/*************************************************************************************** * Genesis Plus * I/O controller (Genesis & Master System modes) * * Support for Master System (315-5216, 315-5237 & 315-5297), Game Gear & Mega Drive I/O chips * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code) * Copyright (C) 2007-2014 Eke-Eke (Genesis Plus GX) * * Redistribution and use of this code or any derivative works are permitted * provided that the following conditions are met: * * - Redistributions may not be sold, nor may they be used in a commercial * product or activity. * * - Redistributions that are modified from the original source must include the * complete source code, including the source code for all components used by a * binary built from the modified sources. However, as a special exception, the * source code distributed need not include anything that is normally distributed * (in either source or binary form) with the major components (compiler, kernel, * and so on) of the operating system on which the executable runs, unless that * component itself accompanies the executable. * * - Redistributions must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************************/ #include "shared.h" #include "gamepad.h" #include "lightgun.h" #include "mouse.h" #include "activator.h" #include "xe_a1p.h" #include "teamplayer.h" #include "paddle.h" #include "sportspad.h" uint8 io_reg[0x10]; uint8 region_code = REGION_USA; static struct port_t { void (*data_w)(unsigned char data, unsigned char mask); unsigned char (*data_r)(void); } port[3]; static void dummy_write(unsigned char data, unsigned char mask) { } static unsigned char dummy_read(void) { return 0x7F; } /***************************************************************************** * I/O chip initialization * * * *****************************************************************************/ void io_init(void) { /* Initialize connected peripherals */ input_init(); /* Initialize IO Ports handlers & connected peripherals */ switch (input.system[0]) { case SYSTEM_GAMEPAD: { port[0].data_w = (input.dev[0] == DEVICE_PAD2B) ? dummy_write : gamepad_1_write; port[0].data_r = gamepad_1_read; break; } case SYSTEM_MOUSE: { port[0].data_w = mouse_write; port[0].data_r = mouse_read; break; } case SYSTEM_ACTIVATOR: { port[0].data_w = activator_1_write; port[0].data_r = activator_1_read; break; } case SYSTEM_XE_A1P: { port[0].data_w = xe_a1p_1_write; port[0].data_r = xe_a1p_1_read; break; } case SYSTEM_WAYPLAY: { port[0].data_w = wayplay_1_write; port[0].data_r = wayplay_1_read; break; } case SYSTEM_TEAMPLAYER: { port[0].data_w = teamplayer_1_write; port[0].data_r = teamplayer_1_read; break; } case SYSTEM_MS4PLAY: { port[0].data_w = ms4play_1_write; port[0].data_r = ms4play_1_read; break; } case SYSTEM_LIGHTPHASER: { port[0].data_w = dummy_write; port[0].data_r = phaser_1_read; break; } case SYSTEM_PADDLE: { port[0].data_w = paddle_1_write; port[0].data_r = paddle_1_read; break; } case SYSTEM_SPORTSPAD: { port[0].data_w = sportspad_1_write; port[0].data_r = sportspad_1_read; break; } default: { port[0].data_w = dummy_write; port[0].data_r = dummy_read; break; } } switch (input.system[1]) { case SYSTEM_GAMEPAD: { port[1].data_w = (input.dev[4] == DEVICE_PAD2B) ? dummy_write : gamepad_2_write; port[1].data_r = gamepad_2_read; break; } case SYSTEM_MOUSE: { port[1].data_w = mouse_write; port[1].data_r = mouse_read; break; } case SYSTEM_XE_A1P: { port[1].data_w = xe_a1p_2_write; port[1].data_r = xe_a1p_2_read; break; } case SYSTEM_ACTIVATOR: { port[1].data_w = activator_2_write; port[1].data_r = activator_2_read; break; } case SYSTEM_MENACER: { port[1].data_w = dummy_write; port[1].data_r = menacer_read; break; } case SYSTEM_JUSTIFIER: { port[1].data_w = justifier_write; port[1].data_r = justifier_read; break; } case SYSTEM_WAYPLAY: { port[1].data_w = wayplay_2_write; port[1].data_r = wayplay_2_read; break; } case SYSTEM_TEAMPLAYER: { port[1].data_w = teamplayer_2_write; port[1].data_r = teamplayer_2_read; break; } case SYSTEM_MS4PLAY: { port[1].data_w = ms4play_2_write; port[1].data_r = ms4play_2_read; break; } case SYSTEM_LIGHTPHASER: { port[1].data_w = dummy_write; port[1].data_r = phaser_2_read; break; } case SYSTEM_PADDLE: { port[1].data_w = paddle_2_write; port[1].data_r = paddle_2_read; break; } case SYSTEM_SPORTSPAD: { port[1].data_w = sportspad_2_write; port[1].data_r = sportspad_2_read; break; } default: { port[1].data_w = dummy_write; port[1].data_r = dummy_read; break; } } /* External Port (unconnected) */ port[2].data_w = dummy_write; port[2].data_r = dummy_read; } void io_reset(void) { /* Reset I/O registers */ if ((system_hw & SYSTEM_PBC) == SYSTEM_MD) { io_reg[0x00] = region_code | (config.bios & 1); io_reg[0x01] = 0x00; io_reg[0x02] = 0x00; io_reg[0x03] = 0x00; io_reg[0x04] = 0x00; io_reg[0x05] = 0x00; io_reg[0x06] = 0x00; io_reg[0x07] = 0xFF; io_reg[0x08] = 0x00; io_reg[0x09] = 0x00; io_reg[0x0A] = 0xFF; io_reg[0x0B] = 0x00; io_reg[0x0C] = 0x00; io_reg[0x0D] = 0xFB; io_reg[0x0E] = 0x00; io_reg[0x0F] = 0x00; /* CD unit detection */ if (system_hw != SYSTEM_MCD) { io_reg[0x00] |= 0x20; } } else { /* Game Gear specific registers */ io_reg[0x00] = 0x80 | (region_code >> 1); io_reg[0x01] = 0x00; io_reg[0x02] = 0xFF; io_reg[0x03] = 0x00; io_reg[0x04] = 0xFF; io_reg[0x05] = 0x00; io_reg[0x06] = 0xFF; /* initial !RESET input */ io_reg[0x0D] = IO_RESET_HI; /* default !CONT input */ if (system_hw != SYSTEM_PBC) { io_reg[0x0D] |= IO_CONT1_HI; } /* Control registers */ io_reg[0x0E] = 0x00; io_reg[0x0F] = 0xFF; } /* Reset connected peripherals */ input_reset(); } /***************************************************************************** * I/O ports access from 68k (Genesis mode) * * * *****************************************************************************/ void io_68k_write(unsigned int offset, unsigned int data) { switch (offset) { case 0x01: /* Port A Data */ case 0x02: /* Port B Data */ case 0x03: /* Port C Data */ { io_reg[offset] = data; port[offset-1].data_w(data, io_reg[offset + 3]); return; } case 0x04: /* Port A Ctrl */ case 0x05: /* Port B Ctrl */ case 0x06: /* Port C Ctrl */ { if (data != io_reg[offset]) { io_reg[offset] = data; port[offset-4].data_w(io_reg[offset-3], data); } return; } case 0x07: /* Port A TxData */ case 0x0A: /* Port B TxData */ case 0x0D: /* Port C TxData */ { io_reg[offset] = data; return; } case 0x09: /* Port A S-Ctrl */ case 0x0C: /* Port B S-Ctrl */ case 0x0F: /* Port C S-Ctrl */ { io_reg[offset] = data & 0xF8; return; } default: /* Read-only ports */ { return; } } } unsigned int io_68k_read(unsigned int offset) { switch(offset) { case 0x01: /* Port A Data */ case 0x02: /* Port B Data */ case 0x03: /* Port C Data */ { unsigned int mask = 0x80 | io_reg[offset + 3]; unsigned int data = port[offset-1].data_r(); return (io_reg[offset] & mask) | (data & ~mask); } default: /* return register value */ { return io_reg[offset]; } } } /***************************************************************************** * I/O ports access from Z80 * * * *****************************************************************************/ void io_z80_write(unsigned int offset, unsigned int data, unsigned int cycles) { if (offset) { /* I/O Control register */ if (region_code & REGION_USA) { /* Bit Function -------------- D7 : Port B TH pin output level (1=high, 0=low) D6 : Port B TR pin output level (1=high, 0=low) D5 : Port A TH pin output level (1=high, 0=low) D4 : Port A TR pin output level (1=high, 0=low) D3 : Port B TH pin direction (1=input, 0=output) D2 : Port B TR pin direction (1=input, 0=output) D1 : Port A TH pin direction (1=input, 0=output) D0 : Port A TR pin direction (1=input, 0=output) */ /* Send TR/TH state to connected peripherals */ port[0].data_w((data << 1) & 0x60, (~io_reg[0x0F] << 5) & 0x60); port[1].data_w((data >> 1) & 0x60, (~io_reg[0x0F] << 3) & 0x60); /* Check for TH low-to-high transitions on both ports */ if ((!