#include #include #include "utils.h" #include "osd.h" void create_default_directories(void) { const char *homedir; if ((homedir = getenv("HOME")) == NULL) { homedir = getpwuid(getuid())->pw_dir; } char pathname[MAXPATHLEN]; /* base directory */ sprintf (pathname, "%s%s", homedir, DEFAULT_PATH); DIR *dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); /* default SRAM & Savestate files directories */ sprintf (pathname, "%s%s/saves", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/saves/md", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/saves/ms", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/saves/gg", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/saves/sg", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/saves/cd", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); /* default Snapshot files directories */ sprintf (pathname, "%s%s/snaps", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/snaps/md", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/snaps/ms", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/snaps/gg", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/snaps/sg", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/snaps/cd", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); /* default Cheat files directories */ sprintf (pathname, "%s%s/cheats", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/cheats/md", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/cheats/ms", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/cheats/gg", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/cheats/sg", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); sprintf (pathname, "%s%s/cheats/cd", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); /* default BIOS ROM files directories */ sprintf (pathname, "%s%s/bios", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); /* default LOCK-ON ROM files directories */ sprintf (pathname, "%s%s/lock-on", homedir, DEFAULT_PATH); dir = opendir(pathname); if (dir) closedir(dir); else mkdir(pathname,S_IRWXU); } char* get_save_directory(void) { const char *homedir; const char *system_dir; if ((homedir = getenv("HOME")) == NULL) { homedir = getpwuid(getuid())->pw_dir; } char pathname[MAXPATHLEN]; if(system_hw <= SYSTEM_MARKIII){ system_dir = "/saves/sg"; } else if (system_hw > SYSTEM_MARKIII && system_hw <= SYSTEM_SMS2) { system_dir = "/saves/ms"; } else if (system_hw > SYSTEM_SMS2 && system_hw <= SYSTEM_GGMS) { system_dir = "/saves/gg"; } else if (system_hw == SYSTEM_MD) { system_dir = "/saves/md"; } else if (system_hw == SYSTEM_MCD) { system_dir = "/saves/cd"; } else { system_dir = "/saves/"; } sprintf (pathname, "%s%s%s", homedir, DEFAULT_PATH, system_dir); return pathname; } char* gcw0_get_key_name(int keycode) { if (keycode == SDLK_UP) return "Up"; else if (keycode == SDLK_DOWN) return "Down"; else if (keycode == SDLK_LEFT) return "Left"; else if (keycode == SDLK_RIGHT) return "Right"; else if (keycode == SDLK_LCTRL) return "A"; else if (keycode == SDLK_LALT) return "B"; else if (keycode == SDLK_LSHIFT) return "X"; else if (keycode == SDLK_SPACE) return "Y"; else if (keycode == SDLK_TAB) return "L"; else if (keycode == SDLK_BACKSPACE) return "R"; else if (keycode == SDLK_RETURN) return "Start"; else if (keycode == SDLK_ESCAPE) return "Select"; else return "..."; } char *get_file_name(char *full_path) { char file_name[256]; sprintf(file_name, "%s", basename(full_path)); /* remove file extension */ int i = strlen(file_name) - 1; while ((i > 0) && (file_name[i] != '.')) i--; if (i > 0) file_name[i] = 0; return file_name; }