/**************************************************************************** * main.c * * Genesis Plus GX * * Softdev (2006) * Eke-Eke (2007-2010) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ***************************************************************************/ #include "shared.h" #include "font.h" #include "gui.h" #include "menu.h" #include "aram.h" #include "history.h" #include "file_slot.h" #include "file_load.h" #include "filesel.h" #include "cheats.h" #include #ifdef HW_RVL #include #endif /* audio "exact" samplerate, measured on real hardware */ #ifdef HW_RVL #define SAMPLERATE_48KHZ 48000 #else #define SAMPLERATE_48KHZ 48044 #endif u32 Shutdown = 0; u32 ConfigRequested = 1; #ifdef HW_RVL /**************************************************************************** * Power Button callback ***************************************************************************/ static void PowerOff_cb(void) { Shutdown = 1; ConfigRequested = 1; } #endif /**************************************************************************** * Reset Button callback ***************************************************************************/ static void Reset_cb(void) { gen_reset(0); } /*************************************************************************** * Genesis Plus Virtual Machine * ***************************************************************************/ static void load_bios(void) { /* clear BIOS detection flag */ config.tmss &= ~2; /* open BIOS file */ FILE *fp = fopen(OS_ROM, "rb"); if (fp == NULL) return; /* read file */ fread(bios_rom, 1, 0x800, fp); fclose(fp); /* check ROM file */ if (!strncmp((char *)(bios_rom + 0x120),"GENESIS OS", 10)) { /* valid BIOS detected */ config.tmss |= 2; } } static void init_machine(void) { /* allocate cart.rom here (10 MBytes) */ cart.rom = memalign(32, MAXROMSIZE); if (!cart.rom) { FONT_writeCenter("Failed to allocate ROM buffer... Rebooting",18,0,640,200,(GXColor)WHITE); gxSetScreen(); sleep(2); gx_audio_Shutdown(); gx_video_Shutdown(); #ifdef HW_RVL DI_Close(); SYS_ResetSystem(SYS_RESTART,0,0); #else SYS_ResetSystem(SYS_HOTRESET,0,0); #endif } /* BIOS support */ load_bios(); /* allocate global work bitmap */ memset (&bitmap, 0, sizeof (bitmap)); bitmap.width = 720; bitmap.height = 576; bitmap.depth = 16; bitmap.granularity = 2; bitmap.pitch = bitmap.width * bitmap.granularity; bitmap.viewport.w = 256; bitmap.viewport.h = 224; bitmap.viewport.x = 0; bitmap.viewport.y = 0; bitmap.data = texturemem; } static void run_emulation(void) { /* main emulation loop */ while (1) { /* Main Menu request */ if (ConfigRequested) { /* stop video & audio */ gx_audio_Stop(); gx_video_Stop(); /* show menu */ menu_execute(); ConfigRequested = 0; /* start video & audio */ gx_video_Start(); gx_audio_Start(); frameticker = 1; } /* automatic frame skipping */ if (frameticker > 1) { /* skip frame */ system_frame(1); frameticker = 1; } else { /* render frame */ frameticker = 0; system_frame(0); /* update video */ gx_video_Update(); } /* update audio */ gx_audio_Update(); /* check interlaced mode change */ if (bitmap.viewport.changed & 4) { /* in original 60hz modes, audio is synced with framerate */ if (!config.render && !vdp_pal && (config.tv_mode != 1)) { u8 *temp = memalign(32,YM2612GetContextSize()); if (temp) { /* save YM2612 context */ memcpy(temp, YM2612GetContextPtr(), YM2612GetContextSize()); /* framerate has changed, reinitialize audio timings */ audio_init(SAMPLERATE_48KHZ, interlaced ? 