/*************************************************************************************** * Genesis Plus * Video Display Processor (memory handlers) * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code) * Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ****************************************************************************************/ #include "shared.h" #include "hvc.h" /* Pack and unpack CRAM data */ #define PACK_CRAM(d) ((((d)&0xE00)>>9)|(((d)&0x0E0)>>2)|(((d)&0x00E)<<5)) #define UNPACK_CRAM(d) ((((d)&0x1C0)>>5)|((d)&0x038)<<2|(((d)&0x007)<<9)) /* Mark a pattern as dirty */ #define MARK_BG_DIRTY(addr) \ { \ name = (addr >> 5) & 0x7FF; \ if(bg_name_dirty[name] == 0) bg_name_list[bg_list_index++] = name; \ bg_name_dirty[name] |= (1 << ((addr >> 2) & 0x07)); \ } /* VDP context */ uint8 sat[0x400]; /* Internal copy of sprite attribute table */ uint8 vram[0x10000]; /* Video RAM (64Kx8) */ uint8 cram[0x80]; /* On-chip color RAM (64x9) */ uint8 vsram[0x80]; /* On-chip vertical scroll RAM (40x11) */ uint8 reg[0x20]; /* Internal VDP registers (23x8) */ uint16 addr; /* Address register */ uint16 addr_latch; /* Latched A15, A14 of address */ uint8 code; /* Code register */ uint8 pending; /* Pending write flag */ uint16 status; /* VDP status flags */ uint8 dmafill; /* next VDP Write is DMA Fill */ uint8 hint_pending; /* 0= Line interrupt is pending */ uint8 vint_pending; /* 1= Frame interrupt is pending */ uint8 irq_status; /* Interrupt lines updated */ /* Global variables */ uint16 ntab; /* Name table A base address */ uint16 ntbb; /* Name table B base address */ uint16 ntwb; /* Name table W base address */ uint16 satb; /* Sprite attribute table base address */ uint16 hscb; /* Horizontal scroll table base address */ uint8 border; /* Border color index */ uint8 bg_name_dirty[0x800]; /* 1= This pattern is dirty */ uint16 bg_name_list[0x800]; /* List of modified pattern indices */ uint16 bg_list_index; /* # of modified patterns in list */ uint8 bg_pattern_cache[0x80000]; /* Cached and flipped patterns */ uint8 playfield_shift; /* Width of planes A, B (in bits) */ uint8 playfield_col_mask; /* Vertical scroll mask */ uint16 playfield_row_mask; /* Horizontal scroll mask */ uint32 y_mask; /* Name table Y-index bits mask */ uint16 hc_latch; /* latched HCounter (INT2) */ uint16 v_counter; /* VDP scanline counter */ uint32 dma_length; /* Current DMA remaining bytes */ int32 fifo_write_cnt; /* VDP writes fifo count */ uint32 fifo_lastwrite; /* last VDP write cycle */ uint8 fifo_latency; /* VDP write cycles latency */ uint8 odd_frame; /* 1: odd field, 0: even field */ uint8 im2_flag; /* 1= Interlace mode 2 is being used */ uint8 interlaced; /* 1: Interlaced mode 1 or 2 */ uint8 vdp_pal; /* 1: PAL , 0: NTSC (default) */ uint8 vdp_rate; /* PAL: 50hz, NTSC: 60hz */ uint16 lines_per_frame; /* PAL: 313 lines, NTSC: 262 lines */ /* Tables that define the playfield layout */ static const uint8 shift_table[] = { 6, 7, 0, 8 }; /* fixes Window Bug test program */ static const uint8 col_mask_table[] = { 0x0F, 0x1F, 0x0F, 0x3F }; static const uint16 row_mask_table[] = { 0x0FF, 0x1FF, 0x2FF, 0x3FF }; static uint16 sat_base_mask; /* Base bits of