/*************************************************************************************** * Genesis Plus 1.2a * Main Emulation * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code) * modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ****************************************************************************************/ #include "shared.h" #define CLOCK_NTSC 53693175 #define CLOCK_PAL 53203424 #define SND_SIZE (snd.buffer_size * sizeof(int16)) /* Global variables */ t_bitmap bitmap; t_snd snd; uint8 vdp_rate; uint16 lines_per_frame; double Master_Clock; uint32 m68cycles_per_line; uint32 z80cycles_per_line; uint32 aim_m68k; uint32 count_m68k; uint32 line_m68k; uint32 hint_m68k; uint32 aim_z80; uint32 count_z80; uint32 line_z80; int32 current_z80; uint8 odd_frame; uint8 interlaced; uint32 frame_cnt; uint8 system_hw; /**************************************************************** * CPU execution managment ****************************************************************/ /* Interrupt Manager this is called before each new executed instruction only if interrupts have been updated */ static inline void update_interrupts(void) { uint8 latency = hvint_updated; hvint_updated = -1; if (vint_pending && (reg[1] & 0x20)) { vint_triggered = 1; if (latency) count_m68k += m68k_execute(latency); m68k_set_irq(6); } else if (hint_pending && (reg[0] & 0x10)) { m68k_set_irq(4); } else { m68k_set_irq(0); } } static inline void m68k_run (int cyc) { while (count_m68k < cyc) { /* check interrupts */ if (hvint_updated >= 0) update_interrupts(); /* execute a single instruction */ count_m68k += m68k_execute(1); } } void z80_run (int cyc) { current_z80 = cyc - count_z80; if (current_z80 > 0) count_z80 += z80_execute(current_z80); } /**************************************************************** * Virtual Genesis initialization ****************************************************************/ void system_init (void) { /* PAL/NTSC timings */ vdp_rate = vdp_pal ? 50 : 60; lines_per_frame = vdp_pal ? 313 : 262; Master_Clock = vdp_pal ? (double)CLOCK_PAL : (double)CLOCK_NTSC; /* CPU cycles increments */ z80cycles_per_line = 228; m68cycles_per_line = 488; gen_init (); vdp_init (); render_init (); cart_hw_init(); } /**************************************************************** * Virtual Genesis Restart ****************************************************************/ void system_reset (void) { aim_m68k = 0; count_m68k = 0; line_m68k = 0; aim_z80 = 0; count_z80 = 0; line_z80 = 0; current_z80 = 0; odd_frame = 0; interlaced = 0; frame_cnt = 0; /* Cart Hardware reset */ cart_hw_reset(); /* Hard reset */ gen_reset (1); vdp_reset (); render_reset (); io_reset(); SN76489_Reset(0); /* Sound buffers reset */ memset (snd.psg.buffer, 0, SND_SIZE); memset (snd.fm.buffer[0], 0, SND_SIZE*2); memset (snd.fm.buffer[1], 0, SND_SIZE*2); } /**************************************************************** * Virtual Genesis shutdown ****************************************************************/ void system_shutdown (void) { gen_shutdown (); vdp_shutdown (); render_shutdown (); } /**************************************************************** * Virtual Genesis Frame emulation ****************************************************************/ int system_frame (int do_skip) { int line; /* reset cycles counts */ count_m68k = 0; aim_m68k = 0; aim_z80 = 0; count_z80 = 0; fifo_write_cnt = 0; fifo_lastwrite = 0; /* increment frame counter */ frame_cnt ++; if (!gen_running) { update_input(); return 0; } /* Clear VBLANK & DMA BUSY flags */ status &= 0xFFF5; /* Look for interlace mode change */ uint8 old_interlaced = interlaced; interlaced = (reg[12] & 2) >> 1; if (old_interlaced != interlaced) { bitmap.viewport.changed = 2; im2_flag = ((reg[12] & 6) == 6) ? 1 : 0; odd_frame = 1; } /* Toggle even/odd field flag (interlaced modes only) */ odd_frame ^= 1; if (odd_frame && interlaced) status |= 0x0010; else status &= 0xFFEF; /* Reset HCounter */ h_counter = reg[10]; /* Parse sprites for line 0 (done on line 261 or 312) */ parse_satb (0x80); /* Line processing */ for (line = 0; line < lines_per_frame; line ++) { /* Update VCounter */ v_counter = line; /* 6-Buttons or Menacer update */ input_update(); /* Update CPU cycle counters */ hint_m68k = count_m68k; line_m68k = aim_m68k; line_z80 = aim_z80; aim_z80 += z80cycles_per_line; aim_m68k += m68cycles_per_line; /* Check "soft reset" */ if (line == resetline) gen_reset(0); /* Horizontal Interrupt */ if (line <= bitmap.viewport.h) { if(--h_counter < 0) { h_counter = reg[10]; hint_pending = 1; hvint_updated = 0; /* adjust timings to take decrement in account */ if ((line != 0) || (h_counter == 0)) aim_m68k += 36; } /* HINT will be triggered on next line, approx. 