/**************************************************************************** * legal.c * * legal informations screen * * code by Softdev (2006), Eke-Eke (2007,2008) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ***************************************************************************/ #include "shared.h" #include "font.h" #include "Background_intro_c1.h" #include "Background_intro_c2.h" #include "Background_intro_c3.h" #include "Background_intro_c4.h" /* * This is the legal stuff - which must be shown at program startup * Any derivative work MUST include the same textual output. * * In other words, play nice and give credit where it's due. */ void legal () { int ypos = 64; png_texture texture; ClearScreen((GXColor)BLACK); WriteCentre (ypos, "Genesis Plus Sega Mega Drive Emulator (v1.2a)"); ypos += fheight; WriteCentre (ypos, "(C) 1999 - 2003 Charles MacDonald"); ypos += fheight; WriteCentre (ypos, "This is free software, and you are welcome to"); ypos += fheight; WriteCentre (ypos, "redistribute it under the conditions of the"); ypos += fheight; WriteCentre (ypos, "GNU GENERAL PUBLIC LICENSE Version 2"); ypos += fheight; WriteCentre (ypos, "Additionally, the developers of this port"); ypos += fheight; WriteCentre (ypos, "disclaims all copyright interests in the "); ypos += fheight; WriteCentre (ypos, "Nintendo Gamecube Porting code."); ypos += fheight; WriteCentre (ypos, "You are free to use it as you wish."); ypos += 2*fheight; texture.data = 0; texture.width = 0; texture.height = 0; texture.format = 0; OpenPNGFromMemory(&texture, Background_intro_c4); DrawTexture(&texture, (640-texture.width)/2, ypos, texture.width, texture.height); ypos += texture.height + 2 * fheight; SetScreen (); sleep (2); WriteCentre (ypos, "Press A to skip intro"); SetScreen (); sleep (2); if (ogc_input__getMenuButtons(0) & PAD_BUTTON_A) return; ClearScreen((GXColor)BLACK); texture.data = 0; texture.width = 0; texture.height = 0; texture.format = 0; OpenPNGFromMemory(&texture, Background_intro_c1); DrawTexture(&texture, (640-texture.width)/2, (480-texture.height)/2, texture.width, texture.height); SetScreen (); sleep (1); ClearScreen((GXColor)WHITE); texture.data = 0; texture.width = 0; texture.height = 0; texture.format = 0; OpenPNGFromMemory(&texture, Background_intro_c2); DrawTexture(&texture, (640-texture.width)/2, (480-texture.height)/2, texture.width, texture.height); SetScreen (); sleep (1); ClearScreen((GXColor)BLACK); texture.data = 0; texture.width = 0; texture.height = 0; texture.format = 0; OpenPNGFromMemory(&texture, Background_intro_c3); DrawTexture(&texture, (640-texture.width)/2, (480-texture.height)/2, texture.width, texture.height); SetScreen (); sleep (2); }