SAT */ static uint16 sat_addr_mask; /* Index bits of SAT */ static uint32 dma_endCycles; /* 68k cycles to DMA end */ static uint8 dma_type; /* DMA mode */ /* DMA Timings According to the manual, here's a table that describes the transfer rates of each of the three DMA types: DMA Mode Width Display Transfer Count ----------------------------------------------------- 68K > VDP 32-cell Active 16 Blanking 167 40-cell Active 18 Blanking 205 VRAM Fill 32-cell Active 15 Blanking 166 40-cell Active 17 Blanking 204 VRAM Copy 32-cell Active 8 Blanking 83 40-cell Active 9 Blanking 102 'Active' is the active display period, 'Blanking' is either the vertical blanking period or when the display is forcibly blanked via register #1. The above transfer counts are all in bytes, unless the destination is CRAM or VSRAM for a 68K > VDP transfer, in which case it is in words. */ static const uint32 dma_rates[16] = { 8, 83, 9, 102, /* 68K to VRAM (1 word = 2 bytes) */ 16, 167, 18, 205, /* 68K to CRAM or VSRAM */ 15, 166, 17, 204, /* DMA fill */ 8, 83, 9, 102, /* DMA Copy */ }; /*--------------------------------------------------------------------------*/ /* Functions prototype */ /*--------------------------------------------------------------------------*/ static inline void fifo_update(); static inline void data_w(unsigned int data); static inline void reg_w(unsigned int r, unsigned int d); static inline void dma_copy(void); static inline void dma_vbus (void); static inline void dma_fill(unsigned int data); /*--------------------------------------------------------------------------*/ /* Init, reset, shutdown functions */ /*--------------------------------------------------------------------------*/ void vdp_init(void) { /* PAL/NTSC timings */ switch (region_code) { case REGION_EUROPE: case REGION_JAPAN_PAL: vdp_pal = 1; vdp_rate = 50; lines_per_frame = 313; break; default: vdp_pal = 0; vdp_rate = 60; lines_per_frame = 262; break; } } void vdp_reset(void) { memset ((char *) sat, 0, sizeof (sat)); memset ((char *) vram, 0, sizeof (vram)); memset ((char *) cram, 0, sizeof (cram)); memset ((char *) vsram, 0, sizeof (vsram)); memset ((char *) reg, 0, sizeof (reg)); addr = 0; addr_latch = 0; code = 0; pending = 0; status = 0x200; /* fifo empty */ status |= vdp_pal; /* PAL/NTSC flag */ ntab = 0; ntbb = 0; ntwb = 0; satb = 0; hscb = 0; sat_base_mask = 0xFE00; sat_addr_mask = 0x01FF; border = 0x00; memset ((char *) bg_name_dirty, 0, sizeof (bg_name_dirty)); memset ((char *) bg_name_list, 0, sizeof (bg_name_list)); bg_list_index = 0; memset ((char *) bg_pattern_cache, 0, sizeof (bg_pattern_cache)); playfield_shift = 6; playfield_col_mask = 0x0F; playfield_row_mask = 0x0FF; hint_pending = 0; vint_pending = 0; irq_status = 0; hc_latch = 0; v_counter = 0; dmafill = 0; dma_length = 0; dma_endCycles = 0; im2_flag = 0; interlaced = 0; odd_frame = 0; fifo_write_cnt = 0; /* reset HVC tables */ vctab = (vdp_pal) ? vc_pal_224 : vc_ntsc_224; hctab = cycle2hc32; /* reset display area */ bitmap.viewport.w = 256; bitmap.viewport.h = 224; bitmap.viewport.oh = 256; bitmap.viewport.ow = 224; /* reset border area */ bitmap.viewport.x = config.overscan ? ((reg[12] & 1) ? 