/**************************************************************************** * vi_encoder.c * * Wii Audio/Video Encoder support * * Copyright (C) 2009 Eke-Eke, with some code from libogc (C) Hector Martin * * Redistribution and use of this code or any derivative works are permitted * provided that the following conditions are met: * * - Redistributions may not be sold, nor may they be used in a commercial * product or activity. * * - Redistributions that are modified from the original source must include the * complete source code, including the source code for all components used by a * binary built from the modified sources. However, as a special exception, the * source code distributed need not include anything that is normally distributed * (in either source or binary form) with the major components (compiler, kernel, * and so on) of the operating system on which the executable runs, unless that * component itself accompanies the executable. * * - Redistributions must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************************/ #ifdef HW_RVL typedef enum { VI_GM_0_1=1, VI_GM_0_2, VI_GM_0_3, VI_GM_0_4, VI_GM_0_5, VI_GM_0_6, VI_GM_0_7, VI_GM_0_8, VI_GM_0_9, VI_GM_1_0, VI_GM_1_1, VI_GM_1_2, VI_GM_1_3, VI_GM_1_4, VI_GM_1_5, VI_GM_1_6, VI_GM_1_7, VI_GM_1_8, VI_GM_1_9, VI_GM_2_0, VI_GM_2_1, VI_GM_2_2, VI_GM_2_3, VI_GM_2_4, VI_GM_2_5, VI_GM_2_6, VI_GM_2_7, VI_GM_2_8, VI_GM_2_9, VI_GM_3_0 } VIGamma; extern void VIDEO_SetGamma(VIGamma gamma); extern void VIDEO_SetTrapFilter(bool enable); #endif