/*************************************************************************************** * Genesis Plus * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code) * Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Sound Hardware ****************************************************************************************/ #include "shared.h" #include "Fir_Resampler.h" /* cycle-accurate samples */ static int m68cycles_per_sample[2]; /* return the number of samples that should be retrieved */ static inline int fm_sample_cnt(uint8 z80) { if (z80) return ((((count_z80 + current_z80 - z80_ICount) * 15) / (m68cycles_per_sample[0] * 7)) - snd.fm.pos); else return ((count_m68k / m68cycles_per_sample[0]) - snd.fm.pos); } static inline int psg_sample_cnt(uint8 z80) { if (z80) return ((((count_z80 + current_z80 - z80_ICount) * 15) / (m68cycles_per_sample[1] * 7)) - snd.psg.pos); else return ((count_m68k / m68cycles_per_sample[1]) - snd.psg.pos); } /* run FM chip for n samples */ static inline void fm_update(int cnt) { if (cnt > 0) { YM2612Update(cnt); snd.fm.pos += cnt; } } /* run PSG chip for n samples */ static inline void psg_update(int cnt) { if (cnt > 0) { SN76489_Update(snd.psg.buffer + snd.psg.pos, cnt); snd.psg.pos += cnt; } } /* initialize sound chips emulation */ void sound_init(int rate) { double vclk = (vdp_pal ? (double)CLOCK_PAL : (double)CLOCK_NTSC) / 7.0; /* 68000 and YM2612 clock */ double zclk = (vdp_pal ? (double)CLOCK_PAL : (double)CLOCK_NTSC) / 15.0; /* Z80 and SN76489 clock */ /* cycle-accurate FM & PSG samples */ m68cycles_per_sample[0] = (int)(((double)m68cycles_per_line * (double)lines_per_frame * (double)vdp_rate / (double)rate) + 0.5); m68cycles_per_sample[1] = m68cycles_per_sample[0]; /* YM2612 is emulated at its original frequency (VLCK/144) */ if (config.hq_fm) { m68cycles_per_sample[0] = 144; /* "real" ratio is (vclk/144.0)/(rate) but this causes scratchy sound in Wii/GCN 50Hz video mode */ /* since "real" framerate is lower than 50 fps whereas PAL Wii/GCN framerate is higher than 50 fps */ /* it's better to directly use the ratio between generated & expected numbers of samples per frame */ Fir_Resampler_time_ratio((double)m68cycles_per_line * (double)lines_per_frame * (double)vdp_rate / 144.0 / (double)rate); } /* initialize sound chips */ SN76489_Init((int)zclk,rate); YM2612Init((int)vclk,rate); } void sound_update(int fm_len, int psg_len) { /* update last samples (if needed) */ fm_update(fm_len - snd.fm.pos); psg_update(psg_len - snd.psg.pos); /* reset samples count */ snd.fm.pos = 0; snd.psg.pos = 0; } /* reset FM chip */ void fm_reset(void) { fm_update(fm_sample_cnt(0)); YM2612ResetChip(); } /* write FM chip */ void fm_write(unsigned int cpu, unsigned int address, unsigned int data) { if (address & 1) fm_update(fm_sample_cnt(cpu)); YM2612Write(address, data); } /* read FM status */ unsigned int fm_read(unsigned int cpu, unsigned int address) { fm_update(fm_sample_cnt(cpu)); return YM2612Read(); } /* write PSG chip */ void psg_write(unsigned int cpu, unsigned int data) { psg_update(psg_sample_cnt(cpu)); SN76489_Write(data); }