36 cycles before VDP starts line rendering */ /* during this period, any VRAM/CRAM/VSRAM writes should NOT be taken in account before next line */ /* as a result, current line is shortened */ /* fix Lotus 1, Lotus 2 RECS, Striker, Zero the Kamikaze Squirell */ if ((line < bitmap.viewport.h)&&(h_counter == 0)) aim_m68k -= 36; } /* Check if there is any DMA in progess */ if (dma_length) dma_update(); /* Render Line */ if (!do_skip) { render_line(line,odd_frame); if (line < (bitmap.viewport.h-1)) parse_satb(0x81 + line); } /* Vertical Retrace */ if (line == bitmap.viewport.h) { /* update inputs */ update_input(); /* set VBLANK flag */ status |= 0x08; /* Z80 interrupt is 16ms period (one frame) and 64us length (one scanline) */ zirq = 1; z80_set_irq_line(0, ASSERT_LINE); /* delay between HINT, VBLANK and VINT (approx. 14.7 us) */ m68k_run(line_m68k + 84); /* need to take upcoming latency in account (Hurricanes, Outrunners) */ if (zreset && !zbusreq) z80_run(line_z80 + 40); else count_z80 = line_z80 + 40; /* Vertical Interrupt */ status |= 0x80; vint_pending = 1; hvint_updated = 30; /* Tyrants, Mega-Lo-Mania & Ex Mutant need some cycles to read VINT flag */ } else if (zirq) { /* clear any pending Z80 interrupt */ zirq = 0; z80_set_irq_line(0, CLEAR_LINE); } /* Process line */ m68k_run(aim_m68k); if (zreset == 1 && zbusreq == 0) z80_run(aim_z80); else count_z80 = aim_z80; /* SVP chip */ if (svp) ssp1601_run(SVP_cycles); } audio_update (); return gen_running; } /**************************************************************** * Audio System ****************************************************************/ int audio_init (int rate) { /* Shutdown first */ audio_shutdown(); /* Clear the sound data context */ memset (&snd, 0, sizeof (snd)); /* Make sure the requested sample rate is valid */ if (!rate || ((rate < 8000) | (rate > 48000))) return (-1); snd.sample_rate = rate; /* Calculate the sound buffer size (for one frame) */ snd.buffer_size = (rate / vdp_rate); #ifdef DOS /* output buffers */ snd.buffer[0] = (int16 *) malloc(SND_SIZE); snd.buffer[1] = (int16 *) malloc(SND_SIZE); if (!snd.buffer[0] || !snd.buffer[1]) return (-1); memset (snd.buffer[0], 0, SND_SIZE); memset (snd.buffer[1], 0, SND_SIZE); #endif /* YM2612 stream buffers */ snd.fm.buffer[0] = (int *)malloc (SND_SIZE*2); snd.fm.buffer[1] = (int *)malloc (SND_SIZE*2); if (!snd.fm.buffer[0] || !snd.fm.buffer[1]) return (-1); memset (snd.fm.buffer[0], 0, SND_SIZE*2); memset (snd.fm.buffer[1], 0, SND_SIZE*2); /* SRC buffers */ if (config.hq_fm && !config.fm_core) { snd.fm.src_out = (float *) malloc(snd.buffer_size*2*sizeof(float)); if (!snd.fm.src_out) return (-1); } /* SN76489 stream buffers */ snd.psg.buffer = (int16 *)malloc (SND_SIZE); if (!snd.psg.buffer) return (-1); memset (snd.psg.buffer, 0, SND_SIZE); /* Set audio enable flag */ snd.enabled = 1; /* Initialize Sound Chips emulation */ sound_init(rate); return (0); } void audio_shutdown(void) { /* free sound buffers */ if (snd.buffer[0]) free(snd.buffer[0]); if (snd.buffer[1]) free(snd.buffer[1]); if (snd.fm.buffer[0]) free(snd.fm.buffer[0]); if (snd.fm.buffer[1]) free(snd.fm.buffer[1]); if (snd.fm.src_out) free(snd.fm.src_out); if (snd.psg.buffer) free(snd.psg.buffer); } static int ll, rr; void audio_update (void) { int i; int l, r; double psg_preamp = config.psg_preamp; double fm_preamp = config.fm_preamp; int boost = config.boost; int filter = config.filter; #ifndef DOS int16 *sb = (int16 *) soundbuffer[mixbuffer]; #endif /* get remaining samples */ sound_update(); /* mix samples */ for (i = 0; i < snd.buffer_size; i ++) { l = r = (int) ((double)snd.psg.buffer[i] * psg_preamp); l += (int) ((double)snd.fm.buffer[0][i] * fm_preamp); r += (int) ((double)snd.fm.buffer[1][i] * fm_preamp); snd.fm.buffer[0][i] = 0; snd.fm.buffer[1][i] = 0; snd.psg.buffer[i] = 0; /* single-pole low-pass filter (6 dB/octave) */ if (filter) { l = (ll + l) >> 1; r = (rr + r) >> 1; ll = l; rr = r; } /* boost volume if asked*/ l = l * boost; r = r * boost; /* clipping */ if (l > 32767) l = 32767; else if (l < -32768) l = -32768; if (r > 32767) r = 32767; else if (r < -32768) r = -32768; /* update sound buffer */ #ifdef DOS snd.buffer[0][i] = l; snd.buffer[1][i] = r; #elif LSB_FIRST *sb++ = l; *sb++ = r; #else *sb++ = r; *sb++ = l; #endif } #ifndef DOS mixbuffer++; mixbuffer &= 0xf; #endif }