/**************************************************************************** * gx_video.c * * Genesis Plus GX video support * * Softdev (2006) * Eke-Eke (2007,2008,2009) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ***************************************************************************/ #ifndef _GC_VIDEO_H_ #define _GC_VIDEO_H_ /* EFB colors */ #define BLACK {0,0,0,0xff} #define DARK_GREY {0x22,0x22,0x22,0xff} #define WHITE {0xff,0xff,0xff,0xff} /* image texture */ typedef struct { u8 *data; u16 width; u16 height; u8 format; } gx_texture; /* Global variables */ extern u32 *xfb[2]; extern u32 whichfb; extern GXRModeObj *vmode; extern u8 *texturemem; extern u32 gc_pal; /* GX rendering */ extern void gxDrawRectangle(s32 x, s32 y, s32 w, s32 h, u8 alpha, GXColor color); extern void gxDrawTexture(gx_texture *texture, s32 x, s32 y, s32 w, s32 h, u8 alpha); extern void gxDrawTextureRepeat(gx_texture *texture, s32 x, s32 y, s32 w, s32 h, u8 alpha); extern void gxDrawTextureRotate(gx_texture *texture, s32 x, s32 y, s32 w, s32 h, f32 angle, u8 alpha); extern void gxDrawScreenshot(u8 alpha); extern void gxCopyScreenshot(gx_texture *texture); extern void gxSaveScreenshot(char *filename); extern void gxClearScreen(GXColor color); extern void gxSetScreen(void); /* PNG textures */ extern gx_texture *gxTextureOpenPNG(const u8 *png_data, FILE *png_file); extern void gxTextureWritePNG(gx_texture *p_texture, FILE *png_file); extern void gxTextureClose(gx_texture **p_texture); /* GX video engine */ extern void gx_video_Init(void); extern void gx_video_Shutdown(void); extern void gx_video_Start(void); extern void gx_video_Stop(void); extern void gx_video_Update(void); #endif