16 : 12) : 0; bitmap.viewport.y = config.overscan ? (vdp_pal ? 32 : 8) : 0; bitmap.viewport.changed = 1; /* initialize some registers (normally set by BIOS) */ if (config.bios_enabled != 3) { reg_w(1 , 0x04); /* Mode 5 enabled */ reg_w(10, 0xff); /* HINT disabled */ reg_w(12, 0x81); /* H40 mode */ reg_w(15, 0x02); /* auto increment */ } /* default latency */ fifo_latency = 27; } void vdp_shutdown(void) {} void vdp_restore(uint8 *vdp_regs) { int i; for (i=0;i<0x20;i++) { reg_w(i, vdp_regs[i]); } /* reinitialize HVC tables */ vctab = (vdp_pal) ? ((reg[1] & 8) ? vc_pal_240 : vc_pal_224) : vc_ntsc_224; hctab = (reg[12] & 1) ? cycle2hc40 : cycle2hc32; /* reinitialize overscan area */ bitmap.viewport.x = config.overscan ? ((reg[12] & 1) ? 16 : 12) : 0; bitmap.viewport.y = config.overscan ? (((reg[1] & 8) ? 0 : 8) + (vdp_pal ? 24 : 0)) : 0; bitmap.viewport.changed = 1; /* restore VDP timings */ fifo_latency = (reg[12] & 1) ? 27 : 30; if ((code & 0x0F) == 0x01) fifo_latency = fifo_latency * 2; /* remake cache */ for (i=0;i<0x800;i++) { bg_name_list[i]=i; bg_name_dirty[i]=0xFF; } bg_list_index=0x800; /* reinitialize palette */ color_update(0x00, *(uint16 *)&cram[border << 1]); for(i = 1; i < 0x40; i += 1) { color_update(i, *(uint16 *)&cram[i << 1]); } } /*--------------------------------------------------------------------------*/ /* DMA Timings update */ /*--------------------------------------------------------------------------*/ void vdp_update_dma() { int dma_cycles = 0; /* DMA timings table index */ int index = (4 * dma_type) + ((reg[12] & 1)*2); if ((status&8) || !(reg[1] & 0x40)) index++; /* DMA transfer rate */ int rate = dma_rates[index]; /* 68k cycles left */ int left_cycles = (line_m68k + m68cycles_per_line) - count_m68k; if (left_cycles < 0) left_cycles = 0; /* DMA bytes left */ int dma_bytes = (left_cycles * rate) / m68cycles_per_line; #ifdef LOGVDP error("[%d(%d)][%d(%d)] DMA type %d (%d access/line)-> %d access (%d remaining) (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488,dma_type, rate, dma_length, dma_bytes, m68k_get_reg (NULL, M68K_REG_PC)); #endif /* determinate DMA length in CPU cycles */ if (dma_length < dma_bytes) { /* DMA will be finished during this line */ dma_cycles = (dma_length * m68cycles_per_line) / rate; dma_length = 0; } else { /* DMA can not be finished until next scanline */ dma_cycles = left_cycles; dma_length -= dma_bytes; } /* update 68k cycles counter */ if (dma_type < 2) { /* 68K COPY to V-RAM */ /* 68K is frozen during DMA operation */ count_m68k += dma_cycles; #ifdef LOGVDP error("-->CPU frozen for %d cycles\n", dma_cycles); #endif } else { /* VRAM Fill or VRAM Copy */ /* set DMA end cyles count */ dma_endCycles = count_m68k + dma_cycles; #ifdef LOGVDP error("-->DMA ends in %d cycles\n", dma_cycles); #endif /* set DMA Busy flag */ status |= 0x0002; } } /*--------------------------------------------------------------------------*/ /* VDP Ports handler */ /*--------------------------------------------------------------------------*/ void vdp_ctrl_w(unsigned int data) { if (pending == 0) { if ((data & 0xC000) == 0x8000) { /* VDP register write */ uint8 r = (data >> 8) & 0x1F; uint8 d = data & 0xFF; reg_w(r,d); } else pending = 1; addr = ((addr_latch & 0xC000) | (data & 0x3FFF)); code = ((code & 0x3C) | ((data >> 14) & 0x03)); } else { /* Clear pending flag */ pending = 0; /* Update address and code registers */ addr = ((addr & 0x3FFF) | ((data & 3) << 14)); code = ((code & 0x03) | ((data >> 2) & 0x3C)); /* Save address bits A15 and A14 */ addr_latch = (addr & 0xC000); /* DMA operation */ if ((code & 0x20) && (reg[1] & 0x10)) { switch (reg[23] & 0xC0) { case 0x00: /* V bus to VDP DMA */ case 0x40: /* V bus to VDP DMA */ dma_vbus(); break; case 0x80: /* VRAM fill */ dmafill = 1; break; case 0xC0: /* VRAM copy */ dma_copy(); break; } } } /* FIFO emulation: --------------- HDISP is 256*10/7 = approx. 366 cycles (same for both modes) this gives: H32: 16 accesses --> 366/16 = 23 cycles per access H40: 20 accesses --> 366/20 = 18 cycles per access VRAM access are byte wide --> VRAM writes takes 2x CPU cycles Memory access requires some additional cyles, the following values seems to work fine (see Chaos Engine/Soldier of Fortune) */ fifo_latency = (reg[12] & 1) ? 27 : 30; if ((code & 0x0F) == 0x01) fifo_latency = fifo_latency * 2; } /* * Return VDP status * * Bits are * 0 0:1 ntsc:pal * 1 DMA Busy * 2 During HBlank * 3 During VBlank * 4 Frame Interlace 0:even 1:odd * 5 Sprite collision * 6 Too many sprites per line * 7 v interrupt occurred * 8 Write FIFO full * 9 Write FIFO empty * 10 - 15 Next word on bus */ unsigned int vdp_ctrl_r(void) { /* update FIFO flags */ fifo_update(); if (fifo_write_cnt < 4) { status &= 0xFEFF; if (fifo_write_cnt == 0) status |= 0x200; } else status ^= 0x200; /* update DMA Busy flag */ if ((status & 2) && !dma_length && (count_m68k >= dma_endCycles)) { status &= 0xFFFD; } unsigned int temp = status; /* display OFF: VBLANK flag is set */ if (!(reg[1] & 0x40)) temp |= 0x8; /* HBLANK flag (Sonic 3 and Sonic 2 "VS Modes", Lemmings 2, Mega Turrican) */ if ((count_m68k % m68cycles_per_line) < 84) temp |= 0x4; /* clear pending flag */ pending = 0; /* clear SPR/SCOL flags */ status &= 0xFF9F; #ifdef LOGVDP error("[%d(%d)][%d(%d)] VDP status read -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, temp, m68k_get_reg (NULL, M68K_REG_PC)); #endif return (temp); } unsigned int vdp_hvc_r(void) { uint8 hc = (hc_latch & 0x100) ? (hc_latch & 0xFF) : hctab[count_m68k % m68cycles_per_line]; uint8 vc = vctab[v_counter]; /* interlace mode 2 */ if (im2_flag) vc = (vc << 1) | ((vc >> 7) & 1); #ifdef LOGVDP error("[%d(%d)][%d(%d)] VDP HVC Read -> 0x%04x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488,(vc << 8) | hc, m68k_get_reg (NULL, M68K_REG_PC)); #endif return ((vc << 8) | hc); } void vdp_test_w(unsigned int value) { #ifdef LOGERROR error("Unused VDP Write 0x%x (%08x)\n", value, m68k_get_reg (NULL, M68K_REG_PC)); #endif } void vdp_data_w(unsigned int data) { /* Clear pending flag */ pending = 0; if (dmafill) { dma_fill(data); return; } /* update VDP FIFO (during HDISPLAY only) */ if (!