/**************************************************************************** * ngc.c * * Genesis Plus GX main * * code by Softdev (2006), Eke-Eke (2007,2008) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ***************************************************************************/ #include "shared.h" #include "font.h" #include "history.h" #include "gcaram.h" #ifdef HW_DOL #include "dvd.h" #else #include #endif #include int Shutdown = 0; #ifdef HW_RVL /* Power Button callback */ void Power_Off(void) { Shutdown = 1; ConfigRequested = 1; } #endif /*************************************************************************** * Genesis Plus Virtual Machine * ***************************************************************************/ static void load_bios() { char pathname[MAXPATHLEN]; /* reset BIOS found flag */ config.bios_enabled &= ~2; /* open BIOS file */ sprintf (pathname, "%s/BIOS.bin",DEFAULT_PATH); FILE *fp = fopen(pathname, "rb"); if (fp == NULL) return; /* read file */ fread(bios_rom, 1, 0x800, fp); fclose(fp); /* update BIOS flags */ config.bios_enabled |= 2; if (config.bios_enabled == 3) { /* initialize system */ system_init (); audio_init(48000); } } static void init_machine (void) { /* Allocate cart_rom here ( 10 MBytes ) */ cart_rom = memalign(32, 10 * 1024 * 1024); /* BIOS support */ load_bios(); /* allocate global work bitmap */ memset (&bitmap, 0, sizeof (bitmap)); bitmap.width = 720; bitmap.height = 576; bitmap.depth = 16; bitmap.granularity = 2; bitmap.pitch = bitmap.width * bitmap.granularity; bitmap.viewport.w = 256; bitmap.viewport.h = 224; bitmap.viewport.x = 0; bitmap.viewport.y = 0; bitmap.data = texturemem; /* default system */ input.system[0] = SYSTEM_GAMEPAD; input.system[1] = SYSTEM_GAMEPAD; } /************************************************** Load a new rom and performs some initialization ***************************************************/ void reloadrom () { load_rom(""); /* Load ROM */ system_init (); /* Initialize System */ audio_init(48000); /* Audio System initialization */ ClearGGCodes (); /* Clear Game Genie patches */ system_reset (); /* System Power ON */ } /*************************************************************************** * M A I N * ***************************************************************************/ int FramesPerSecond = 0; int frameticker = 0; bool fat_enabled = 0; int main (int argc, char *argv[]) { #ifdef HW_RVL /* initialize Wii DVD interface first */ DI_Close(); DI_Init(); #endif long long now, prev; int RenderedFrameCount = 0; int FrameCount = 0; /* initialize OGC subsystems */ ogc_video__init(); ogc_input__init(); ogc_audio__init(); #ifdef HW_DOL /* initialize GC DVD interface */ DVD_Init (); dvd_drive_detect(); #endif #ifdef HW_RVL /* Power button callback */ SYS_SetPowerCallback(Power_Off); #endif /* initialize FAT Interface */ if (fatInitDefault() == true) { fat_enabled = 1; #ifdef HW_RVL fatEnableReadAhead ("sd", 6, 64); fatEnableReadAhead ("usb", 6, 64); #else fatEnableReadAhead ("carda", 6, 64); fatEnableReadAhead ("cardb", 6, 64); #endif } /* default Config */ legal(); set_config_defaults(); config_load(); /* restore recent Files list */ set_history_defaults(); history_load(); /* Initialize Virtual Machine */ init_machine (); /* load any injected rom */ if (genromsize) { ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize); reloadrom (); } /* Show Menu */ MainMenu(); ConfigRequested = 0; /* Reset frame sync */ frameticker = 0; FrameCount = 0; RenderedFrameCount = 0; /* Start Audio & Video */ ogc_audio__start(); ogc_video__start(); /* Emulation Loop */ while (1) { if (gc_pal < 0) { /* this code is NEVER executed */ /* strangely, when removing it, this makes the program crashing (why ?) */ prev = now = gettime(); while (diff_usec(prev, now) < 1) now = gettime(); prev = now; } else { if (frameticker > 1) { /* frameskipping */ frameticker--; system_frame (1); /* update audio only */ ogc_audio__update(); } else { /* frame sync */ while (!frameticker) usleep(1); /* frame rendering */ system_frame (0); RenderedFrameCount++; /* update video & audio */ ogc_audio__update(); ogc_video__update(); } frameticker--; } /* check rendered frames (FPS) */ FrameCount++; if (FrameCount == vdp_rate) { FramesPerSecond = RenderedFrameCount; RenderedFrameCount = 0; FrameCount = 0; } /* Check for Menu request */ if (ConfigRequested) { /* stop Audio & Video */ ogc_audio__stop(); ogc_video__stop(); /* go to menu */ MainMenu (); ConfigRequested = 0; /* reset frame sync */ frameticker = 0; FrameCount = 0; RenderedFrameCount = 0; /* restart Audio & Video */ ogc_audio__start(); ogc_video__start(); } } return 0; }