(io_reg[0x0F] & 0x80) && (data & 0x80)) || (!(io_reg[0x0F] & 0x20) && (data & 0x20))) { /* Latch new HVC */ hvc_latch = hctab[cycles % MCYCLES_PER_LINE] | 0x10000; } /* Update I/O Control register */ io_reg[0x0F] = data; } else { /* TH output is fixed to 0 & TR is always an input on japanese hardware */ io_reg[0x0F] = (data | 0x05) & 0x5F; /* Port $DD bits D4-D5 return D0-D2 (cf. http://www2.odn.ne.jp/~haf09260/Sms/EnrSms.htm) */ io_reg[0x0D] = ((data & 0x01) << 4) | ((data & 0x04) << 3); } } else { /* Update Memory Control register */ io_reg[0x0E] = data; /* Switch cartridge & BIOS ROM */ sms_cart_switch(~data); } } unsigned int io_z80_read(unsigned int offset) { /* Read port A & port B input data */ unsigned int data = (port[0].data_r()) | (port[1].data_r() << 8); /* I/O control register value */ unsigned int ctrl = io_reg[0x0F]; /* I/O ports */ if (offset) { /* Bit Function -------------- D7 : Port B TH pin input D6 : Port A TH pin input D5 : CONT input (0 on Mega Drive hardware, 1 otherwise) D4 : RESET button (1: default, 0: pressed, only on Master System hardware) D3 : Port B TR pin input D2 : Port B TL pin input D1 : Port B Right pin input D0 : Port B Left pin input */ data = ((data >> 10) & 0x0F) | (data & 0x40) | ((data >> 7) & 0x80) | io_reg[0x0D]; /* clear !RESET input */ io_reg[0x0D] |= IO_RESET_HI; /* Adjust port B TH state if configured as output */ if (!(ctrl & 0x08)) { data &= ~0x80; data |= (ctrl & 0x80); } /* Adjust port A TH state if configured as output */ if (!(ctrl & 0x02)) { data &= ~0x40; data |= ((ctrl & 0x20) << 1); } /* Adjust port B TR state if configured as output */ if (!(ctrl & 0x04)) { data &= ~0x08; data |= ((ctrl & 0x40) >> 3); } } else { /* Bit Function -------------- D7 : Port B Down pin input D6 : Port B Up pin input D5 : Port A TR pin input D4 : Port A TL pin input D3 : Port A Right pin input D2 : Port A Left pin input D1 : Port A Down pin input D0 : Port A Up pin input */ data = (data & 0x3F) | ((data >> 2) & 0xC0); /* Adjust port A TR state if configured as output */ if (!(ctrl & 0x01)) { data &= ~0x20; data |= ((ctrl & 0x10) << 1); } } return data; } /***************************************************************************** * Game Gear communication ports access * * * *****************************************************************************/ void io_gg_write(unsigned int offset, unsigned int data) { switch (offset) { case 1: /* Parallel data register */ io_reg[1] = data; return; case 2: /* Data direction register and NMI enable */ io_reg[2] = data; return; case 3: /* Transmit data buffer */ io_reg[3] = data; return; case 5: /* Serial control (bits 0-2 are read-only) */ io_reg[5] = data & 0xF8; return; case 6: /* PSG Stereo output control */ io_reg[6] = data; SN76489_Config(Z80.cycles, config.psg_preamp, config.psgBoostNoise, data); return; default: /* Read-only */ return; } } unsigned int io_gg_read(unsigned int offset) { switch (offset) { case 0: /* Mode Register */ return (io_reg[0] & ~(input.pad[0] & INPUT_START)); case 1: /* Parallel data register (not connected) */ return ((io_reg[1] & ~(io_reg[2] & 0x7F)) | (io_reg[2] & 0x7F)); case 2: /* Data direction register and NMI enable */ return io_reg[2]; case 3: /* Transmit data buffer */ return io_reg[3]; case 4: /* Receive data buffer */ return io_reg[4]; case 5: /* Serial control */ return io_reg[5]; default: /* Write-Only */ return 0xFF; } }