(status&8) && (reg[1]&0x40)) { fifo_update(); if (fifo_write_cnt == 0) { /* reset cycle counter */ fifo_lastwrite = count_m68k; /* FIFO is not empty anymore */ status &= 0xFDFF; } /* increase write counter */ fifo_write_cnt ++; /* is FIFO full ? */ if (fifo_write_cnt >= 4) { status |= 0x100; /* VDP latency (Chaos Engine, Soldiers of Fortune, Double Clutch) */ if (fifo_write_cnt > 4) count_m68k = fifo_lastwrite + fifo_latency; } } /* write data */ data_w(data); } unsigned int vdp_data_r(void) { uint16 temp = 0; /* Clear pending flag */ pending = 0; switch (code & 0x0F) { case 0x00: /* VRAM */ temp = *(uint16 *) & vram[(addr & 0xFFFE)]; #ifdef LOGVDP error("[%d(%d)][%d(%d)] VRAM 0x%x read -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, addr, temp, m68k_get_reg (NULL, M68K_REG_PC)); #endif break; case 0x08: /* CRAM */ temp = *(uint16 *) & cram[(addr & 0x7E)]; temp = UNPACK_CRAM (temp); #ifdef LOGVDP error("[%d(%d)][%d(%d)] CRAM 0x%x read -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, addr, temp, m68k_get_reg (NULL, M68K_REG_PC)); #endif break; case 0x04: /* VSRAM */ temp = *(uint16 *) & vsram[(addr & 0x7E)]; #ifdef LOGVDP error("[%d(%d)][%d(%d)] VSRAM 0x%x read -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, addr, temp, m68k_get_reg (NULL, M68K_REG_PC)); #endif break; } /* Increment address register */ addr += reg[15]; /* return data */ return (temp); } /*--------------------------------------------------------------------------*/ /* VDP Interrupts callback */ /*--------------------------------------------------------------------------*/ int vdp_int_ack_callback(int int_level) { #ifdef LOGVDP error("[%d(%d)][%d(%d)] INT Level %d ack (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488,int_level, m68k_get_reg (NULL, M68K_REG_PC)); #endif /* VINT triggered ? */ if (irq_status&0x20) { vint_pending = 0; status &= ~0x80; /* clear VINT flag */ #ifdef LOGVDP error("---> VINT cleared\n"); #endif } else { hint_pending = 0; #ifdef LOGVDP error("---> HINT cleared\n"); #endif } /* update IRQ status */ irq_status = 0x10; if (vint_pending && (reg[1] & 0x20)) irq_status |= 6; else if (hint_pending && (reg[0] & 0x10)) irq_status |= 4; return M68K_INT_ACK_AUTOVECTOR; } /*--------------------------------------------------------------------------*/ /* FIFO emulation */ /*--------------------------------------------------------------------------*/ static inline void fifo_update() { if (fifo_write_cnt > 0) { /* update FIFO reads */ uint32 fifo_read = ((count_m68k - fifo_lastwrite) / fifo_latency); if (fifo_read > 0) { fifo_write_cnt -= fifo_read; if (fifo_write_cnt < 0) fifo_write_cnt = 0; /* update cycle count */ fifo_lastwrite += fifo_read*fifo_latency; } } } /*--------------------------------------------------------------------------*/ /* Memory access functions */ /*--------------------------------------------------------------------------*/ static inline void data_w(unsigned int data) { switch (code & 0x0F) { case 0x01: /* VRAM */ #ifdef LOGVDP error("[%d(%d)][%d(%d)] VRAM 0x%x write -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, addr, data, m68k_get_reg (NULL, M68K_REG_PC)); #endif /* Byte-swap data if A0 is set */ if (addr & 1) data = (data >> 8) | (data << 8); /* Copy SAT data to the internal SAT */ if ((addr & sat_base_mask) == satb) { *(uint16 *) &sat[addr & sat_addr_mask & 0xFFFE] = data; } /* Only write unique