/* * file_load.c * * ROM File loading support * * Copyright Eke-Eke (2008-2012) * * Redistribution and use of this code or any derivative works are permitted * provided that the following conditions are met: * * - Redistributions may not be sold, nor may they be used in a commercial * product or activity. * * - Redistributions that are modified from the original source must include the * complete source code, including the source code for all components used by a * binary built from the modified sources. However, as a special exception, the * source code distributed need not include anything that is normally distributed * (in either source or binary form) with the major components (compiler, kernel, * and so on) of the operating system on which the executable runs, unless that * component itself accompanies the executable. * * - Redistributions must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************************/ #include "shared.h" #include "file_load.h" #include "gui.h" #include "history.h" #include "filesel.h" #include "file_slot.h" #include #ifdef HW_RVL #include #else #include #endif char rom_filename[256]; /* device root directories */ #ifdef HW_RVL static const char rootdir[TYPE_RECENT][10] = {"sd:/","usb:/","dvd:/"}; #else static const char rootdir[TYPE_RECENT][10] = {"/","dvd:/"}; #endif /* DVD interface */ #ifdef HW_RVL static const DISC_INTERFACE* dvd = &__io_wiidvd; #else static const DISC_INTERFACE* dvd = &__io_gcdvd; #endif /* current directory */ static char *fileDir; /* current device */ static int deviceType = -1; /* current file type */ static int fileType = -1; /* DVD status flag */ static u8 dvd_mounted = 0; /*************************************************************************** * MountDVD * * return 0 on error, 1 on success ***************************************************************************/ static int MountDVD(void) { GUI_MsgBoxOpen("Information", "Mounting DVD ...",1); /* check if DVD is already mounted */ if (dvd_mounted) { /* unmount DVD */ ISO9660_Unmount("dvd:"); dvd_mounted = 0; } /* check if disc is found */ if(!dvd->isInserted()) { GUI_WaitPrompt("Error","No Disc inserted !"); return 0; } /* mount DVD */ if(!ISO9660_Mount("dvd",dvd)) { GUI_WaitPrompt("Error","Disc can not be read !"); return 0; } /* DVD is mounted */ dvd_mounted = 1; GUI_MsgBoxClose(); return 1; } /*************************************************************************** * FileSortCallback (thanks to Marty Disibio) * * Quick sort callback to sort file entries with the following order: * . * .. * * ***************************************************************************/ static int FileSortCallback(const void *f1, const void *f2) { /* Special case for implicit directories */ if(((FILEENTRIES *)f1)->filename[0] == '.' || ((FILEENTRIES *)f2)->filename[0] == '.') { if(strcmp(((FILEENTRIES *)f1)->filename, ".") == 0) { return -1; } if(strcmp(((FILEENTRIES *)f2)->filename, ".") == 0) { return 1; } if(strcmp(((FILEENTRIES *)f1)->filename, "..") == 0) { return -1; } if(strcmp(((FILEENTRIES *)f2)->filename, "..") == 0) { return 1; } } /* If one is a file and one is a directory the directory is first. */ if(((FILEENTRIES *)f1)->flags && !((FILEENTRIES *)f2)->flags) return -1; if(!((FILEENTRIES *)f1)->flags && ((FILEENTRIES *)f2)->flags) return 1; return stricmp(((FILEENTRIES *)f1)->filename, ((FILEENTRIES *)f2)->filename); } /*************************************************************************** * UpdateDirectory * * Update current browser directory * return zero if going up while in root * when going up, return previous dir name ***************************************************************************/ int UpdateDirectory(bool go_up, char *dirname) { /* go up to parent directory */ if (go_up) { /* special case */ if (deviceType == TYPE_RECENT) return 0; /* check if we already are at root directory */ if (!strcmp(rootdir[deviceType], (const char *)fileDir)) return 0; int size=0; char temp[MAXPATHLEN]; /* determine last folder name length */ strcpy(temp, fileDir); char *test= strtok(temp,"/"); while (test != NULL) { size = strlen(test); strncpy(dirname,test,size); dirname[size] = 0; test = strtok(NULL,"/"); } /* remove last folder from path */ size = strlen(fileDir) - size; fileDir[size - 1] = 0; } else { /* by default, simply append folder name */ sprintf(fileDir, "%s%s/",fileDir, dirname); } return 1; } /*************************************************************************** * ParseDirectory * * List files into one directory ***************************************************************************/ int ParseDirectory(void) { int nbfiles = 0; /* open directory */ DIR *dir = opendir(fileDir); if (dir == NULL) { return -1; } struct dirent *entry = readdir(dir); /* list entries */ while ((entry != NULL)&& (nbfiles < MAXFILES)) { /* filter entries */ if ((entry->d_name[0] != '.') && strncasecmp(".wav", &entry->d_name[strlen(entry->d_name) - 4], 4) && strncasecmp(".mp3", &entry->d_name[strlen(entry->d_name) - 4], 4)) { memset(&filelist[nbfiles], 0, sizeof (FILEENTRIES)); sprintf(filelist[nbfiles].filename,"%s",entry->d_name); if (entry->d_type == DT_DIR) { filelist[nbfiles].flags = 1; } nbfiles++; } /* next entry */ entry = readdir(dir); } /* close directory */ closedir(dir); /* Sort the file list */ qsort(filelist, nbfiles, sizeof(FILEENTRIES), FileSortCallback); return nbfiles; } /**************************************************************************** * LoadFile * * This function will load a game file into the ROM buffer. * This functions return the actual size of data copied into the buffer * ****************************************************************************/ int LoadFile(int selection) { int size = 0, reload, filetype; char filename[MAXPATHLEN]; /* file path */ char *filepath = (deviceType == TYPE_RECENT) ? history.entries[selection].filepath : fileDir; /* full filename */ sprintf(filename, "%s%s", filepath, filelist[selection].filename); /* DVD hot swap */ if (!strncmp(filepath, rootdir[TYPE_DVD], strlen(rootdir[TYPE_DVD]))) { /* Check if file is still accessible */ struct stat filestat; if(stat(filename, &filestat) != 0) { /* If not, try to mount DVD */ if (!MountDVD()) return 0; } } /* open message box */ GUI_MsgBoxOpen("Information", "Loading game...", 1); /* by default, update loaded game informations */ reload = 1; /* check if virtual CD tray was open */ if ((system_hw == SYSTEM_MCD) && (cdd.status == CD_OPEN)) { /* swap CD image file without changing region, system,... */ size = cdd_load(filename, (char *)(cdc.ram)); /* Mode 1 cartridge loaded ? */ if (scd.cartridge.boot) { /* loaded ROM file infos should not be modified */ reload = 0; } else { /* update CD header informations */ getrominfo((char *)(cdc.ram)); } } /* no CD image file swapped */ if (!size) { /* close CD tray to force system reset */ cdd.status = CD_STOP; /* load game file */ size = load_rom(filename); } if (size > 0) { /* check if loaded game has changed */ if (reload) { /* auto-save previous game state */ slot_autosave(config.s_default,config.s_device); /* update pathname for screenshot, save & cheat files */ if (romtype & SYSTEM_SMS) { /* Master System ROM file */ filetype = 2; sprintf(rom_filename,"ms/%s",filelist[selection].filename); } else if (romtype & SYSTEM_GG) { /* Game Gear ROM file */ filetype = 3; sprintf(rom_filename,"gg/%s",filelist[selection].filename); } else if (romtype == SYSTEM_SG) { /* SG-1000 ROM file */ filetype = 4; sprintf(rom_filename,"sg/%s",filelist[selection].filename); } else if (romtype == SYSTEM_MCD) { /* CD image file */ filetype = 1; sprintf(rom_filename,"cd/%s",filelist[selection].filename); } else { /* by default, Genesis ROM file */ filetype = 0; sprintf(rom_filename,"md/%s",filelist[selection].filename); } /* remove file extension */ int i = strlen(rom_filename) - 1; while ((i > 0) && (rom_filename[i] != '.')) i--; if (i > 0) rom_filename[i] = 0; } /* add/move the file to the top of the history. */ history_add_file(filepath, filelist[selection].filename, filetype); /* recent file list may have changed */ if (deviceType == TYPE_RECENT) deviceType = -1; /* close message box */ GUI_MsgBoxClose(); /* valid image has been loaded */ return 1; } GUI_WaitPrompt("Error", "Unable to load game"); return 0; } /**************************************************************************** * OpenDir * * Function to open a directory and load ROM file list. ****************************************************************************/ int OpenDirectory(int device, int type) { int max = 0; if (device == TYPE_RECENT) { /* fetch history list */ int i; for(i=0; i < NUM_HISTORY_ENTRIES; i++) { if(history.entries[i].filepath[0] > 0) { filelist[i].flags = 0; strncpy(filelist[i].filename,history.entries[i].filename, MAXJOLIET-1); filelist[i].filename[MAXJOLIET-1] = '\0'; max++; } else { /* Found the end of the list. */ break; } } } else { /* only DVD hot swap is supported */ if (device == TYPE_DVD) { /* try to access root directory */ DIR *dir = opendir(rootdir[TYPE_DVD]); if (dir == NULL) { /* mount DVD */ if (!MountDVD()) return 0; deviceType = -1; } else { closedir(dir); } } /* parse last directory */ fileDir = config.lastdir[type][device]; max = ParseDirectory(); if (max <= 0) { /* parse root directory */ strcpy(fileDir, rootdir[device]); max = ParseDirectory(); if (max < 0) { GUI_WaitPrompt("Error","Unable to open directory !"); return 0; } deviceType = -1; } } if (max == 0) { GUI_WaitPrompt("Error","No files found !"); return 0; } /* check if device or file type has changed */ if ((device != deviceType) || (type != fileType)) { /* reset current types */ deviceType = device; fileType = type; /* reset File selector */ ClearSelector(max); } return 1; }