59.94 : (1000000.0/16715.0)); sound_init(); /* restore YM2612 context */ YM2612Restore(temp); free(temp); } } /* clear flag */ bitmap.viewport.changed &= ~4; } /* wait for next frame */ while (frameticker < 1) usleep(1); } } /************************************************** Load a new rom and performs some initialization ***************************************************/ void reloadrom (int size, char *name) { /* hot-swap previous & current cartridge */ bool hotswap = config.hot_swap && cart.romsize; /* ROM size */ cart.romsize = size; /* load ROM file */ load_rom(name); /* ROM filename without extension*/ sprintf(rom_filename,"%s",name); int i = strlen(rom_filename) - 1; while (i && (rom_filename[i] != '.')) i--; if (i) rom_filename[i] = 0; if (hotswap) { if (system_hw == SYSTEM_PBC) { sms_cart_init(); sms_cart_reset(); } else { md_cart_init(); md_cart_reset(1); } } else { /* initialize audio emulation */ /* To prevent any sound skipping, sound chips must run at the exact same speed as the rest of emulation (see sound.c) */ /* In 60hz video modes with NTSC emulation, we need perfect synchronization with video hardware interrupt (VSYNC) */ /* Wii & GC framerate has been measured to be exactly 59.94 fps in 240i/480i/480p video modes, ~59.825 fps in 240p */ /* In other modes, emulation is synchronized with audio hardware instead and we use default framerates (50Hz for PAL, 60Hz for NTSC). */ float framerate = vdp_pal ? 50.0 : ((config.tv_mode == 1) ? 60.0 : (config.render ? 59.94 : (1000000.0/16715.0))); /* output samplerate has been measured to be ~48044 samples/sec on GC, 48000 samples/sec on Wii */ audio_init(SAMPLERATE_48KHZ, framerate); /* system power ON */ system_init (); system_reset (); } /* load Cheats */ CheatLoad(); /* load SRAM */ if (config.s_auto & 1) { slot_autoload(0,config.s_device); } /* load State */ if (config.s_auto & 2) { slot_autoload(config.s_default,config.s_device); } } /************************************************** Shutdown everything properly ***************************************************/ void shutdown(void) { /* save current config */ config_save(); /* save current game state */ if (config.s_auto & 2) { slot_autosave(config.s_default,config.s_device); } /* shutdown emulation */ system_shutdown(); audio_shutdown(); free(cart.rom); gx_audio_Shutdown(); gx_video_Shutdown(); #ifdef HW_RVL DI_Close(); #endif } /*************************************************************************** * M A I N * ***************************************************************************/ u32 frameticker = 0; int main (int argc, char *argv[]) { char pathname[MAXPATHLEN]; #ifdef HW_RVL /* initialize DI interface */ DI_UseCache(0); DI_Init(); #endif /* initialize video engine */ gx_video_Init(); #ifdef HW_DOL /* initialize DVD interface */ DVD_Init (); #endif /* initialize input engine */ gx_input_Init(); /* initialize FAT devices */ int retry = 0; int fatMounted = 0; /* try to mount FAT devices during 3 seconds */ while (!fatMounted && (retry < 12)) { fatMounted = fatInitDefault(); usleep(250000); retry++; } if (fatMounted) { /* base directory */ sprintf (pathname, DEFAULT_PATH); DIR_ITER *dir = diropen(pathname); if (dir) dirclose(dir); else mkdir(pathname,S_IRWXU); /* default SRAM & Savestate files directory */ sprintf (pathname, "%s/saves",DEFAULT_PATH); dir = diropen(pathname); if (dir) dirclose(dir); else mkdir(pathname,S_IRWXU); /* default Snapshot files directory */ sprintf (pathname, "%s/snaps",DEFAULT_PATH); dir = diropen(pathname); if (dir) dirclose(dir); else mkdir(pathname,S_IRWXU); /* default Cheat files directory */ sprintf (pathname, "%s/cheats",DEFAULT_PATH); dir = diropen(pathname); if (dir) dirclose(dir); else mkdir(pathname,S_IRWXU); } /* initialize sound engine */ gx_audio_Init(); /* initialize genesis plus core */ legal(); config_default(); history_default(); init_machine(); /* run any injected rom */ if (cart.romsize) { int size = cart.romsize; cart.romsize = 0; ARAMFetch((char *)cart.rom, (void *)0x8000, size); reloadrom(size,"INJECT.bin"); ConfigRequested = 0; gx_video_Start(); gx_audio_Start(); frameticker = 1; } else if (config.autoload) { SILENT = 1; if (OpenDirectory(TYPE_RECENT)) { int size = LoadFile(cart.rom,0,pathname); if (size) { reloadrom(size,pathname); gx_video_Start(); gx_audio_Start(); frameticker = 1; ConfigRequested = 0; } } SILENT = 0; } #ifdef HW_RVL /* power button callback */ SYS_SetPowerCallback(PowerOff_cb); #endif /* reset button callback */ SYS_SetResetCallback(Reset_cb); /* main emulation loop */ run_emulation(); /* we should never return anyway */ return 0; }