data to VRAM */ if (data != *(uint16 *) &vram[addr & 0xFFFE]) { /* Write data to VRAM */ *(uint16 *) &vram[addr & 0xFFFE] = data; /* Update the pattern cache */ int name; MARK_BG_DIRTY (addr); } break; case 0x03: /* CRAM */ { #ifdef LOGVDP error("[%d(%d)][%d(%d)] CRAM 0x%x write -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, addr, data, m68k_get_reg (NULL, M68K_REG_PC)); #endif uint16 *p = (uint16 *) &cram[(addr & 0x7E)]; data = PACK_CRAM (data & 0x0EEE); if (data != *p) { int index = (addr >> 1) & 0x3F; *p = data; /* update color palette */ /* color entry 0 of each palette is never displayed (transparent pixel) */ if (index & 0x0F) color_update(index, *p); /* update background color */ if (border == index) color_update (0x00, *p); /* CRAM modified during HBLANK */ if (!(status & 8) && (reg[1]&0x40) && (count_m68k <= (line_m68k + 84))) { /* remap current line (Striker) */ remap_buffer(v_counter,bitmap.viewport.w + 2*bitmap.viewport.x); #ifdef LOGVDP error("Line remapped\n"); #endif } #ifdef LOGVDP else error("Line NOT remapped\n"); #endif } break; } case 0x05: /* VSRAM */ #ifdef LOGVDP error("[%d(%d)][%d(%d)] VSRAM 0x%x write -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, addr, data, m68k_get_reg (NULL, M68K_REG_PC)); #endif *(uint16 *) &vsram[(addr & 0x7E)] = data; break; } /* Increment address register */ addr += reg[15]; } /* The reg[] array is updated at the *end* of this function, so the new register data can be compared with the previous data. */ static inline void reg_w(unsigned int r, unsigned int d) { #ifdef LOGVDP error("[%d(%d)][%d(%d)] VDP register %d write -> 0x%x (%x)\n", v_counter, count_m68k/488, count_m68k, count_m68k%488, r, d, m68k_get_reg (NULL, M68K_REG_PC)); #endif /* See if Mode 4 (SMS mode) is enabled According to official doc, VDP registers #11 to #23 can not be written unless bit2 in register #1 is set Fix Captain Planet & Avengers (Alt version), Bass Master Classic Pro Edition (they incidentally activate Mode 4) */ if (!(reg[1] & 4) && (r > 10)) return; switch(r) { case 0: /* CTRL #1 */ /* Line Interrupt */ if (((d&0x10) != (reg[0]&0x10)) && hint_pending) { /* update IRQ status */ irq_status = 0x50; if (vint_pending && (reg[1] & 0x20)) irq_status |= 0x26; else if (d & 0x10) irq_status |= 4; } /* Palette bit */ if ((d&0x04) != (reg[0]&0x04)) { /* Update colors */ reg[0] = d; int i; color_update (0x00, *(uint16 *) & cram[border << 1]); for (i = 1; i < 0x40; i += 1) { color_update (i, *(uint16 *) & cram[i << 1]); } } break; case 1: /* CTRL #2 */ /* Frame Interrupt */ if (((d&0x20) != (reg[1]&0x20)) && vint_pending) { /* update IRQ status */ irq_status = 0x50; if (d & 0x20) irq_status |= 0x26; else if (hint_pending && (reg[0] & 0x10)) irq_status |= 4; } /* See if the viewport height has actually been changed */ if ((d & 8) != (reg[1] & 8)) { /* update viewport */ bitmap.viewport.changed = 1; bitmap.viewport.h = (d & 8) ? 240 : 224; if (config.overscan) bitmap.viewport.y = ((vdp_pal ? 288 : 240) - bitmap.viewport.h) / 2; /* update VC table */ if (vdp_pal) vctab = (d & 8) ? vc_pal_240 : vc_pal_224; } /* Display enabled/blanked during "Horizontal Blanking" */ if (((d&0x40) != (reg[1]&0x40)) && !