made Z80 banked access to the VDP registers always fail. [05/17/03] - Modified the rendering code to handle unaligned longword access to memory. [04/20/03] - Modified 68000 emulator to prevent 'tas.b $mem' from writing data back after a read (fixes Gargoyles). - Fixed bug in 68000 emulator to swap order of words written for address register indirect pre-decremented writes (fixes Jim Power graphics). - Added support for 240-line displays (for Super Skidmarks). - Rewrote part of the interrupt handling (fixes some raster effects). - Removed sprite collision detection code (never really worked). - Optimized sprite rendering inner loop. [04/13/03] - Finished up memory map for VDP DMA V-bus reads. - Fixed handling of 68000 writes to I/O chip at even addresses. - Fixed bit 7 handling of control register in I/O chip. - Finished up Z80 memory map. - Added code to handle Genesis hardware lock-ups. - Removed some faulty code from the 68000 memory map handlers. [03/22/03] - Completed implementation of Z80 banked memory handlers.