(status & 8)) { if (count_m68k <= (hint_m68k + 120)) { /* Fixes the following games : - Legend of Galahad, Lemmings 2, Nigel Mansell's World Championship Racing (display OFF) - Deadly Moves, Power Athlete (display ON) */ /* NB: This is not entirely correct since we are a little too tolerant with the HBLANK period limits while still redrawing the whole line. This is done because some games appear to write this register outside HBLANK: on real hardware, the line would appear partially blanked. */ reg[1] = d; render_line(v_counter, 0); #ifdef LOGVDP error("Line redrawn\n"); #endif } #ifdef LOGVDP else error("Line NOT redrawn\n"); #endif } break; case 2: /* NTAB */ ntab = (d << 10) & 0xE000; break; case 3: /* NTWB */ ntwb = (d << 10) & 0xF800; if(reg[12] & 1) ntwb &= 0xF000; break; case 4: /* NTBB */ ntbb = (d << 13) & 0xE000; break; case 5: /* SATB */ if (reg[12] & 1) { sat_base_mask = 0xFC00; sat_addr_mask = 0x03FF; } else { sat_base_mask = 0xFE00; sat_addr_mask = 0x01FF; } satb = (d << 9) & sat_base_mask; break; case 7: /* See if the border color has actually changed */ d &= 0x3F; if (d != border) { /* Mark the border color as modified */ border = d; color_update(0x00, *(uint16 *)&cram[(border << 1)]); /* background color modified during Horizontal Blanking */ if (!(status & 8) && (count_m68k <= (line_m68k + 84))) { /* remap entire line (see Road Rash I,II,III) */ reg[7] = d; remap_buffer(v_counter,bitmap.viewport.w + 2*bitmap.viewport.x); #ifdef LOGVDP error("--> Line remapped\n"); #endif } #ifdef LOGVDP else error("--> Line NOT remapped\n"); #endif } break; case 12: /* See if the viewport width has actually been changed */ if ((d & 1) != (reg[12] & 1)) { if (d & 1) { /* Update display-dependant registers */ ntwb = (reg[3] << 10) & 0xF000; sat_base_mask = 0xFC00; sat_addr_mask = 0x03FF; satb = (reg[5] << 9) & sat_base_mask; /* Update HC table */ hctab = cycle2hc40; /* Update viewport width */ bitmap.viewport.w = 320; if (config.overscan) bitmap.viewport.x = 16; } else { /* Update display-dependant registers */ ntwb = (reg[3] << 10) & 0xF800; sat_base_mask = 0xFE00; sat_addr_mask = 0x01FF; satb = (reg[5] << 9) & sat_base_mask; /* Update HC table */ hctab = cycle2hc32; /* Update viewport width */ bitmap.viewport.w = 256; if (config.overscan) bitmap.viewport.x = 12; } /* Update viewport */ bitmap.viewport.changed = 1; /* Update clipping */ window_clip(); } /* See if the S/TE mode bit has changed */ if ((d & 8) != (reg[12] & 8)) { int i; /* The following color update check this value */ reg[12] = d; /* Update colors */ color_update (0x00, *(uint16 *) & cram[border << 1]); for (i = 1; i < 0x40; i += 1) { color_update (i, *(uint16 *) & cram[i << 1]); } } break; case 13: /* HScroll Base Address */ hscb = (d << 10) & 0xFC00; break; case 16: /* Playfield size */ playfield_shift = shift_table[(d & 3)]; playfield_col_mask = col_mask_table[(d & 3)]; playfield_row_mask = row_mask_table[(d >> 4) & 3]; break; case 17: /* Window/Plane A clipping */ reg[17] = d; window_clip(); break; } /* Write new register value */ reg[r] = d; } /*--------------------------------------------------------------------------*/ /* DMA Operations */ /*--------------------------------------------------------------------------*/ /* DMA Copy Read byte from VRAM (source), write to VRAM (addr), bump source and add r15 to addr. - see how source addr is affected (can it make high source byte inc?) */ static inline void dma_copy(void) { int name; int length = (reg[20] << 8 | reg[19]) & 0xFFFF; int source = (reg[22] << 8 | reg[21]) & 0xFFFF; if (!length) length = 0x10000; dma_type = 3; dma_length = length; vdp_update_dma(); /* proceed DMA */ do { vram[addr] = vram[source]; MARK_BG_DIRTY(addr); source = (source + 1) & 0xFFFF; addr += reg[15]; } while (--length); /* update length & source address registers */ reg[19] = length & 0xFF; reg[20] = (length >> 8) & 0xFF; reg[21] = source & 0xFF; /* not sure */ reg[22] = (source >> 8) & 0xFF; } /* 68K Copy to VRAM, VSRAM or CRAM */ static inline void dma_vbus (void) { uint32 base, source = ((reg[23] & 0x7F) << 17 | reg[22] << 9 | reg[21] << 1) & 0xFFFFFE; uint32 length = (reg[20] << 8 | reg[19]) & 0xFFFF; uint32 temp; if (!length) length = 0x10000; base = source; /* DMA timings */ dma_type = (code & 0x06) ? 1 : 0; dma_length = length; vdp_update_dma(); /* DMA source */ if ((source >> 17) == 0x50) { /* Z80 & I/O area */ do { /* Return $FFFF only when the Z80 isn't hogging the Z-bus. (e.g. Z80 isn't reset and 68000 has the bus) */ if (source <= 0xa0ffff) temp = (zbusack ? *(uint16 *)(work_ram + (source & 0xffff)) : 0xffff); /* The I/O chip and work RAM try to drive the data bus which results in both values being combined in random ways when read. We return the I/O chip values which seem to have precedence, */ else if (source <= 0xa1001f) { temp = io_read((source >> 1) & 0x0f); temp = (temp << 8 | temp); } /* All remaining locations access work RAM */ else temp = *(uint16 *)(work_ram + (source & 0xffff)); source += 2; source = ((base & 0xFE0000) | (source & 0x1FFFF)); data_w(temp); } while (--length); } else { /* SVP latency */ if (svp && (source < 0x400000)) { source = (source - 2); } /* ROM & RAM */ do { temp = *(uint16 *)(m68k_memory_map[source>>16].base + (source & 0xffff)); source += 2; source = ((base & 0xFE0000) | (source & 0x1FFFF)); data_w(temp); } while (--length); } /* update length & source address registers */ reg[19] = length & 0xFF; reg[20] = (length >> 8) & 0xFF; reg[21] = (source >> 1) & 0xFF; reg[22] = (source >> 9) & 0xFF; reg[23] = (reg[23] & 0x80) | ((source >> 17) & 0x7F); } /* VRAM FILL */ static inline void dma_fill(unsigned int data) { int name; int length = (reg[20] << 8 | reg[19]) & 0xFFFF; if (!length) length = 0x10000; /* DMA timings */ dma_type = 2; dma_length = length; vdp_update_dma(); /* proceed DMA */ data_w(data); /* write MSB */ data = (data >> 8) & 0xff; /* detect internal SAT modification */ if ((addr & sat_base_mask) == satb) { do { /* update internal SAT (fix Battletech) */ WRITE_BYTE(sat, (addr & sat_addr_mask)^1, data); WRITE_BYTE(vram, addr^1, data); MARK_BG_DIRTY (addr); addr += reg[15]; } while (--length); } else { do { WRITE_BYTE(vram, addr^1, data); MARK_BG_DIRTY (addr); addr += reg[15]; } while (--length); } /* update length register */ reg[19] = length & 0xFF; reg[20] = (length >> 8) & 0xFF; dmafill = 0; }